9,069 research outputs found

    AltURI: a thin middleware for simulated robot vision applications

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    Fast software performance is often the focus when developing real-time vision-based control applications for robot simulators. In this paper we have developed a thin, high performance middleware for USARSim and other simulators designed for real-time vision-based control applications. It includes a fast image server providing images in OpenCV, Matlab or web formats and a simple command/sensor processor. The interface has been tested in USARSim with an Unmanned Aerial Vehicle using two control applications; landing using a reinforcement learning algorithm and altitude control using elementary motion detection. The middleware has been found to be fast enough to control the flying robot as well as very easy to set up and use

    Service-Oriented Architecture for Space Exploration Robotic Rover Systems

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    Currently, industrial sectors are transforming their business processes into e-services and component-based architectures to build flexible, robust, and scalable systems, and reduce integration-related maintenance and development costs. Robotics is yet another promising and fast-growing industry that deals with the creation of machines that operate in an autonomous fashion and serve for various applications including space exploration, weaponry, laboratory research, and manufacturing. It is in space exploration that the most common type of robots is the planetary rover which moves across the surface of a planet and conducts a thorough geological study of the celestial surface. This type of rover system is still ad-hoc in that it incorporates its software into its core hardware making the whole system cohesive, tightly-coupled, more susceptible to shortcomings, less flexible, hard to be scaled and maintained, and impossible to be adapted to other purposes. This paper proposes a service-oriented architecture for space exploration robotic rover systems made out of loosely-coupled and distributed web services. The proposed architecture consists of three elementary tiers: the client tier that corresponds to the actual rover; the server tier that corresponds to the web services; and the middleware tier that corresponds to an Enterprise Service Bus which promotes interoperability between the interconnected entities. The niche of this architecture is that rover's software components are decoupled and isolated from the rover's body and possibly deployed at a distant location. A service-oriented architecture promotes integrate-ability, scalability, reusability, maintainability, and interoperability for client-to-server communication.Comment: LACSC - Lebanese Association for Computational Sciences, http://www.lacsc.org/; International Journal of Science & Emerging Technologies (IJSET), Vol. 3, No. 2, February 201

    An Autonomous Surface Vehicle for Long Term Operations

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    Environmental monitoring of marine environments presents several challenges: the harshness of the environment, the often remote location, and most importantly, the vast area it covers. Manual operations are time consuming, often dangerous, and labor intensive. Operations from oceanographic vessels are costly and limited to open seas and generally deeper bodies of water. In addition, with lake, river, and ocean shoreline being a finite resource, waterfront property presents an ever increasing valued commodity, requiring exploration and continued monitoring of remote waterways. In order to efficiently explore and monitor currently known marine environments as well as reach and explore remote areas of interest, we present a design of an autonomous surface vehicle (ASV) with the power to cover large areas, the payload capacity to carry sufficient power and sensor equipment, and enough fuel to remain on task for extended periods. An analysis of the design and a discussion on lessons learned during deployments is presented in this paper.Comment: In proceedings of MTS/IEEE OCEANS, 2018, Charlesto

    Neural Task Programming: Learning to Generalize Across Hierarchical Tasks

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    In this work, we propose a novel robot learning framework called Neural Task Programming (NTP), which bridges the idea of few-shot learning from demonstration and neural program induction. NTP takes as input a task specification (e.g., video demonstration of a task) and recursively decomposes it into finer sub-task specifications. These specifications are fed to a hierarchical neural program, where bottom-level programs are callable subroutines that interact with the environment. We validate our method in three robot manipulation tasks. NTP achieves strong generalization across sequential tasks that exhibit hierarchal and compositional structures. The experimental results show that NTP learns to generalize well to- wards unseen tasks with increasing lengths, variable topologies, and changing objectives.Comment: ICRA 201

    Implementation and design of a teleoperation system based on a VMEBUS/68020 pipelined architecture

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    A pipelined control design and architecture for a force-feedback teleoperation system that is being implemented at the Jet Propulsion Laboratory and which will be integrated with the autonomous portion of the testbed to achieve share control is described. At the local site, the operator sees real-time force/torque displays and moves two 6-degree of freedom (dof) force-reflecting hand-controllers as his hands feel the contact force/torques generated at the remote site where the robots interact with the environment. He also uses a graphical user menu to monitor robot states and specify system options. The teleoperation software is written in the C language and runs on MC68020-based processor boards in the VME chassis, which utilizes a real-time operating system; the hardware is configured to realize a four-stage pipeline configuration. The environment is very flexible, such that the system can easily be configured as a stand-alone facility for performing independent research in human factors, force control, and time-delayed systems

    Towards Error Handling in a DSL for Robot Assembly Tasks

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    This work-in-progress paper presents our work with a domain specific language (DSL) for tackling the issue of programming robots for small-sized batch production. We observe that as the complexity of assembly increases so does the likelihood of errors, and these errors need to be addressed. Nevertheless, it is essential that programming and setting up the assembly remains fast, allows quick changeovers, easy adjustments and reconfigurations. In this paper we present an initial design and implementation of extending an existing DSL for assembly operations with error specification, error handling and advanced move commands incorporating error tolerance. The DSL is used as part of a framework that aims at tackling uncertainties through a probabilistic approach.Comment: Presented at DSLRob 2014 (arXiv:cs/1411.7148

    Exploiting Deep Semantics and Compositionality of Natural Language for Human-Robot-Interaction

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    We develop a natural language interface for human robot interaction that implements reasoning about deep semantics in natural language. To realize the required deep analysis, we employ methods from cognitive linguistics, namely the modular and compositional framework of Embodied Construction Grammar (ECG) [Feldman, 2009]. Using ECG, robots are able to solve fine-grained reference resolution problems and other issues related to deep semantics and compositionality of natural language. This also includes verbal interaction with humans to clarify commands and queries that are too ambiguous to be executed safely. We implement our NLU framework as a ROS package and present proof-of-concept scenarios with different robots, as well as a survey on the state of the art
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