47 research outputs found

    Achieving “One-Web” through customization and prioritization

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    Purpose – Accessing web sites from mobile devices has been gaining popularity but may often do not give the same results and experiences as accessing them from a personal computer.The paper aims to discuss these issues.Design/methodology/approach – To address these issues, the paper presents a server-side adaptation approach to prioritising adaptive pages to different devices through prioritisation system. The prioritisation approach allows users to prioritise page items for different devices. The prioritisation engine reorders, shows, and removes items based on its priority set by users or developers.Findings – With this approach, the overall web page's structure is preserved and the same terminology, content, and similar location of content are delivered to all devices.A user trial and a performance test were conducted. Results show that adaptive page and prioritisation provides a consistent and efficient web experience across different devices.Originality/value – The approach provides advantages over both client-side and proxy and has conducted significant experimentation to determine the applicability and effectiveness of the approach

    State of IT Report 2015

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    This report was made to inform the University of Maine System community with an overview of the US:IT Organization, updates on major projects and service enhancements completed or undertaken over the past year, partnerships facilitated and a vision of the future for the US:IT team

    Source Data for the Focus Area Maturity Model for Software Ecosystem Governance

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    We define a software ecosystem as a set of organizations collaboratively serving a market for software and services. Typically these ecosystems are underpinned by a common technology, such as an extendable software platform. This data set supports the article that describes the Software Ecosystem Governance Maturity Model (SEG−M2) [50]. The model has the goal to support software ecosystem orchestrators in the management and governance of the actors in their ecosystems in a structured way. Through a critical structured literature review, 168 practices have been collected. These practices have been evaluated through six case studies at software ecosystem orchestrators. The practices are described with a practice code, a practice name, a practice description, required success conditions, the person responsible for the practice, and the associated literature where the practice was identified

    Collaborative application servers

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    Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering, 2000.Includes bibliographical references (leaves 121-123).by Ivan S. Limansky.M.Eng

    Authorization and authentication strategy for mobile highly constrained edge devices

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    The rising popularity of mobile devices has driven the need for faster connection speeds and more flexible authentication and authorization methods. This project aims to develop and implement an innovative system that provides authentication and authorization for both the device and the user. It also facilitates real-time user re-authentication within the application, ensuring transparency throughout the process. Additionally, the system aims to establish a secure architecture that minimizes the computational requirements on the client's device, thus optimizing the device's battery life. The achieved results have demonstrated satisfactory outcomes, validating the effectiveness of the proposed solution. However, there is still potential for further improvement to enhance its overall performance

    Semantic discovery and reuse of business process patterns

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    Patterns currently play an important role in modern information systems (IS) development and their use has mainly been restricted to the design and implementation phases of the development lifecycle. Given the increasing significance of business modelling in IS development, patterns have the potential of providing a viable solution for promoting reusability of recurrent generalized models in the very early stages of development. As a statement of research-in-progress this paper focuses on business process patterns and proposes an initial methodological framework for the discovery and reuse of business process patterns within the IS development lifecycle. The framework borrows ideas from the domain engineering literature and proposes the use of semantics to drive both the discovery of patterns as well as their reuse

    Internet Marketing for Profit Organizations: A framework for the implementation of strategic internet marketing

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    Merged with duplicate record 10026.1/828 on 13.03.2017 by CS (TIS)The development of the Internet has significantly changed the face of established markets and operation approaches across a tremendous spectrum of different industries. Within the competitive environment of those industries, the opportunities and risks derived from the new platform are so ubiquitous that unused opportunities quickly translate into potential risks. Those opportunities and risks demand for a structured approach how to implement a sustainable Internet marketing strategy that targets clear business objectives. Marketing and strategic management theory describes very clear structural principles towards their operational implementation. Based on those principles an extensive literature review has been conducted which confirms the result from representative statistics that demonstrate the lack of a comprehensive framework for strategic Internet marketing. The distinct result of this research is such a comprehensive framework which has been directly derived from the illustrated principles of strategic management and Internet marketing. All major components of this generic framework are designed, evaluated in dedicated surveys and validated in extensive case studies. The main achievements of the research are: • A comprehensive review of the current state-of-the-art Internet marketing strategies • Conceptual specification of a strategic Internet marketing framework with generic applicability to profit organizations • Demonstration of the practical feasibility of the proposed framework at the implementation level (via several examples like the SIMTF and SIMPF) • Confirmation of the applicability of the framework based upon a survey of potential beneficiaries • Validation of the effectiveness of the approach via case study scenarios Changing the understanding of a former technical discipline, the thesis describes how Internet marketing becomes a precise strategic instrument for profit organizations. The new structured, complete and self-similar framework facilitates sales organizations to significantly increase the effectiveness and efficiency of their marketing operations. Furthermore, the framework ensures a high level of transparency about the impact and benefit of individual activities. The new model explicitly answers concerns and problems raised and documented in existing research and accommodate for the current limitations of strategic Internet marketing. The framework allows evaluating existing as well as future Internet marketing tactics and provides a reference model for all other definitions of objectives, KPI and work packages. Finally this thesis also matures the subject matter of Internet marketing as a discipline of independent scientific research providing an underlying structure for subsequent studies.Darmstadt Node of the CSCAN Network at University of Applied Sciences, Darmstad

