68,528 research outputs found

    SANet: Structure-Aware Network for Visual Tracking

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    Convolutional neural network (CNN) has drawn increasing interest in visual tracking owing to its powerfulness in feature extraction. Most existing CNN-based trackers treat tracking as a classification problem. However, these trackers are sensitive to similar distractors because their CNN models mainly focus on inter-class classification. To address this problem, we use self-structure information of object to distinguish it from distractors. Specifically, we utilize recurrent neural network (RNN) to model object structure, and incorporate it into CNN to improve its robustness to similar distractors. Considering that convolutional layers in different levels characterize the object from different perspectives, we use multiple RNNs to model object structure in different levels respectively. Extensive experiments on three benchmarks, OTB100, TC-128 and VOT2015, show that the proposed algorithm outperforms other methods. Code is released at http://www.dabi.temple.edu/~hbling/code/SANet/SANet.html.Comment: In CVPR Deep Vision Workshop, 201

    Learning and Acting in Peripersonal Space: Moving, Reaching, and Grasping

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    The young infant explores its body, its sensorimotor system, and the immediately accessible parts of its environment, over the course of a few months creating a model of peripersonal space useful for reaching and grasping objects around it. Drawing on constraints from the empirical literature on infant behavior, we present a preliminary computational model of this learning process, implemented and evaluated on a physical robot. The learning agent explores the relationship between the configuration space of the arm, sensing joint angles through proprioception, and its visual perceptions of the hand and grippers. The resulting knowledge is represented as the peripersonal space (PPS) graph, where nodes represent states of the arm, edges represent safe movements, and paths represent safe trajectories from one pose to another. In our model, the learning process is driven by intrinsic motivation. When repeatedly performing an action, the agent learns the typical result, but also detects unusual outcomes, and is motivated to learn how to make those unusual results reliable. Arm motions typically leave the static background unchanged, but occasionally bump an object, changing its static position. The reach action is learned as a reliable way to bump and move an object in the environment. Similarly, once a reliable reach action is learned, it typically makes a quasi-static change in the environment, moving an object from one static position to another. The unusual outcome is that the object is accidentally grasped (thanks to the innate Palmar reflex), and thereafter moves dynamically with the hand. Learning to make grasps reliable is more complex than for reaches, but we demonstrate significant progress. Our current results are steps toward autonomous sensorimotor learning of motion, reaching, and grasping in peripersonal space, based on unguided exploration and intrinsic motivation.Comment: 35 pages, 13 figure
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