8,469 research outputs found
Generalized residual vector quantization for large scale data
Vector quantization is an essential tool for tasks involving large scale
data, for example, large scale similarity search, which is crucial for
content-based information retrieval and analysis. In this paper, we propose a
novel vector quantization framework that iteratively minimizes quantization
error. First, we provide a detailed review on a relevant vector quantization
method named \textit{residual vector quantization} (RVQ). Next, we propose
\textit{generalized residual vector quantization} (GRVQ) to further improve
over RVQ. Many vector quantization methods can be viewed as the special cases
of our proposed framework. We evaluate GRVQ on several large scale benchmark
datasets for large scale search, classification and object retrieval. We
compared GRVQ with existing methods in detail. Extensive experiments
demonstrate our GRVQ framework substantially outperforms existing methods in
term of quantization accuracy and computation efficiency.Comment: published on International Conference on Multimedia and Expo 201
Bolt: Accelerated Data Mining with Fast Vector Compression
Vectors of data are at the heart of machine learning and data mining.
Recently, vector quantization methods have shown great promise in reducing both
the time and space costs of operating on vectors. We introduce a vector
quantization algorithm that can compress vectors over 12x faster than existing
techniques while also accelerating approximate vector operations such as
distance and dot product computations by up to 10x. Because it can encode over
2GB of vectors per second, it makes vector quantization cheap enough to employ
in many more circumstances. For example, using our technique to compute
approximate dot products in a nested loop can multiply matrices faster than a
state-of-the-art BLAS implementation, even when our algorithm must first
compress the matrices.
In addition to showing the above speedups, we demonstrate that our approach
can accelerate nearest neighbor search and maximum inner product search by over
100x compared to floating point operations and up to 10x compared to other
vector quantization methods. Our approximate Euclidean distance and dot product
computations are not only faster than those of related algorithms with slower
encodings, but also faster than Hamming distance computations, which have
direct hardware support on the tested platforms. We also assess the errors of
our algorithm's approximate distances and dot products, and find that it is
competitive with existing, slower vector quantization algorithms.Comment: Research track paper at KDD 201
Rhythmic Representations: Learning Periodic Patterns for Scalable Place Recognition at a Sub-Linear Storage Cost
Robotic and animal mapping systems share many challenges and characteristics:
they must function in a wide variety of environmental conditions, enable the
robot or animal to navigate effectively to find food or shelter, and be
computationally tractable from both a speed and storage perspective. With
regards to map storage, the mammalian brain appears to take a diametrically
opposed approach to all current robotic mapping systems. Where robotic mapping
systems attempt to solve the data association problem to minimise
representational aliasing, neurons in the brain intentionally break data
association by encoding large (potentially unlimited) numbers of places with a
single neuron. In this paper, we propose a novel method based on supervised
learning techniques that seeks out regularly repeating visual patterns in the
environment with mutually complementary co-prime frequencies, and an encoding
scheme that enables storage requirements to grow sub-linearly with the size of
the environment being mapped. To improve robustness in challenging real-world
environments while maintaining storage growth sub-linearity, we incorporate
both multi-exemplar learning and data augmentation techniques. Using large
benchmark robotic mapping datasets, we demonstrate the combined system
achieving high-performance place recognition with sub-linear storage
requirements, and characterize the performance-storage growth trade-off curve.
The work serves as the first robotic mapping system with sub-linear storage
scaling properties, as well as the first large-scale demonstration in
real-world environments of one of the proposed memory benefits of these
neurons.Comment: Pre-print of article that will appear in the IEEE Robotics and
Automation Letter
Efficient Large-scale Approximate Nearest Neighbor Search on the GPU
We present a new approach for efficient approximate nearest neighbor (ANN)
search in high dimensional spaces, extending the idea of Product Quantization.
We propose a two-level product and vector quantization tree that reduces the
number of vector comparisons required during tree traversal. Our approach also
includes a novel highly parallelizable re-ranking method for candidate vectors
by efficiently reusing already computed intermediate values. Due to its small
memory footprint during traversal, the method lends itself to an efficient,
parallel GPU implementation. This Product Quantization Tree (PQT) approach
significantly outperforms recent state of the art methods for high dimensional
nearest neighbor queries on standard reference datasets. Ours is the first work
that demonstrates GPU performance superior to CPU performance on high
dimensional, large scale ANN problems in time-critical real-world applications,
like loop-closing in videos
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