428 research outputs found
Abstractions and sensor design in partial-information, reactive controller synthesis
Automated synthesis of reactive control protocols from temporal logic
specifications has recently attracted considerable attention in various
applications in, for example, robotic motion planning, network management, and
hardware design. An implicit and often unrealistic assumption in this past work
is the availability of complete and precise sensing information during the
execution of the controllers. In this paper, we use an abstraction procedure
for systems with partial observation and propose a formalism to investigate
effects of limitations in sensing. The abstraction procedure enables the
existing synthesis methods with partial observation to be applicable and
efficient for systems with infinite (or finite but large number of) states.
This formalism enables us to systematically discover sensing modalities
necessary in order to render the underlying synthesis problems feasible. We use
counterexamples, which witness unrealizability potentially due to the
limitations in sensing and the coarseness in the abstract system, and
interpolation-based techniques to refine the model and the sensing modalities,
i.e., to identify new sensors to be included, in such synthesis problems. We
demonstrate the method on examples from robotic motion planning.Comment: 9 pages, 4 figures, Accepted at American Control Conference 201
Designing and evaluating the usability of a machine learning API for rapid prototyping music technology
To better support creative software developers and music technologists' needs, and to empower them as machine learning users and innovators, the usability of and developer experience with machine learning tools must be considered and better understood. We review background research on the design and evaluation of application programming interfaces (APIs), with a focus on the domain of machine learning for music technology software development. We present the design rationale for the RAPID-MIX API, an easy-to-use API for rapid prototyping with interactive machine learning, and a usability evaluation study with software developers of music technology. A cognitive dimensions questionnaire was designed and delivered to a group of 12 participants who used the RAPID-MIX API in their software projects, including people who developed systems for personal use and professionals developing software products for music and creative technology companies. The results from the questionnaire indicate that participants found the RAPID-MIX API a machine learning API which is easy to learn and use, fun, and good for rapid prototyping with interactive machine learning. Based on these findings, we present an analysis and characterization of the RAPID-MIX API based on the cognitive dimensions framework, and discuss its design trade-offs and usability issues. We use these insights and our design experience to provide design recommendations for ML APIs for rapid prototyping of music technology. We conclude with a summary of the main insights, a discussion of the merits and challenges of the application of the CDs framework to the evaluation of machine learning APIs, and directions to future work which our research deems valuable
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