55 research outputs found

    Optimización del rendimiento y la eficiencia energética en sistemas masivamente paralelos

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    RESUMEN Los sistemas heterogéneos son cada vez más relevantes, debido a sus capacidades de rendimiento y eficiencia energética, estando presentes en todo tipo de plataformas de cómputo, desde dispositivos embebidos y servidores, hasta nodos HPC de grandes centros de datos. Su complejidad hace que sean habitualmente usados bajo el paradigma de tareas y el modelo de programación host-device. Esto penaliza fuertemente el aprovechamiento de los aceleradores y el consumo energético del sistema, además de dificultar la adaptación de las aplicaciones. La co-ejecución permite que todos los dispositivos cooperen para computar el mismo problema, consumiendo menos tiempo y energía. No obstante, los programadores deben encargarse de toda la gestión de los dispositivos, la distribución de la carga y la portabilidad del código entre sistemas, complicando notablemente su programación. Esta tesis ofrece contribuciones para mejorar el rendimiento y la eficiencia energética en estos sistemas masivamente paralelos. Se realizan propuestas que abordan objetivos generalmente contrapuestos: se mejora la usabilidad y la programabilidad, a la vez que se garantiza una mayor abstracción y extensibilidad del sistema, y al mismo tiempo se aumenta el rendimiento, la escalabilidad y la eficiencia energética. Para ello, se proponen dos motores de ejecución con enfoques completamente distintos. EngineCL, centrado en OpenCL y con una API de alto nivel, favorece la máxima compatibilidad entre todo tipo de dispositivos y proporciona un sistema modular extensible. Su versatilidad permite adaptarlo a entornos para los que no fue concebido, como aplicaciones con ejecuciones restringidas por tiempo o simuladores HPC de dinámica molecular, como el utilizado en un centro de investigación internacional. Considerando las tendencias industriales y enfatizando la aplicabilidad profesional, CoexecutorRuntime proporciona un sistema flexible centrado en C++/SYCL que dota de soporte a la co-ejecución a la tecnología oneAPI. Este runtime acerca a los programadores al dominio del problema, posibilitando la explotación de estrategias dinámicas adaptativas que mejoran la eficiencia en todo tipo de aplicaciones.ABSTRACT Heterogeneous systems are becoming increasingly relevant, due to their performance and energy efficiency capabilities, being present in all types of computing platforms, from embedded devices and servers to HPC nodes in large data centers. Their complexity implies that they are usually used under the task paradigm and the host-device programming model. This strongly penalizes accelerator utilization and system energy consumption, as well as making it difficult to adapt applications. Co-execution allows all devices to simultaneously compute the same problem, cooperating to consume less time and energy. However, programmers must handle all device management, workload distribution and code portability between systems, significantly complicating their programming. This thesis offers contributions to improve performance and energy efficiency in these massively parallel systems. The proposals address the following generally conflicting objectives: usability and programmability are improved, while ensuring enhanced system abstraction and extensibility, and at the same time performance, scalability and energy efficiency are increased. To achieve this, two runtime systems with completely different approaches are proposed. EngineCL, focused on OpenCL and with a high-level API, provides an extensible modular system and favors maximum compatibility between all types of devices. Its versatility allows it to be adapted to environments for which it was not originally designed, including applications with time-constrained executions or molecular dynamics HPC simulators, such as the one used in an international research center. Considering industrial trends and emphasizing professional applicability, CoexecutorRuntime provides a flexible C++/SYCL-based system that provides co-execution support for oneAPI technology. This runtime brings programmers closer to the problem domain, enabling the exploitation of dynamic adaptive strategies that improve efficiency in all types of applications.Funding: This PhD has been supported by the Spanish Ministry of Education (FPU16/03299 grant), the Spanish Science and Technology Commission under contracts TIN2016-76635-C2-2-R and PID2019-105660RB-C22. This work has also been partially supported by the Mont-Blanc 3: European Scalable and Power Efficient HPC Platform based on Low-Power Embedded Technology project (G.A. No. 671697) from the European Union’s Horizon 2020 Research and Innovation Programme (H2020 Programme). Some activities have also been funded by the Spanish Science and Technology Commission under contract TIN2016-81840-REDT (CAPAP-H6 network). The Integration II: Hybrid programming models of Chapter 4 has been partially performed under the Project HPC-EUROPA3 (INFRAIA-2016-1-730897), with the support of the EC Research Innovation Action under the H2020 Programme. In particular, the author gratefully acknowledges the support of the SPMT Department of the High Performance Computing Center Stuttgart (HLRS)

