8,441 research outputs found

    Practical strategies for agent-based negotiation in complex environments

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    Agent-based negotiation, whereby the negotiation is automated by software programs, can be applied to many different negotiation situations, including negotiations between friends, businesses or countries. A key benefit of agent-based negotiation over human negotiation is that it can be used to negotiate effectively in complex negotiation environments, which consist of multiple negotiation issues, time constraints, and multiple unknown opponents. While automated negotiation has been an active area of research in the past twenty years, existing work has a number of limitations. Specifically, most of the existing literature has considered time constraints in terms of the number of rounds of negotiation that take place. In contrast, in this work we consider time constraints which are based on the amount of time that has elapsed. This requires a different approach, since the time spent computing the next action has an effect on the utility of the outcome, whereas the actual number of offers exchanged does not. In addition to these time constraints, in the complex negotiation environments which we consider, there are multiple negotiation issues, and we assume that the opponentsā€™ preferences over these issues and the behaviour of those opponents are unknown. Finally, in our environment there can be concurrent negotiations between many participants.Against this background, in this thesis we present the design of a range of practical negotiation strategies, the most advanced of which uses Gaussian process regression to coordinate its concession against its various opponents, whilst considering the behaviour of those opponents and the time constraints. In more detail, the strategy uses observations of the offers made by each opponent to predict the future concession of that opponent. By considering the discounting factor, it predicts the future time which maximises the utility of the offers, and we then use this in setting our rate of concession.Furthermore, we evaluate the negotiation agents that we have developed, which use our strategies, and show that, particularly in the more challenging scenarios, our most advanced strategy outperforms other state-of-the-art agents from the Automated Negotiating Agent Competition, which provides an international benchmark for this work. In more detail, our results show that, in one-to-one negotiation, in the highly discounted scenarios, our agent reaches outcomes which, on average, are 2.3% higher than those of the next best agent. Furthermore, using empirical game theoretic analysis we show the robustness of our strategy in a variety of tournament settings. This analysis shows that, in the highly discounted scenarios, no agent can benefit by choosing a different strategy (taken from the top four strategies in that setting) than ours. Finally, in the many-to-many negotiations, we show how our strategy is particularly effective in highly competitive scenarios, where it outperforms the state-of-the-art many-to-many negotiation strategy by up to 45%

    KEMNAD: A Knowledge Engineering Methodology for Negotiating Agent Development

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    Automated negotiation is widely applied in various domains. However, the development of such systems is a complex knowledge and software engineering task. So, a methodology there will be helpful. Unfortunately, none of existing methodologies can offer sufficient, detailed support for such system development. To remove this limitation, this paper develops a new methodology made up of: (1) a generic framework (architectural pattern) for the main task, and (2) a library of modular and reusable design pattern (templates) of subtasks. Thus, it is much easier to build a negotiating agent by assembling these standardised components rather than reinventing the wheel each time. Moreover, since these patterns are identified from a wide variety of existing negotiating agents(especially high impact ones), they can also improve the quality of the final systems developed. In addition, our methodology reveals what types of domain knowledge need to be input into the negotiating agents. This in turn provides a basis for developing techniques to acquire the domain knowledge from human users. This is important because negotiation agents act faithfully on the behalf of their human users and thus the relevant domain knowledge must be acquired from the human users. Finally, our methodology is validated with one high impact system

    Service-oriented architecture for ontologies supporting multi-agent system negotiations in virtual enterprise

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    This paper offers a service-oriented architecture (SOA) for ontology-based multi-agent system (MAS) negotiations in the context of virtual enterprises (VEs). The objective of this paper is fourfold. First, it is to design a SOA which utilizes ontology and MAS to provide a distributed and interoperable environment for automated negotiations in VE. In this architecture, individual ontologies for both the VE initiator and its potential partners are constructed to describe and store resources and service knowledge. Second, a series of semantic ontology matching methods are developed to reach agents' interoperability during the negotiation process. Third, correspondence-based extended contract net protocol is presented, which provides basic guidelines for agents' reaching mutual understandings and service negotiation. Last, a fuzzy set theory based knowledge reuse approach is proposed to evaluate the current negotiation behaviors of the VE partners. A walkthrough example is presented to illustrate the methodologies and system architecture proposed in this paper. Ā© 2010 The Author(s).published_or_final_versionSpringer Open Choice, 21 Feb 201

    A multi-demand negotiation model based on fuzzy rules elicited via psychological experiments

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    This paper proposes a multi-demand negotiation model that takes the effect of human usersā€™ psychological characteristics into consideration. Specifically, in our model each negotiating agent's preference over its demands can be changed, according to human usersā€™ attitudes to risk, patience and regret, during the course of a negotiation. And the change of preference structures is determined by fuzzy logic rules, which are elicited through our psychological experiments. The applicability of our model is illustrated by using our model to solve a problem of political negotiation between two countries. Moreover, we do lots of theoretical and empirical analyses to reveal some insights into our model. In addition, to compare our model with existing ones, we make a survey on fuzzy logic based negotiation, and discuss the similarities and differences between our negotiation model and various consensus models

    Computational Modeling of Culture's Consequences

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    This paper presents an approach to formalize the influence of culture on the decision functions of agents in social simulations. The key components are (a) a definition of the domain of study in the form of a decision model, (b) knowledge acquisition based on a dimensional theory of culture, resulting in expert validated computational models of the influence of single dimensions, and (c) a technique for integrating the knowledge about individual dimensions. The approach is developed in a line of research that studies the influence of culture on trade processes. Trade is an excellent subject for this study of cultureā€™s consequences because it is ubiquitous, relevant both socially and economically, and often increasingly cross-cultural in a globalized world
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