1,042 research outputs found

    MonoPerfCap: Human Performance Capture from Monocular Video

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    We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid surface deformations in general scenes. Human performance capture is a challenging problem due to the large range of articulation, potentially fast motion, and considerable non-rigid deformations, even from multi-view data. Reconstruction from monocular video alone is drastically more challenging, since strong occlusions and the inherent depth ambiguity lead to a highly ill-posed reconstruction problem. We tackle these challenges by a novel approach that employs sparse 2D and 3D human pose detections from a convolutional neural network using a batch-based pose estimation strategy. Joint recovery of per-batch motion allows to resolve the ambiguities of the monocular reconstruction problem based on a low dimensional trajectory subspace. In addition, we propose refinement of the surface geometry based on fully automatically extracted silhouettes to enable medium-scale non-rigid alignment. We demonstrate state-of-the-art performance capture results that enable exciting applications such as video editing and free viewpoint video, previously infeasible from monocular video. Our qualitative and quantitative evaluation demonstrates that our approach significantly outperforms previous monocular methods in terms of accuracy, robustness and scene complexity that can be handled.Comment: Accepted to ACM TOG 2018, to be presented on SIGGRAPH 201

    General Dynamic Scene Reconstruction from Multiple View Video

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    This paper introduces a general approach to dynamic scene reconstruction from multiple moving cameras without prior knowledge or limiting constraints on the scene structure, appearance, or illumination. Existing techniques for dynamic scene reconstruction from multiple wide-baseline camera views primarily focus on accurate reconstruction in controlled environments, where the cameras are fixed and calibrated and background is known. These approaches are not robust for general dynamic scenes captured with sparse moving cameras. Previous approaches for outdoor dynamic scene reconstruction assume prior knowledge of the static background appearance and structure. The primary contributions of this paper are twofold: an automatic method for initial coarse dynamic scene segmentation and reconstruction without prior knowledge of background appearance or structure; and a general robust approach for joint segmentation refinement and dense reconstruction of dynamic scenes from multiple wide-baseline static or moving cameras. Evaluation is performed on a variety of indoor and outdoor scenes with cluttered backgrounds and multiple dynamic non-rigid objects such as people. Comparison with state-of-the-art approaches demonstrates improved accuracy in both multiple view segmentation and dense reconstruction. The proposed approach also eliminates the requirement for prior knowledge of scene structure and appearance