    Evaluating the performance of legacy applications on emerging parallel architectures

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    The gap between a supercomputer's theoretical maximum (\peak") oatingpoint performance and that actually achieved by applications has grown wider over time. Today, a typical scientific application achieves only 5{20% of any given machine's peak processing capability, and this gap leaves room for significant improvements in execution times. This problem is most pronounced for modern \accelerator" architectures { collections of hundreds of simple, low-clocked cores capable of executing the same instruction on dozens of pieces of data simultaneously. This is a significant change from the low number of high-clocked cores found in traditional CPUs, and effective utilisation of accelerators typically requires extensive code and algorithmic changes. In many cases, the best way in which to map a parallel workload to these new architectures is unclear. The principle focus of the work presented in this thesis is the evaluation of emerging parallel architectures (specifically, modern CPUs, GPUs and Intel MIC) for two benchmark codes { the LU benchmark from the NAS Parallel Benchmark Suite and Sandia's miniMD benchmark { which exhibit complex parallel behaviours that are representative of many scientific applications. Using combinations of low-level intrinsic functions, OpenMP, CUDA and MPI, we demonstrate performance improvements of up to 7x for these workloads. We also detail a code development methodology that permits application developers to target multiple architecture types without maintaining completely separate implementations for each platform. Using OpenCL, we develop performance portable implementations of the LU and miniMD benchmarks that are faster than the original codes, and at most 2x slower than versions highly-tuned for particular hardware. Finally, we demonstrate the importance of evaluating architectures at scale (as opposed to on single nodes) through performance modelling techniques, highlighting the problems associated with strong-scaling on emerging accelerator architectures

    Supporting general data structures and execution models in runtime environments

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    Para aprovechar las plataformas paralelas, se necesitan herramientas de programación para poder representar apropiadamente los algoritmos paralelos. Además, los entornos paralelos requieren sistemas en tiempo de ejecución que ofrezcan diferentes paradigmas de computación. Existen diferentes áreas a estudiar con el fin de construir un sistema en tiempo de ejecución completo para un entorno paralelo. Esta Tesis aborda dos problemas comunes: el soporte unificado de datos densos y dispersos, y la integración de paralelismo orientado a mapeo de datos y paralelismo orientado a flujo de datos. Esta Tesis propone una solución que desacopla la representación, partición y reparto de datos, del algoritmo y de la estrategia de diseño paralelo para integrar manejo para datos densos y dispersos. Además, se presenta un nuevo modelo de programación basado en el paradigma de flujo de datos, donde diferentes actividades pueden ser arbitrariamente enlazadas para formar redes genéricas pero estructuradas que representan el cómputo globalDepartamento de Informática (Arquitectura y Tecnología de Computadores, Ciencias de la Computación e Inteligencia Artificial, Lenguajes y Sistemas Informáticos