    Interfaces proactivas móviles desde Legacies Web: Un enfoque de diseño conductual

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    Contexto: Los sistemas heredados o legacies son sistemas independientes construidos en una era tecnológica anterior que disponen de precaria documentación que se resisten significativamente a su modificación y evolución, para cubrir cambios en sus requerimientos, además son grandes sistemas parcialmente desconocidos y vitales para las organizaciones y que en su mayoría no poseen financiamiento para mejoras. En contraposición a los legacies, las aplicaciones móviles cambiaron inesperadamente la vida de las personas dado que las aplicaciones son una herramienta omnipresente en la vida cotidiana y clave fundamental en los modelos de negocio en todo el mundo. Los problemas de usabilidad de aplicaciones heredadas se han estudiado en diferentes trabajos, debido a que desde este auge estos inconvenientes se han hecho evidentes cada día, algunos de los más relevantes radican en la legibilidad de la tipografía, los iconos, el tamaño, la orientación de la pantalla, la pérdida de tiempo y la excesiva carga cognitiva para los usuarios debido al tamaño de la pantalla, entre otras limitaciones de los dispositivos. Objetivo: En esta tesis se propone un enfoque empático multidisciplinario que permite la correcta portabilización de legacies web a móviles a través de algoritmos predictivos como las cadenas de Markov que ofrecen una mejorada experiencia de usuario a través de la obtención del modelo de comportamiento de navegación avalada por métricas de usabilidad, de manera adicional se logra la mejora de la productividad laboral y el cumplimiento de las heurísticas de Nielsen. Método: Este estudio se basó en el método de ingeniería del paradigma evolutivo el cual se trata de observar las soluciones existentes, etapa realizada a través de un mapeo y revisión sistemática de la literatura de la última década, luego se debe proponer mejores soluciones, crear o desarrollar, medir y analizar y repetir hasta que no haya más mejoras posibles, etapa en la cual se propone el enfoque empático basado en el modelo Markoviano para obtener el modelo de navegación del usuario, entregado a través del mínimo producto viable en varias iteraciones hasta lograr perfeccionar el modelo. Por lo tanto, llegar a una mejor propuesta final depende en gran medida de la creatividad y el sentido común aplicado a la construcción del nuevo método. Esta vista orientada a la mejora evolutiva supone que el investigador ya tiene modelos del proceso de software, producto, personas, del entorno y modifica el modelo o los aspectos del modelo para mejorar lo que se está estudiando. Resultados: En el mapeo sistemático se obtienen 44 artículos que presentan diferentes enfoques que solucionan de manera básica, parcial o especifica la portabilización, se evidencia que no existen enfoques de diseño centrados en el usuario, tampoco basados en modelos de Markov y que las propuestas no son evaluadas con métricas como la de la productividad laboral, heurísticas de Nielsen ni las de la ISO 9241-11, así como la Leyes de Fitts y Hick. Al proponer y posteriormente implementar este enfoque empático a través de una herramienta se logra demostrar que la productividad laboral mejora en un rango de 75% a 530% con respecto a la aplicación original, por otro lado, los tiempos de consecución de las tareas se reducen en una proporción de 3 a 1 para los casos analizados. Los deslizamientos en pantalla se reducen en promedio a la mitad. Además, la satisfacción del usuario a través de una encuesta muestra un aumento en la calificación de parámetros de estética y diseño, la facilidad de uso, los contenidos e información, y la utilidad para el 100% de los usuarios. Cabe destacar que a partir de este estudio se han logrado cinco publicaciones SCOPUS. Conclusiones: La contribución incluye un trabajo transdisciplinario que demuestra que este modelo hace posible un diseño de interfaz inteligente y proactivo, considerando además variables sociodemográficas directamente relacionadas que contribuyen a la economía del contexto. Este estudio apoya la idea de que incluir cadenas de Markov para predecir el comportamiento del usuario podría ser una de las teorías conductuales que se pueden aplicar para mejorar otros enfoques, como los sistemas basados en modelos, en términos de asignación automática de pesos y prioridades. Por otro lado la tecnología al fin de cuentas debe apoyar la producción de valor en el negocio, por lo que los enfoques para el desarrollo y diseño de sistemas deben considerar metodologías interdisciplinarias, transversales que incluyan profesionales o teorías establecidas por otras áreas como la sociología, economía, matemática que permitan humanizar el software con la capacitad de predecir las conductas para que el producto llegue a ser lo que el cliente quiere, inclusive alcanzar una investigación aplicada al ciudadano. A través de este tipo de enfoques, las empresas pueden llegar a ser más independientes de las redes sociales enriqueciendo la base de clientes, generando su propio big data, CRMs, business intelligence y finalmente inbound marketing que permita ser una organización orientada por los datos generando la hiperpersonalización. Por tanto, los perfiles de usuario juegan un papel importante ya que ayudan a definir diferentes niveles de personalización para aumentar el valor de vida útil del cliente (CLV) y también el retorno sobre inversión (ROI) en la transformación digital. Como trabajo futuro, se planea la mejora continua del enfoque e integrar en primera instancia todas las