1,824 research outputs found
Physical Representation-based Predicate Optimization for a Visual Analytics Database
Querying the content of images, video, and other non-textual data sources
requires expensive content extraction methods. Modern extraction techniques are
based on deep convolutional neural networks (CNNs) and can classify objects
within images with astounding accuracy. Unfortunately, these methods are slow:
processing a single image can take about 10 milliseconds on modern GPU-based
hardware. As massive video libraries become ubiquitous, running a content-based
query over millions of video frames is prohibitive.
One promising approach to reduce the runtime cost of queries of visual
content is to use a hierarchical model, such as a cascade, where simple cases
are handled by an inexpensive classifier. Prior work has sought to design
cascades that optimize the computational cost of inference by, for example,
using smaller CNNs. However, we observe that there are critical factors besides
the inference time that dramatically impact the overall query time. Notably, by
treating the physical representation of the input image as part of our query
optimization---that is, by including image transforms, such as resolution
scaling or color-depth reduction, within the cascade---we can optimize data
handling costs and enable drastically more efficient classifier cascades.
In this paper, we propose Tahoma, which generates and evaluates many
potential classifier cascades that jointly optimize the CNN architecture and
input data representation. Our experiments on a subset of ImageNet show that
Tahoma's input transformations speed up cascades by up to 35 times. We also
find up to a 98x speedup over the ResNet50 classifier with no loss in accuracy,
and a 280x speedup if some accuracy is sacrificed.Comment: Camera-ready version of the paper submitted to ICDE 2019, In
Proceedings of the 35th IEEE International Conference on Data Engineering
(ICDE 2019
Learning Blind Motion Deblurring
As handheld video cameras are now commonplace and available in every
smartphone, images and videos can be recorded almost everywhere at anytime.
However, taking a quick shot frequently yields a blurry result due to unwanted
camera shake during recording or moving objects in the scene. Removing these
artifacts from the blurry recordings is a highly ill-posed problem as neither
the sharp image nor the motion blur kernel is known. Propagating information
between multiple consecutive blurry observations can help restore the desired
sharp image or video. Solutions for blind deconvolution based on neural
networks rely on a massive amount of ground-truth data which is hard to
acquire. In this work, we propose an efficient approach to produce a
significant amount of realistic training data and introduce a novel recurrent
network architecture to deblur frames taking temporal information into account,
which can efficiently handle arbitrary spatial and temporal input sizes. We
demonstrate the versatility of our approach in a comprehensive comparison on a
number of challening real-world examples.Comment: International Conference on Computer Vision (ICCV) (2017
Practical Full Resolution Learned Lossless Image Compression
We propose the first practical learned lossless image compression system,
L3C, and show that it outperforms the popular engineered codecs, PNG, WebP and
JPEG 2000. At the core of our method is a fully parallelizable hierarchical
probabilistic model for adaptive entropy coding which is optimized end-to-end
for the compression task. In contrast to recent autoregressive discrete
probabilistic models such as PixelCNN, our method i) models the image
distribution jointly with learned auxiliary representations instead of
exclusively modeling the image distribution in RGB space, and ii) only requires
three forward-passes to predict all pixel probabilities instead of one for each
pixel. As a result, L3C obtains over two orders of magnitude speedups when
sampling compared to the fastest PixelCNN variant (Multiscale-PixelCNN).
Furthermore, we find that learning the auxiliary representation is crucial and
outperforms predefined auxiliary representations such as an RGB pyramid
significantly.Comment: Updated preprocessing and Table 1, see A.1 in supplementary. Code and
models: https://github.com/fab-jul/L3C-PyTorc
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