    Multilayered abstractions for partial differential equations

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    How do we build maintainable, robust, and performance-portable scientific applications? This thesis argues that the answer to this software engineering question in the context of the finite element method is through the use of layers of Domain-Specific Languages (DSLs) to separate the various concerns in the engineering of such codes. Performance-portable software achieves high performance on multiple diverse hardware platforms without source code changes. We demonstrate that finite element solvers written in a low-level language are not performance-portable, and therefore code must be specialised to the target architecture by a code generation framework. A prototype compiler for finite element variational forms that generates CUDA code is presented, and is used to explore how good performance on many-core platforms in automatically-generated finite element applications can be achieved. The differing code generation requirements for multi- and many-core platforms motivates the design of an additional abstraction, called PyOP2, that enables unstructured mesh applications to be performance-portable. We present a runtime code generation framework comprised of the Unified Form Language (UFL), the FEniCS Form Compiler, and PyOP2. This toolchain separates the succinct expression of a numerical method from the selection and generation of efficient code for local assembly. This is further decoupled from the selection of data formats and algorithms for efficient parallel implementation on a specific target architecture. We establish the successful separation of these concerns by demonstrating the performance-portability of code generated from a single high-level source code written in UFL across sequential C, CUDA, MPI and OpenMP targets. The performance of the generated code exceeds the performance of comparable alternative toolchains on multi-core architectures.Open Acces

    HIERARCHICAL MAPPING TECHNIQUES FOR SIGNAL PROCESSING SYSTEMS ON PARALLEL PLATFORMS

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    Dataflow models are widely used for expressing the functionality of digital signal processing (DSP) applications due to their useful features, such as providing formal mechanisms for description of application functionality, imposing minimal data-dependency constraints in specifications, and exposing task and data level parallelism effectively. Due to the increased complexity of dynamics in modern DSP applications, dataflow-based design methodologies require significant enhancements in modeling and scheduling techniques to provide for efficient and flexible handling of dynamic behavior. To address this problem, in this thesis, we propose an innovative framework for mode- and dynamic-parameter-based modeling and scheduling. We apply, in a systematically integrated way, the structured mode-based dataflow modeling capability of dynamic behavior together with the features of dynamic parameter reconfiguration and quasi-static scheduling. Moreover, in our proposed framework, we present a new design method called parameterized multidimensional design hierarchy mapping (PMDHM), which is targeted to the flexible, multi-level reconfigurability, and intensive real-time processing requirements of emerging dynamic DSP systems. The proposed approach allows designers to systematically represent and transform multi-level specifications of signal processing applications from a common, dataflow-based application-level model. In addition, we propose a new technique for mapping optimization that helps designers derive efficient, platform-specific parameters for application-to-architecture mapping. These parameters help to maximize system performance on state-of-the-art parallel platforms for embedded signal processing. To further enhance the scalability of our design representations and implementation techniques, we present a formal method for analysis and mapping of parameterized DSP flowgraph structures, called topological patterns, into efficient implementations. The approach handles an important class of parameterized schedule structures in a form that is intuitive for representation and efficient for implementation. We demonstrate our methods with case studies in the fields of wireless communication and computer vision. Experimental results from these case studies show that our approaches can be used to derive optimized implementations on parallel platforms, and enhance trade-off analysis during design space exploration. Furthermore, their basis in formal modeling and analysis techniques promotes the applicability of our proposed approaches to diverse signal processing applications and architectures

