562 research outputs found

    VtkSMP: Task-based Parallel Operators for VTK Filters

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    International audienceNUMA nodes are potentially powerful but taking benefit of their capabilities is challenging due to their architec- ture (multiple computing cores, advanced memory hierarchy). They are nonetheless one of the key components to enable processing the ever growing amount of data produced by scientific simulations. In this paper we study the parallelization of patterns commonly used in VTK algorithms and propose a new multi- threaded plugin for VTK that eases the development of parallel multi-core VTK filters. We specifically focus on task-based approaches and show that with a limited code refactoring effort we can take advantage of NUMA node capabilities. We experiment our patterns on a transform filter, base isosurface extraction filter and a min/max tree accelerated isosurface extraction. We support 3 programming environments, OpenMP, Intel TBB and X-KAAPI, and propose different algorithmic refinements according to the capabilities of the target environment. Results show that we can speed execution up to 30 times on a 48-core machine

    Volume rendering with multidimensional peak finding

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    Journal ArticlePeak finding provides more accurate classification for direct volume rendering by sampling directly at local maxima in a transfer function, allowing for better reproduction of high-frequency features. However, the 1D peak finding technique does not extend to higherdimensional classification. In this work, we develop a new method for peak finding with multidimensional transfer functions, which looks for peaks along the image of the ray. We use piecewise approximations to dynamically sample in transfer function space between world-space samples. As with unidimensional peak finding, this approach is useful for specifying transfer functions with greater precision, and for accurately rendering noisy volume data at lower sampling rates. Multidimensional peak finding produces comparable image quality with order-of-magnitude better performance, and can reproduce features omitted entirely by standard classification. With no precomputation or storage requirements, it is an attractive alternative to preintegration for multidimensional transfer functions

    Time-varying volume visualization

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    Volume rendering is a very active research field in Computer Graphics because of its wide range of applications in various sciences, from medicine to flow mechanics. In this report, we survey a state-of-the-art on time-varying volume rendering. We state several basic concepts and then we establish several criteria to classify the studied works: IVR versus DVR, 4D versus 3D+time, compression techniques, involved architectures, use of parallelism and image-space versus object-space coherence. We also address other related problems as transfer functions and 2D cross-sections computation of time-varying volume data. All the papers reviewed are classified into several tables based on the mentioned classification and, finally, several conclusions are presented.Preprin
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