11,036 research outputs found
Speech-based recognition of self-reported and observed emotion in a dimensional space
The differences between self-reported and observed emotion have only marginally been investigated in the context of speech-based automatic emotion recognition. We address this issue by comparing self-reported emotion ratings to observed emotion ratings and look at how differences between these two types of ratings affect the development and performance of automatic emotion recognizers developed with these ratings. A dimensional approach to emotion modeling is adopted: the ratings are based on continuous arousal and valence scales. We describe the TNO-Gaming Corpus that contains spontaneous vocal and facial expressions elicited via a multiplayer videogame and that includes emotion annotations obtained via self-report and observation by outside observers. Comparisons show that there are discrepancies between self-reported and observed emotion ratings which are also reflected in the performance of the emotion recognizers developed. Using Support Vector Regression in combination with acoustic and textual features, recognizers of arousal and valence are developed that can predict points in a 2-dimensional arousal-valence space. The results of these recognizers show that the self-reported emotion is much harder to recognize than the observed emotion, and that averaging ratings from multiple observers improves performance
Learning An Invariant Speech Representation
Recognition of speech, and in particular the ability to generalize and learn
from small sets of labelled examples like humans do, depends on an appropriate
representation of the acoustic input. We formulate the problem of finding
robust speech features for supervised learning with small sample complexity as
a problem of learning representations of the signal that are maximally
invariant to intraclass transformations and deformations. We propose an
extension of a theory for unsupervised learning of invariant visual
representations to the auditory domain and empirically evaluate its validity
for voiced speech sound classification. Our version of the theory requires the
memory-based, unsupervised storage of acoustic templates -- such as specific
phones or words -- together with all the transformations of each that normally
occur. A quasi-invariant representation for a speech segment can be obtained by
projecting it to each template orbit, i.e., the set of transformed signals, and
computing the associated one-dimensional empirical probability distributions.
The computations can be performed by modules of filtering and pooling, and
extended to hierarchical architectures. In this paper, we apply a single-layer,
multicomponent representation for phonemes and demonstrate improved accuracy
and decreased sample complexity for vowel classification compared to standard
spectral, cepstral and perceptual features.Comment: CBMM Memo No. 022, 5 pages, 2 figure
Affective Music Information Retrieval
Much of the appeal of music lies in its power to convey emotions/moods and to
evoke them in listeners. In consequence, the past decade witnessed a growing
interest in modeling emotions from musical signals in the music information
retrieval (MIR) community. In this article, we present a novel generative
approach to music emotion modeling, with a specific focus on the
valence-arousal (VA) dimension model of emotion. The presented generative
model, called \emph{acoustic emotion Gaussians} (AEG), better accounts for the
subjectivity of emotion perception by the use of probability distributions.
Specifically, it learns from the emotion annotations of multiple subjects a
Gaussian mixture model in the VA space with prior constraints on the
corresponding acoustic features of the training music pieces. Such a
computational framework is technically sound, capable of learning in an online
fashion, and thus applicable to a variety of applications, including
user-independent (general) and user-dependent (personalized) emotion
recognition and emotion-based music retrieval. We report evaluations of the
aforementioned applications of AEG on a larger-scale emotion-annotated corpora,
AMG1608, to demonstrate the effectiveness of AEG and to showcase how
evaluations are conducted for research on emotion-based MIR. Directions of
future work are also discussed.Comment: 40 pages, 18 figures, 5 tables, author versio
- ā¦