    Exploiting data locality in cache-coherent NUMA systems

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    The end of Dennard scaling has caused a stagnation of the clock frequency in computers.To overcome this issue, in the last two decades vendors have been integrating larger numbers of processing elements in the systems, interconnecting many nodes, including multiple chips in the nodes and increasing the number of cores in each chip. The speed of main memory has not evolved at the same rate as processors, it is much slower and there is a need to provide more total bandwidth to the processors, especially with the increase in the number of cores and chips. Still keeping a shared address space, where all processors can access the whole memory, solutions have come by integrating more memories: by using newer technologies like high-bandwidth memories (HBM) and non-volatile memories (NVM), by giving groups cores (like sockets, for example) faster access to some subset of the DRAM, or by combining many of these solutions. This has caused some heterogeneity in the access speed to main memory, depending on the CPU requesting access to a memory address and the actual physical location of that address, causing non-uniform memory access (NUMA) behaviours. Moreover, many of these systems are cache-coherent (ccNUMA), meaning that changes in the memory done from one CPU must be visible by the other CPUs and transparent for the programmer. These NUMA behaviours reduce the performance of applications and can pose a challenge to the programmers. To tackle this issue, this thesis proposes solutions, at the software and hardware levels, to improve the data locality in NUMA systems and, therefore, the performance of applications in these computer systems. The first contribution shows how considering hardware prefetching simultaneously with thread and data placement in NUMA systems can find configurations with better performance than considering these aspects separately. The performance results combined with performance counters are then used to build a performance model to predict, both offline and online, the best configuration for new applications not in the model. The evaluation is done using two different high performance NUMA systems, and the performance counters collected in one machine are used to predict the best configurations in the other machine. The second contribution builds on the idea that prefetching can have a strong effect in NUMA systems and proposes a NUMA-aware hardware prefetching scheme. This scheme is generic and can be applied to multiple hardware prefetchers with a low hardware cost but giving very good results. The evaluation is done using a cycle-accurate architectural simulator and provides detailed results of the performance, the data transfer reduction and the energy costs. Finally, the third and last contribution consists in scheduling algorithms for task-based programming models. These programming models help improve the programmability of applications in parallel systems and also provide useful information to the underlying runtime system. This information is used to build a task dependency graph (TDG), a directed acyclic graph that models the application where the nodes are sequential pieces of code known as tasks and the edges are the data dependencies between the different tasks. The proposed scheduling algorithms use graph partitioning techniques and provide a scheduling for the tasks in the TDG that minimises the data transfers between the different NUMA regions of the system. The results have been evaluated in real ccNUMA systems with multiple NUMA regions.La fi de la llei de Dennard ha provocat un estancament de la freqüència de rellotge dels computadors. Amb l'objectiu de superar aquest fet, durant les darreres dues dècades els fabricants han integrat més quantitat d'unitats de còmput als sistemes mitjançant la interconnexió de nodes diferents, la inclusió de múltiples xips als nodes i l'increment de nuclis de processador a cada xip. La rapidesa de la memòria principal no ha evolucionat amb el mateix factor que els processadors; és molt més lenta i hi ha la necessitat de proporcionar més ample de banda als processadors, especialment amb l'increment del nombre de nuclis i xips. Tot mantenint un adreçament compartit en el qual tots els processadors poden accedir a la memòria sencera, les solucions han estat al voltant de la integració de més memòries: amb tecnologies modernes com HBM (high-bandwidth memories) i NVM (non-volatile memories), fent que grups de nuclis (com sòcols sencers) tinguin accés més ràpid a una part de la DRAM o amb la combinació de solucions. Això ha provocat una heterogeneïtat en la velocitat d'accés a la memòria principal, en funció del nucli que sol·licita l'accés a una adreça en particular i la seva localització física, fet que provoca uns comportaments no uniformes en l'accés a la memòria (non-uniform memory access, NUMA). A més, sovint tenen memòries cau coherents (cache-coherent NUMA, ccNUMA), que implica que qualsevol canvi fet a la memòria des d'un nucli d'un processador ha de ser visible la resta de manera transparent. Aquests comportaments redueixen el rendiment de les aplicacions i suposen un repte. Per abordar el problema, a la tesi s'hi proposen solucions, a nivell de programari i maquinari, que milloren la localitat de dades als sistemes NUMA i, en conseqüència, el rendiment de les aplicacions en aquests sistemes. La primera contribució mostra que, quan es tenen en compte alhora la precàrrega d'adreces de memòria amb maquinari (hardware prefetching) i les decisions d'ubicació dels fils d'execució i les dades als sistemes NUMA, es poden trobar millors configuracions que quan es condieren per separat. Una combinació dels resultats de rendiment i dels comptadors disponibles al sistema s'utilitza per construir un model de rendiment per fer la predicció, tant per avançat com també en temps d'execució, de la millor configuració per aplicacions que no es troben al model. L'avaluació es du a