personalizaciones en un solo sitio web para que el usuario con un único inicio de sesión pueda acceder a todas sus personalizaciones y comportamientos de navegación para que no deba instalar el script de un dispositivo a otro.Context: Inherited systems or legacies are independent systems built in a previous technological era that have precarious documentation that significantly resist to its modification and evolution, to cover changes in its requirements, furthermore, are large systems that are partially unknown and vital for organizations and most of them do not have financing for improvements. In contrast to legacies, mobile applications have unexpectedly changed people’s lives due to applications are an omnipresent tool in daily life and a fundamental key in business models around the world. The usability problems of legacy inherited applications have been studied in different works, because since this boom these drawbacks have become evident every day, some of the most relevant lie in the legibility of typography, icons, size, orientation of the screen, the waste of time and the excessive cognitive load for the users due to the size of the screen among other limitations of the devices. Objective: In this thesis, a multidisciplinary empathic approach is proposed that allows the correct portability of web legacies to mobiles through predictive algorithms such as Markov chains that offer an improved user experience through obtaining the guaranteed navigation behavior model by usability metrics, additionally the improvement of labor productivity and compliance of Nielsen heuristics is achieved. Method: This study was based on the evolutionary paradigm engineering method which tries to observe the existing solutions, a stage carried out through a mapping and systematic review of the literature of the last decade, then better solutions must be proposed, created or developed, to measure and analyze and repeat until no more improvements are possible, stage in which the empathic approach based on the Markovian model is proposed to obtain the user navigation model, delivered through the minimum viable product in several interactions until the model becomes perfected. Therefore, reaching a better final proposal depends largely on creativity and common sense applied to the construction of the new method. This evolutionary improvement oriented view assumes that the researcher already has models of the software process, product, people, and environment as well as modifies the model or aspect of the model to improve what is being studied. Results: In the systematic mapping, 44 articles are obtained that present different approaches that solve portability in a basic, partial or specific way, it is evident that there are no user- centered design approaches, nor are based on Markov models and that the proposals are not evaluated with metrics as the labor productivity, Nielsen heuristics nor the ISO 9241-11, as well as the Laws of Fitts and Hicks. By proposing and subsequently implementing this empathetic approach through a tool, it is possible to demonstrate that labor productivity improves in a range of 75% to 530% with respect to the original application, on the other hand, the times for completing tasks are reduced in a proportion of 3 to 1. Screen swipes are reduced by half on average. In addition, user satisfaction through a survey shows an increase in the rating of aesthetic and design parameters, ease of use, content and information, and usefulness for 100% of users. Noteworthy, that from this study five SCOPUS publications have been achieved. Conclusions: The contribution includes a transdisciplinary work that demonstrated that this model makes possible an intelligent and proactive interface design, also considering directly related sociodemographic variables that contribute to the economy of the context. This study supports the idea that including Markov chains to predict user behavior could be one of the behavioral theories that can be applied to improve other approaches, such as models based on systems, in terms of automatic assignment of weights and priorities. On the other hand, technology, in the end, must support the production of value in business, so the approaches for the development and design of systems must consider interdisciplinary, transversal methodologies that include professionals or theories established by other areas such as sociology, economics, mathematics that allow humanizing the software with the ability to predict behaviors so that the product becomes what the client wants, including achieving applied research for the citizen. Through this type of approach, companies can become more independent of social networks, enriching the customer base, generating their own big data, CRMs, business intelligence and finally inbound marketing that allows them to be an organization guided through the data generating hyperpersonalization. Therefore, user profiles play a significant role as they help define distinct levels of personalization to increase customer lifetime value (CLV) and return on investment (ROI) in digital transformation. As future work, it is planned to continuously improve the approach and integrate in the first instance all the customizations in a single website so that the user with a single login can access all their customizations and browsing behaviors, so the user should not have to install the script from one device to another.Facultad de Informátic

    Proceedings of VVSS2005 - verification and validation of software systems : 24th November 2005, Eindhoven, The Netherlands

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