    Human shape modelling for carried object detection and segmentation

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    La détection des objets transportés est un des prérequis pour développer des systèmes qui cherchent à comprendre les activités impliquant des personnes et des objets. Cette thèse présente de nouvelles méthodes pour détecter et segmenter les objets transportés dans des vidéos de surveillance. Les contributions sont divisées en trois principaux chapitres. Dans le premier chapitre, nous introduisons notre détecteur d’objets transportés, qui nous permet de détecter un type générique d’objets. Nous formulons la détection d’objets transportés comme un problème de classification de contours. Nous classifions le contour des objets mobiles en deux classes : objets transportés et personnes. Un masque de probabilités est généré pour le contour d’une personne basé sur un ensemble d’exemplaires (ECE) de personnes qui marchent ou se tiennent debout de différents points de vue. Les contours qui ne correspondent pas au masque de probabilités généré sont considérés comme des candidats pour être des objets transportés. Ensuite, une région est assignée à chaque objet transporté en utilisant la Coupe Biaisée Normalisée (BNC) avec une probabilité obtenue par une fonction pondérée de son chevauchement avec l’hypothèse du masque de contours de la personne et du premier plan segmenté. Finalement, les objets transportés sont détectés en appliquant une Suppression des Non-Maxima (NMS) qui élimine les scores trop bas pour les objets candidats. Le deuxième chapitre de contribution présente une approche pour détecter des objets transportés avec une méthode innovatrice pour extraire des caractéristiques des régions d’avant-plan basée sur leurs contours locaux et l’information des super-pixels. Initiallement, un objet bougeant dans une séquence vidéo est segmente en super-pixels sous plusieurs échelles. Ensuite, les régions ressemblant à des personnes dans l’avant-plan sont identifiées en utilisant un ensemble de caractéristiques extraites de super-pixels dans un codebook de formes locales. Ici, les régions ressemblant à des humains sont équivalentes au masque de probabilités de la première méthode (ECE). Notre deuxième détecteur d’objets transportés bénéficie du nouveau descripteur de caractéristiques pour produire une carte de probabilité plus précise. Les compléments des super-pixels correspondants aux régions ressemblant à des personnes dans l’avant-plan sont considérés comme une carte de probabilité des objets transportés. Finalement, chaque groupe de super-pixels voisins avec une haute probabilité d’objets transportés et qui ont un fort support de bordure sont fusionnés pour former un objet transporté. Finalement, dans le troisième chapitre, nous présentons une méthode pour détecter et segmenter les objets transportés. La méthode proposée adopte le nouveau descripteur basé sur les super-pixels pour iii identifier les régions ressemblant à des objets transportés en utilisant la modélisation de la forme humaine. En utilisant l’information spatio-temporelle des régions candidates, la consistance des objets transportés récurrents, vus dans le temps, est obtenue et sert à détecter les objets transportés. Enfin, les régions d’objets transportés sont raffinées en intégrant de l’information sur leur apparence et leur position à travers le temps avec une extension spatio-temporelle de GrabCut. Cette étape finale sert à segmenter avec précision les objets transportés dans les séquences vidéo. Nos méthodes sont complètement automatiques, et font des suppositions minimales sur les personnes, les objets transportés, et les les séquences vidéo. Nous évaluons les méthodes décrites en utilisant deux ensembles de données, PETS 2006 et i-Lids AVSS. Nous évaluons notre détecteur et nos méthodes de segmentation en les comparant avec l’état de l’art. L’évaluation expérimentale sur les deux ensembles de données démontre que notre détecteur d’objets transportés et nos méthodes de segmentation surpassent de façon significative les algorithmes compétiteurs.Detecting carried objects is one of the requirements for developing systems that reason about activities involving people and objects. This thesis presents novel methods to detect and segment carried objects in surveillance videos. The contributions are divided into three main chapters. In the first, we introduce our carried object detector which allows to detect a generic class of objects. We formulate carried object detection in terms of a contour classification problem. We classify moving object contours into two classes: carried object and person. A probability mask for person’s contours is generated based on an ensemble of contour exemplars (ECE) of walking/standing humans in different viewing directions. Contours that are not falling in the generated hypothesis mask are considered as candidates for carried object contours. Then, a region is assigned to each carried object candidate contour using Biased Normalized Cut (BNC) with a probability obtained by a weighted function of its overlap with the person’s contour hypothesis mask and segmented foreground. Finally, carried objects are detected by applying a Non-Maximum Suppression (NMS) method which eliminates the low score carried object candidates. The second contribution presents an approach to detect carried objects with an innovative method for extracting features from foreground regions based on their local contours and superpixel information. Initially, a moving object in a video frame is segmented into multi-scale superpixels. Then human-like regions in the foreground area are identified by matching a set of extracted features from superpixels against a codebook of local shapes. Here the definition of human like regions is equivalent to a person’s probability map in our first proposed method (ECE). Our second carried object detector benefits from the novel feature descriptor to produce a more accurate probability map. Complement of the matching probabilities of superpixels to human-like regions in the foreground are considered as a carried object probability map. At the end, each group of neighboring superpixels with a high carried object probability which has strong edge support is merged to form a carried object. Finally, in the third contribution we present a method to detect and segment carried objects. The proposed method adopts the new superpixel-based descriptor to identify carried object-like candidate regions using human shape modeling. Using spatio-temporal information of the candidate regions, consistency of recurring carried object candidates viewed over time is obtained and serves to detect carried objects. Last, the detected carried object regions are refined by integrating information of their appearances and their locations over time with a spatio-temporal extension of GrabCut. This final stage is used to accurately segment carried objects in frames. Our methods are fully automatic, and make minimal assumptions about a person, carried objects and videos. We evaluate the aforementioned methods using two available datasets PETS 2006 and i-Lids AVSS. We compare our detector and segmentation methods against a state-of-the-art detector. Experimental evaluation on the two datasets demonstrates that both our carried object detection and segmentation methods significantly outperform competing algorithms

    A Novel Object Segmentation Method for Silhouette Tracker in Video Surveillance Application

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    In recent years, surveillance cameras are deployed almost everywhere. More and more video analytics features have been developed and incorporated with video surveillance system for conducting intelligence tasks, such as motion detection, human identification, etc. One typical requirement is to track suspicious humans or vehicles in the cameras' live or recorded footages, and over the years researchers have proposed different tracking methods, such as point tracking, kernel tracking and silhouette tracking to support this requirement. In particular, silhouette tracker has received considerable attention because it works well for objects with a large variety of shape, provided that reasonably good object masks or contours are initialized properly for the silhouette tracker. A properly initialized object mask and contour, however, cannot be obtained easily. On one hand, a simple bounding box contains too much irrelevant background objects, while a manually specified mask could provide accurate silhouette but this also requires lots of interactive which greatly limits its practicality. In this paper, we present a novel block based object mask segmentation method for silhouette tracker initialization. Essentially, the proposed method re-uses the motion information extracted during the video encoding phase, which provides approximated object masks for silhouette tracker. Experimental results confirm that such a block-based object masks is sufficient for a robust silhouette tracker to reliably track moving objects. © 2014 IEEE.published_or_final_versio