terme a dos sistemes NUMA d'alt rendiment, i els comptadors mesurats en un sistema s'usen per predir les millors configuracions a l'altre sistema. La segona contribució es basa en la idea que el prefetching pot tenir un efecte considerable als sistemes NUMA i proposa un esquema de precàrrega a nivell de maquinari que té en compte els efectes NUMA. L'esquema és genèric i es pot aplicar als algorismes de precàrrega existents amb un cost de maquinari molt baix però amb molt bons resultats. S'avalua amb un simulador arquitectural acurat a nivell de cicle i proporciona resultats detallats del rendiment, la reducció de les comunicacions de dades i els costos energètics. La tercera i darrera contribució consisteix en algorismes de planificació per models de programació basats en tasques. Aquests simplifiquen la programabilitat de les aplicacions paral·leles i proveeixen informació molt útil al sistema en temps d'execució (runtime system) que en controla el funcionament. Amb aquesta informació es construeix un graf de dependències entre tasques (task dependency graph, TDG), un graf dirigit i acíclic que modela l'aplicació i en el qual els nodes són fragments de codi seqüencial (o tasques) i els arcs són les dependències de dades entre les tasques. Els algorismes de planificació proposats fan servir tècniques de particionat de grafs i proporcionen una planificació de les tasques del TDG que minimitza la comunicació de dades entre les diferents regions NUMA del sistema. Els resultats han estat avaluats en sistemes ccNUMA reals amb múltiples regions NUMA.El final de la ley de Dennard ha provocado un estancamiento de la frecuencia de reloj de los computadores. Con el objetivo de superar este problema, durante las últimas dos décadas los fabricantes han integrado más unidades de cómputo en los sistemas mediante la interconexión de nodos diferentes, la inclusión de múltiples chips en los nodos y el incremento de núcleos de procesador en cada chip. La rapidez de la memoria principal no ha evolucionado con el mismo factor que los procesadores; es mucho más lenta y hay la necesidad de proporcionar más ancho de banda a los procesadores, especialmente con el incremento del número de núcleos y chips. Aun manteniendo un sistema de direccionamiento compartido en el que todos los procesadores pueden acceder al conjunto de la memoria, las soluciones han oscilado alrededor de la integración de más memorias: usando tecnologías modernas como las memorias de alto ancho de banda (highbandwidth memories, HBM) y memorias no volátiles (non-volatile memories, NVM), haciendo que grupos de núcleos (como zócalos completos) tengan acceso más veloz a un subconjunto de la DRAM, o con la combinación de soluciones. Esto ha provocado una heterogeneidad en la velocidad de acceso a la memoria principal, en función del núcleo que solicita el acceso a una dirección de memoria en particular y la ubicación física de esta dirección, lo que provoca unos comportamientos no uniformes en el acceso a la memoria (non-uniform memory access, NUMA). Además, muchos de estos sistemas tienen memorias caché coherentes (cache-coherent NUMA, ccNUMA), lo que implica que cualquier cambio hecho en la memoria desde un núcleo de un procesador debe ser visible por el resto de procesadores de forma transparente para los programadores. Estos comportamientos NUMA reducen el rendimiento de las aplicaciones y pueden suponer un reto para los programadores. Para abordar dicho problema, en esta tesis se proponen soluciones, a nivel de software y hardware, que mejoran la localidad de datos en los sistemas NUMA y, en consecuencia, el rendimiento de las aplicaciones en estos sistemas informáticos. La primera contribución muestra que, cuando se tienen en cuenta a la vez la precarga de direcciones de memoria mediante hardware (o hardware prefetching ) y las decisiones de la ubicación de los hilos de ejecución y los datos en los sistemas NUMA, se pueden hallar mejores configuraciones que cuando se consideran ambos aspectos por separado. Con una combinación de los resultados de rendimiento y de los contadores disponibles en el sistema se construye un modelo de rendimiento, tanto por avanzado como en en tiempo de ejecución, de la mejor configuración para aplicaciones que no están incluidas en el modelo. La evaluación se realiza en dos sistemas NUMA de alto rendimiento, y los contadores medidos en uno de los sistemas se usan para predecir las mejores configuraciones en el otro sistema. La segunda contribución se basa en la idea de que el prefetching puede tener un efecto considerable en los sistemas NUMA y propone un esquema de precarga a nivel hardware que tiene en cuenta los efectos NUMA. Este esquema es genérico y se puede aplicar a diferentes algoritmos de precarga existentes con un coste de hardware muy bajo pero que proporciona muy buenos resultados. Dichos resultados se obtienen y evalúan mediante un simulador arquitectural preciso a nivel de ciclo y proporciona resultados detallados del rendimiento, la reducción de las comunicaciones de datos y los costes energéticos. Finalmente, la tercera y última contribución consiste en algoritmos de planificación para modelos de programación basados en tareas. Estos modelos simplifican la programabilidad de las aplicaciones paralelas y proveen información muy útil al sistema en tiempo de ejecución (runtime system) que controla su funcionamiento. Esta información se utiliza para construir un grafo de dependencias entre tareas (task dependency graph, TDG), un grafo dirigido y acíclico que modela la aplicación y en el ue los nodos son fragmentos de código secuencial, conocidos como tareas, y los arcos son las dependencias de datos entre las distintas tareas. Los algoritmos de planificación que se proponen usan técnicas e particionado de grafos y proporcionan una planificación de las tareas del TDG que minimiza la comunicación de datos entre las distintas regiones NUMA del sistema. Los resultados se han evaluado en sistemas ccNUMA reales con múltiples regiones NUMA.Postprint (published version

