61,886 research outputs found

    Path-Based Program Repair

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    We propose a path-based approach to program repair for imperative programs. Our repair framework takes as input a faulty program, a logic specification that is refuted, and a hint where the fault may be located. An iterative abstraction refinement loop is then used to repair the program: in each iteration, the faulty program part is re-synthesized considering a symbolic counterexample, where the control-flow is kept concrete but the data-flow is symbolic. The appeal of the idea is two-fold: 1) the approach lazily considers candidate repairs and 2) the repairs are directly derived from the logic specification. In contrast to prior work, our approach is complete for programs with finitely many control-flow paths, i.e., the program is repaired if and only if it can be repaired at the specified fault location. Initial results for small programs indicate that the approach is useful for debugging programs in practice.Comment: In Proceedings FESCA 2015, arXiv:1503.0437

    Synchronous Counting and Computational Algorithm Design

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    Consider a complete communication network on nn nodes, each of which is a state machine. In synchronous 2-counting, the nodes receive a common clock pulse and they have to agree on which pulses are "odd" and which are "even". We require that the solution is self-stabilising (reaching the correct operation from any initial state) and it tolerates ff Byzantine failures (nodes that send arbitrary misinformation). Prior algorithms are expensive to implement in hardware: they require a source of random bits or a large number of states. This work consists of two parts. In the first part, we use computational techniques (often known as synthesis) to construct very compact deterministic algorithms for the first non-trivial case of f=1f = 1. While no algorithm exists for n<4n < 4, we show that as few as 3 states per node are sufficient for all values n≥4n \ge 4. Moreover, the problem cannot be solved with only 2 states per node for n=4n = 4, but there is a 2-state solution for all values n≥6n \ge 6. In the second part, we develop and compare two different approaches for synthesising synchronous counting algorithms. Both approaches are based on casting the synthesis problem as a propositional satisfiability (SAT) problem and employing modern SAT-solvers. The difference lies in how to solve the SAT problem: either in a direct fashion, or incrementally within a counter-example guided abstraction refinement loop. Empirical results suggest that the former technique is more efficient if we want to synthesise time-optimal algorithms, while the latter technique discovers non-optimal algorithms more quickly.Comment: 35 pages, extended and revised versio

    Sciduction: Combining Induction, Deduction, and Structure for Verification and Synthesis

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    Even with impressive advances in automated formal methods, certain problems in system verification and synthesis remain challenging. Examples include the verification of quantitative properties of software involving constraints on timing and energy consumption, and the automatic synthesis of systems from specifications. The major challenges include environment modeling, incompleteness in specifications, and the complexity of underlying decision problems. This position paper proposes sciduction, an approach to tackle these challenges by integrating inductive inference, deductive reasoning, and structure hypotheses. Deductive reasoning, which leads from general rules or concepts to conclusions about specific problem instances, includes techniques such as logical inference and constraint solving. Inductive inference, which generalizes from specific instances to yield a concept, includes algorithmic learning from examples. Structure hypotheses are used to define the class of artifacts, such as invariants or program fragments, generated during verification or synthesis. Sciduction constrains inductive and deductive reasoning using structure hypotheses, and actively combines inductive and deductive reasoning: for instance, deductive techniques generate examples for learning, and inductive reasoning is used to guide the deductive engines. We illustrate this approach with three applications: (i) timing analysis of software; (ii) synthesis of loop-free programs, and (iii) controller synthesis for hybrid systems. Some future applications are also discussed
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