9,069 research outputs found
AltURI: a thin middleware for simulated robot vision applications
Fast software performance is often the focus when developing real-time vision-based control applications for robot simulators. In this paper we have developed a thin, high performance middleware for USARSim and other simulators designed for real-time vision-based control applications. It includes a fast image server providing images in OpenCV, Matlab or web formats and a simple command/sensor processor. The interface has been tested in USARSim with an Unmanned Aerial Vehicle using two control applications; landing using a reinforcement learning algorithm and altitude control using elementary motion detection. The middleware has been found to be fast enough to control the flying robot as well as very easy to set up and use
Service-Oriented Architecture for Space Exploration Robotic Rover Systems
Currently, industrial sectors are transforming their business processes into
e-services and component-based architectures to build flexible, robust, and
scalable systems, and reduce integration-related maintenance and development
costs. Robotics is yet another promising and fast-growing industry that deals
with the creation of machines that operate in an autonomous fashion and serve
for various applications including space exploration, weaponry, laboratory
research, and manufacturing. It is in space exploration that the most common
type of robots is the planetary rover which moves across the surface of a
planet and conducts a thorough geological study of the celestial surface. This
type of rover system is still ad-hoc in that it incorporates its software into
its core hardware making the whole system cohesive, tightly-coupled, more
susceptible to shortcomings, less flexible, hard to be scaled and maintained,
and impossible to be adapted to other purposes. This paper proposes a
service-oriented architecture for space exploration robotic rover systems made
out of loosely-coupled and distributed web services. The proposed architecture
consists of three elementary tiers: the client tier that corresponds to the
actual rover; the server tier that corresponds to the web services; and the
middleware tier that corresponds to an Enterprise Service Bus which promotes
interoperability between the interconnected entities. The niche of this
architecture is that rover's software components are decoupled and isolated
from the rover's body and possibly deployed at a distant location. A
service-oriented architecture promotes integrate-ability, scalability,
reusability, maintainability, and interoperability for client-to-server
communication.Comment: LACSC - Lebanese Association for Computational Sciences,
http://www.lacsc.org/; International Journal of Science & Emerging
Technologies (IJSET), Vol. 3, No. 2, February 201
An Autonomous Surface Vehicle for Long Term Operations
Environmental monitoring of marine environments presents several challenges:
the harshness of the environment, the often remote location, and most
importantly, the vast area it covers. Manual operations are time consuming,
often dangerous, and labor intensive. Operations from oceanographic vessels are
costly and limited to open seas and generally deeper bodies of water. In
addition, with lake, river, and ocean shoreline being a finite resource,
waterfront property presents an ever increasing valued commodity, requiring
exploration and continued monitoring of remote waterways. In order to
efficiently explore and monitor currently known marine environments as well as
reach and explore remote areas of interest, we present a design of an
autonomous surface vehicle (ASV) with the power to cover large areas, the
payload capacity to carry sufficient power and sensor equipment, and enough
fuel to remain on task for extended periods. An analysis of the design and a
discussion on lessons learned during deployments is presented in this paper.Comment: In proceedings of MTS/IEEE OCEANS, 2018, Charlesto
Neural Task Programming: Learning to Generalize Across Hierarchical Tasks
In this work, we propose a novel robot learning framework called Neural Task
Programming (NTP), which bridges the idea of few-shot learning from
demonstration and neural program induction. NTP takes as input a task
specification (e.g., video demonstration of a task) and recursively decomposes
it into finer sub-task specifications. These specifications are fed to a
hierarchical neural program, where bottom-level programs are callable
subroutines that interact with the environment. We validate our method in three
robot manipulation tasks. NTP achieves strong generalization across sequential
tasks that exhibit hierarchal and compositional structures. The experimental
results show that NTP learns to generalize well to- wards unseen tasks with
increasing lengths, variable topologies, and changing objectives.Comment: ICRA 201
Implementation and design of a teleoperation system based on a VMEBUS/68020 pipelined architecture
A pipelined control design and architecture for a force-feedback teleoperation system that is being implemented at the Jet Propulsion Laboratory and which will be integrated with the autonomous portion of the testbed to achieve share control is described. At the local site, the operator sees real-time force/torque displays and moves two 6-degree of freedom (dof) force-reflecting hand-controllers as his hands feel the contact force/torques generated at the remote site where the robots interact with the environment. He also uses a graphical user menu to monitor robot states and specify system options. The teleoperation software is written in the C language and runs on MC68020-based processor boards in the VME chassis, which utilizes a real-time operating system; the hardware is configured to realize a four-stage pipeline configuration. The environment is very flexible, such that the system can easily be configured as a stand-alone facility for performing independent research in human factors, force control, and time-delayed systems
Towards Error Handling in a DSL for Robot Assembly Tasks
This work-in-progress paper presents our work with a domain specific language
(DSL) for tackling the issue of programming robots for small-sized batch
production. We observe that as the complexity of assembly increases so does the
likelihood of errors, and these errors need to be addressed. Nevertheless, it
is essential that programming and setting up the assembly remains fast, allows
quick changeovers, easy adjustments and reconfigurations. In this paper we
present an initial design and implementation of extending an existing DSL for
assembly operations with error specification, error handling and advanced move
commands incorporating error tolerance. The DSL is used as part of a framework
that aims at tackling uncertainties through a probabilistic approach.Comment: Presented at DSLRob 2014 (arXiv:cs/1411.7148
Exploiting Deep Semantics and Compositionality of Natural Language for Human-Robot-Interaction
We develop a natural language interface for human robot interaction that
implements reasoning about deep semantics in natural language. To realize the
required deep analysis, we employ methods from cognitive linguistics, namely
the modular and compositional framework of Embodied Construction Grammar (ECG)
[Feldman, 2009]. Using ECG, robots are able to solve fine-grained reference
resolution problems and other issues related to deep semantics and
compositionality of natural language. This also includes verbal interaction
with humans to clarify commands and queries that are too ambiguous to be
executed safely. We implement our NLU framework as a ROS package and present
proof-of-concept scenarios with different robots, as well as a survey on the
state of the art
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