    Parallel For Loops on Heterogeneous Resources

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    In recent years, Graphics Processing Units (GPUs) have piqued the interest of researchers in scientific computing. Their immense floating point throughput and massive parallelism make them ideal for not just graphical applications, but many general algorithms as well. Load balancing applications and taking advantage of all computational resources in a machine is a difficult challenge, especially when the resources are heterogeneous. This dissertation presents the clUtil library, which vastly simplifies developing OpenCL applications for heterogeneous systems. The core focus of this dissertation lies in clUtil\u27s ParallelFor construct and our novel PINA scheduler which can efficiently load balance work onto multiple GPUs and CPUs simultaneously

    Tools for efficient Deep Learning

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    In the era of Deep Learning (DL), there is a fast-growing demand for building and deploying Deep Neural Networks (DNNs) on various platforms. This thesis proposes five tools to address the challenges for designing DNNs that are efficient in time, in resources and in power consumption. We first present Aegis and SPGC to address the challenges in improving the memory efficiency of DL training and inference. Aegis makes mixed precision training (MPT) stabler by layer-wise gradient scaling. Empirical experiments show that Aegis can improve MPT accuracy by at most 4\%. SPGC focuses on structured pruning: replacing standard convolution with group convolution (GConv) to avoid irregular sparsity. SPGC formulates GConv pruning as a channel permutation problem and proposes a novel heuristic polynomial-time algorithm. Common DNNs pruned by SPGC have maximally 1\% higher accuracy than prior work. This thesis also addresses the challenges lying in the gap between DNN descriptions and executables by Polygeist for software and POLSCA for hardware. Many novel techniques, e.g. statement splitting and memory partitioning, are explored and used to expand polyhedral optimisation. Polygeist can speed up software execution in sequential and parallel by 2.53 and 9.47 times on Polybench/C. POLSCA achieves 1.5 times speedup over hardware designs directly generated from high-level synthesis on Polybench/C. Moreover, this thesis presents Deacon, a framework that generates FPGA-based DNN accelerators of streaming architectures with advanced pipelining techniques to address the challenges from heterogeneous convolution and residual connections. Deacon provides fine-grained pipelining, graph-level optimisation, and heuristic exploration by graph colouring. Compared with prior designs, Deacon shows resource/power consumption efficiency improvement of 1.2x/3.5x for MobileNets and 1.0x/2.8x for SqueezeNets. All these tools are open source, some of which have already gained public engagement. We believe they can make efficient deep learning applications easier to build and deploy.Open Acces
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