    Automatic recognition of fingerspelled words in British Sign Language

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    We investigate the problem of recognizing words from video, fingerspelled using the British Sign Language (BSL) fingerspelling alphabet. This is a challenging task since the BSL alphabet involves both hands occluding each other, and contains signs which are ambiguous from the observer’s viewpoint. The main contributions of our work include: (i) recognition based on hand shape alone, not requiring motion cues; (ii) robust visual features for hand shape recognition; (iii) scalability to large lexicon recognition with no re-training. We report results on a dataset of 1,000 low quality webcam videos of 100 words. The proposed method achieves a word recognition accuracy of 98.9%

    Carried baggage detection and recognition in video surveillance with foreground segmentation

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    Security cameras installed in public spaces or in private organizations continuously record video data with the aim of detecting and preventing crime. For that reason, video content analysis applications, either for real time (i.e. analytic) or post-event (i.e. forensic) analysis, have gained high interest in recent years. In this thesis, the primary focus is on two key aspects of video analysis, reliable moving object segmentation and carried object detection & identification. A novel moving object segmentation scheme by background subtraction is presented in this thesis. The scheme relies on background modelling which is based on multi-directional gradient and phase congruency. As a post processing step, the detected foreground contours are refined by classifying the edge segments as either belonging to the foreground or background. Further contour completion technique by anisotropic diffusion is first introduced in this area. The proposed method targets cast shadow removal, gradual illumination change invariance, and closed contour extraction. A state of the art carried object detection method is employed as a benchmark algorithm. This method includes silhouette analysis by comparing human temporal templates with unencumbered human models. The implementation aspects of the algorithm are improved by automatically estimating the viewing direction of the pedestrian and are extended by a carried luggage identification module. As the temporal template is a frequency template and the information that it provides is not sufficient, a colour temporal template is introduced. The standard steps followed by the state of the art algorithm are approached from a different extended (by colour information) perspective, resulting in more accurate carried object segmentation. The experiments conducted in this research show that the proposed closed foreground segmentation technique attains all the aforementioned goals. The incremental improvements applied to the state of the art carried object detection algorithm revealed the full potential of the scheme. The experiments demonstrate the ability of the proposed carried object detection algorithm to supersede the state of the art method

    Temporally coherent 4D reconstruction of complex dynamic scenes

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    This paper presents an approach for reconstruction of 4D temporally coherent models of complex dynamic scenes. No prior knowledge is required of scene structure or camera calibration allowing reconstruction from multiple moving cameras. Sparse-to-dense temporal correspondence is integrated with joint multi-view segmentation and reconstruction to obtain a complete 4D representation of static and dynamic objects. Temporal coherence is exploited to overcome visual ambiguities resulting in improved reconstruction of complex scenes. Robust joint segmentation and reconstruction of dynamic objects is achieved by introducing a geodesic star convexity constraint. Comparative evaluation is performed on a variety of unstructured indoor and outdoor dynamic scenes with hand-held cameras and multiple people. This demonstrates reconstruction of complete temporally coherent 4D scene models with improved nonrigid object segmentation and shape reconstruction.Comment: To appear in The IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2016 . Video available at: https://www.youtube.com/watch?v=bm_P13_-Ds

    Better Foreground Segmentation Through Graph Cuts

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    For many tracking and surveillance applications, background subtraction provides an effective means of segmenting objects moving in front of a static background. Researchers have traditionally used combinations of morphological operations to remove the noise inherent in the background-subtracted result. Such techniques can effectively isolate foreground objects, but tend to lose fidelity around the borders of the segmentation, especially for noisy input. This paper explores the use of a minimum graph cut algorithm to segment the foreground, resulting in qualitatively and quantitiatively cleaner segmentations. Experiments on both artificial and real data show that the graph-based method reduces the error around segmented foreground objects. A MATLAB code implementation is available at http://www.cs.smith.edu/~nhowe/research/code/#fgsegComment: 8 pages, 110 figures. Revision: Added web link to downloadable Matlab implementatio

    LiveCap: Real-time Human Performance Capture from Monocular Video

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    We present the first real-time human performance capture approach that reconstructs dense, space-time coherent deforming geometry of entire humans in general everyday clothing from just a single RGB video. We propose a novel two-stage analysis-by-synthesis optimization whose formulation and implementation are designed for high performance. In the first stage, a skinned template model is jointly fitted to background subtracted input video, 2D and 3D skeleton joint positions found using a deep neural network, and a set of sparse facial landmark detections. In the second stage, dense non-rigid 3D deformations of skin and even loose apparel are captured based on a novel real-time capable algorithm for non-rigid tracking using dense photometric and silhouette constraints. Our novel energy formulation leverages automatically identified material regions on the template to model the differing non-rigid deformation behavior of skin and apparel. The two resulting non-linear optimization problems per-frame are solved with specially-tailored data-parallel Gauss-Newton solvers. In order to achieve real-time performance of over 25Hz, we design a pipelined parallel architecture using the CPU and two commodity GPUs. Our method is the first real-time monocular approach for full-body performance capture. Our method yields comparable accuracy with off-line performance capture techniques, while being orders of magnitude faster

    Refinement of Visual Hulls for Human Performance Capture

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