8,208 research outputs found

    Measuring attitudes towards VR technology simulation training of train drivers

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    This paper presents the results of measurements of attitudes towards a demonstrative virtual-reality railway simulator for eco-driving techniques training. This device has been prepared for InnoTrans 2016 railway trade fair, and during this exhibition 144 railway professionals from 35 countries took part in the simulation and filled a questionnaire about their experience and whether they found this type of simulator a viable choice for railway driver training. The results have been very positive with barely any negative answers. This shows that a VR-based railway simulator could potentially be used as a low-cost solution supporting energy efficient train driving

    CGAMES'2009

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    Enhancing the environmental sustainability of IT

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    Emerging technologies for learning report - Article exploring green I

    TransCom: a virtual disk-based cloud computing platform for heterogeneous services

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    PublishedJournal ArticleThis paper presents the design, implementation, and evaluation of TransCom, a virtual disk (Vdisk) based cloud computing platform that supports heterogeneous services of operating systems (OSes) and their applications in enterprise environments. In TransCom, clients store all data and software, including OS and application software, on Vdisks that correspond to disk images located on centralized servers, while computing tasks are carried out by the clients. Users can choose to boot any client for using the desired OS, including Windows, and access software and data services from Vdisks as usual without consideration of any other tasks, such as installation, maintenance, and management. By centralizing storage yet distributing computing tasks, TransCom can greatly reduce the potential system maintenance and management costs. We have implemented a multi-platform TransCom prototype that supports both Windows and Linux services. The extensive evaluation based on both test-bed experiments and real-usage experiments has demonstrated that TransCom is a feasible, scalable, and efficient solution for successful real-world use. © 2004-2012 IEEE

    Virtualisation and Thin Client : A Survey of Virtual Desktop environments

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    This survey examines some of the leading commercial Virtualisation and Thin Client technologies. Reference is made to a number of academic research sources and to prominent industry specialists and commentators. A basic virtualisation Laboratory model is assembled to demonstrate fundamental Thin Client operations and to clarify potential problem areas

    Cheat detection and security in video games

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    Design and Implementation of HD Wireless Video Transmission System Based on Millimeter Wave

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    With the improvement of optical fiber communication network construction and the improvement of camera technology, the video that the terminal can receive becomes clearer, with resolution up to 4K. Although optical fiber communication has high bandwidth and fast transmission speed, it is not the best solution for indoor short-distance video transmission in terms of cost, laying difficulty and speed. In this context, this thesis proposes to design and implement a multi-channel wireless HD video transmission system with high transmission performance by using the 60GHz millimeter wave technology, aiming to improve the bandwidth from optical nodes to wireless terminals and improve the quality of video transmission. This thesis mainly covers the following parts: (1) This thesis implements wireless video transmission algorithm, which is divided into wireless transmission algorithm and video transmission algorithm, such as 64QAM modulation and demodulation algorithm, H.264 video algorithm and YUV420P algorithm. (2) This thesis designs the hardware of wireless HD video transmission system, including network processing unit (NPU) and millimeter wave module. Millimeter wave module uses RWM6050 baseband chip and TRX-BF01 rf chip. This thesis will design the corresponding hardware circuit based on the above chip, such as 10Gb/s network port, PCIE. (3) This thesis realizes the software design of wireless HD video transmission system, selects FFmpeg and Nginx to build the sending platform of video transmission system on NPU, and realizes video multiplex transmission with Docker. On the receiving platform of video transmission, FFmpeg and Qt are selected to realize video decoding, and OpenGL is combined to realize video playback. (4) Finally, the thesis completed the wireless HD video transmission system test, including pressure test, Web test and application scenario test. It has been verified that its HD video wireless transmission system can transmit HD VR video with three-channel bit rate of 1.2GB /s, and its rate can reach up to 3.7GB /s, which meets the research goal
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