7 research outputs found

    Bridging the physical and virtual with mobile media

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    This thesis examines how mobile technologies can contribute towards bridging physical and virtual space through interactive, and location-specific, media experiences. Building on a research analysis of contextual discussions and precedents, it is noticeable that there is a discord between physical and virtual space usage as they are often utilised in different situational settings. This thesis therefore develops a mobile application as a wider investigation into how the physical setting and live data can be used to achieve a better link for contextualised content between the physical and virtual in urban areas. It explores this by making a location specific media experience, where the limits of the physical space are incorporated as boundaries in the virtual environment. Further to this, live data is used to influence the dynamics of the environment so that conditions are reflective of the physical world. These investigations are utilised with Augmented Reality, providing an end application that allows the viewer to physically explore urban space within an interactive mobile media experience. This approach offers a new perspective in urban space exploration and mobile media design, highlighting that contextual significance in media experiences are important aspects to consider and design for. Ultimately, such approaches may lead to larger narratives and experiences encompassing entire cities, or other diverse geographies

    Development of an inexpensive Augmented Reality (AR) headset

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    Mobile Sensing Systems

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    [EN] Rich-sensor smart phones have made possible the recent birth of the mobile sensing research area as part of ubiquitous sensing which integrates other areas such as wireless sensor networks and web sensing. There are several types of mobile sensing: individual, participatory, opportunistic, crowd, social, etc. The object of sensing can be people-centered or environment-centered. The sensing domain can be home, urban, vehicular Currently there are barriers that limit the social acceptance of mobile sensing systems. Examples of social barriers are privacy concerns, restrictive laws in some countries and the absence of economic incentives that might encourage people to participate in a sensing campaign. Several technical barriers are phone energy savings and the variety of sensors and software for their management. Some existing surveys partially tackle the topic of mobile sensing systems. Published papers theoretically or partially solve the above barriers. We complete the above surveys with new works, review the barriers of mobile sensing systems and propose some ideas for efficiently implementing sensing, fusion, learning, security, privacy and energy saving for any type of mobile sensing system, and propose several realistic research challenges. The main objective is to reduce the learning curve in mobile sensing systems where the complexity is very high.This work has been partially supported by the "Ministerio de Ciencia e Innovacion", through the "Plan Nacional de I+D+i 2008-2011" in the "Subprograma de Proyectos de Investigacion Fundamental", project TEC2011-27516, and by the Polytechnic University of Valencia, through the PAID-05-12 multidisciplinary projects.Macias Lopez, EM.; Suarez Sarmiento, A.; Lloret, J. (2013). Mobile Sensing Systems. Sensors. 13(12):17292-17321. https://doi.org/10.3390/s131217292S1729217321131

    A NOVEL AUGMENTED REALITY BASED SYSTEM FOR PROVIDING MAINTENANCE ASSISTANCE

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    Ph.DDOCTOR OF PHILOSOPH

    Visualización de puntos de interés en un campus universitario usando realidad aumentada

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    Es habitual que en una universidad de prestigio se realicen eventos de importante relevancia tanto para la comunidad universitaria como para personas externas a esta, sin embargo esta información, por lo general, no se encuentra centralizada o no tiene mayor visibilidad en la web, por lo que queda fuera del alcance de las personas a las interesadas en asistir. Además, una persona que no pertenece o que recién se incorpora a la comunidad universitaria no conoce la ubicación de sitios relevantes como las unidades, facultades y bibliotecas; incluso las personas que sí pertenecen a la comunidad universitaria pueden desconocer la ubicación de sitios menos visitados como las direcciones administrativas, centros e institutos. La presente tesis busca desarrollar una aplicación móvil con información centralizada de lugares y eventos de un campus universitario, esta ofrece mostrar la ubicación de puntos de interés mediante el uso de las tecnologías de realidad aumentada y mapas, implementar sistemas de búsqueda de puntos de interés, y mostrar información como descripciones, fotos, enlaces web, enlaces de contacto y lugares relacionados, entre otros. Esta aplicación fue implementada para la Pontificia Universidad Católica del Perú (PUCP) por parte de la Dirección Informática Académica (DIA) con el nombre de “Descubre PUCP”.Tesi

    L'AIS : une donnée pour l'analyse des activités en mer

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    4 pages, session "Mer et littoral"International audienceCette contribution présente des éléments méthodologiques pour la description des activités humaines en mer dans une perspective d'aide à la gestion. Différentes procédures, combinant l'exploitation de bases de données spatio-temporelles issue de données AIS archivées à des analyses spatiales au sein d'un SIG, sont testées afin de caractériser le transport maritime en Mer d'Iroise (Bretagne, France) sur les plans spatiaux, temporels et quantitatifs au cours d'une année
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