47,592 research outputs found

    dOpenCL: Towards a Uniform Programming Approach for Distributed Heterogeneous Multi-/Many-Core Systems

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    Modern computer systems are becoming increasingly heterogeneous by comprising multi-core CPUs, GPUs, and other accelerators. Current programming approaches for such systems usually require the application developer to use a combination of several programming models (e. g., MPI with OpenCL or CUDA) in order to exploit the full compute capability of a system. In this paper, we present dOpenCL (Distributed OpenCL) – a uniform approach to programming distributed heterogeneous systems with accelerators. dOpenCL extends the OpenCL standard, such that arbitrary computing devices installed on any node of a distributed system can be used together within a single application. dOpenCL allows moving data and program code to these devices in a transparent, portable manner. Since dOpenCL is designed as a fully-fledged implementation of the OpenCL API, it allows running existing OpenCL applications in a heterogeneous distributed environment without any modifications. We describe in detail the mechanisms that are required to implement OpenCL for distributed systems, including a device management mechanism for running multiple applications concurrently. Using three application studies, we compare the performance of dOpenCL with MPI+OpenCL and a standard OpenCL implementation

    A semi-formal comparison between the Common Object Request Broker Architecture (COBRA) and the Distributed Component Object Model (DCOM)

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    The way in which application systems and software are built has changed dramatically over the past few years. This is mainly due to advances in hardware technology, programming languages, as well as the requirement to build better software application systems in less time. The importance of mondial (worldwide) communication between systems is also growing exponentially. People are using network-based applications daily, communicating not only locally, but also globally. The Internet, the global network, therefore plays a significant role in the development of new software. Distributed object computing is one of the computing paradigms that promise to solve the need to develop clienVserver application systems, communicating over heterogeneous environments. This study, of limited scope, concentrates on one crucial element without which distributed object computing cannot be implemented. This element is the communication software, also called middleware, which allows objects situated on different hardware platforms to communicate over a network. Two of the most important middleware standards for distributed object computing today are the Common Object Request Broker Architecture (CORBA) from the Object Management Group, and the Distributed Component Object Model (DCOM) from Microsoft Corporation. Each of these standards is implemented in commercially available products, allowing distributed objects to communicate over heterogeneous networks. In studying each of the middleware standards, a formal way of comparing CORBA and DCOM is presented, namely meta-modelling. For each of these two distributed object infrastructures (middleware), meta-models are constructed. Based on this uniform and unbiased approach, a comparison of the two distributed object infrastructures is then performed. The results are given as a set of tables in which the differences and similarities of each distributed object infrastructure are exhibited. By adopting this approach, errors caused by misunderstanding or misinterpretation are minimised. Consequently, an accurate and unbiased comparison between CORBA and DCOM is made possible, which constitutes the main aim of this dissertation.ComputingM. Sc. (Computer Science

    Object-oriented Tools for Distributed Computing

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    Distributed computing systems are proliferating, owing to the availability of powerful, affordable microcomputers and inexpensive communication networks. A critical problem in developing such systems is getting application programs to interact with one another across a computer network. Remote interprogram connectivity is particularly challenging across heterogeneous environments, where applications run on different kinds of computers and operating systems. NetWorks! (trademark) is an innovative software product that provides an object-oriented messaging solution to these problems. This paper describes the design and functionality of NetWorks! and illustrates how it is being used to build complex distributed applications for NASA and in the commercial sector

    Taking advantage of hybrid systems for sparse direct solvers via task-based runtimes

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    The ongoing hardware evolution exhibits an escalation in the number, as well as in the heterogeneity, of computing resources. The pressure to maintain reasonable levels of performance and portability forces application developers to leave the traditional programming paradigms and explore alternative solutions. PaStiX is a parallel sparse direct solver, based on a dynamic scheduler for modern hierarchical manycore architectures. In this paper, we study the benefits and limits of replacing the highly specialized internal scheduler of the PaStiX solver with two generic runtime systems: PaRSEC and StarPU. The tasks graph of the factorization step is made available to the two runtimes, providing them the opportunity to process and optimize its traversal in order to maximize the algorithm efficiency for the targeted hardware platform. A comparative study of the performance of the PaStiX solver on top of its native internal scheduler, PaRSEC, and StarPU frameworks, on different execution environments, is performed. The analysis highlights that these generic task-based runtimes achieve comparable results to the application-optimized embedded scheduler on homogeneous platforms. Furthermore, they are able to significantly speed up the solver on heterogeneous environments by taking advantage of the accelerators while hiding the complexity of their efficient manipulation from the programmer.Comment: Heterogeneity in Computing Workshop (2014

    Global Grids and Software Toolkits: A Study of Four Grid Middleware Technologies

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    Grid is an infrastructure that involves the integrated and collaborative use of computers, networks, databases and scientific instruments owned and managed by multiple organizations. Grid applications often involve large amounts of data and/or computing resources that require secure resource sharing across organizational boundaries. This makes Grid application management and deployment a complex undertaking. Grid middlewares provide users with seamless computing ability and uniform access to resources in the heterogeneous Grid environment. Several software toolkits and systems have been developed, most of which are results of academic research projects, all over the world. This chapter will focus on four of these middlewares--UNICORE, Globus, Legion and Gridbus. It also presents our implementation of a resource broker for UNICORE as this functionality was not supported in it. A comparison of these systems on the basis of the architecture, implementation model and several other features is included.Comment: 19 pages, 10 figure

    Programming MPSoC platforms: Road works ahead

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    This paper summarizes a special session on multicore/multi-processor system-on-chip (MPSoC) programming challenges. The current trend towards MPSoC platforms in most computing domains does not only mean a radical change in computer architecture. Even more important from a SW developer´s viewpoint, at the same time the classical sequential von Neumann programming model needs to be overcome. Efficient utilization of the MPSoC HW resources demands for radically new models and corresponding SW development tools, capable of exploiting the available parallelism and guaranteeing bug-free parallel SW. While several standards are established in the high-performance computing domain (e.g. OpenMP), it is clear that more innovations are required for successful\ud deployment of heterogeneous embedded MPSoC. On the other hand, at least for coming years, the freedom for disruptive programming technologies is limited by the huge amount of certified sequential code that demands for a more pragmatic, gradual tool and code replacement strategy

    HSTREAM: A directive-based language extension for heterogeneous stream computing

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    Big data streaming applications require utilization of heterogeneous parallel computing systems, which may comprise multiple multi-core CPUs and many-core accelerating devices such as NVIDIA GPUs and Intel Xeon Phis. Programming such systems require advanced knowledge of several hardware architectures and device-specific programming models, including OpenMP and CUDA. In this paper, we present HSTREAM, a compiler directive-based language extension to support programming stream computing applications for heterogeneous parallel computing systems. HSTREAM source-to-source compiler aims to increase the programming productivity by enabling programmers to annotate the parallel regions for heterogeneous execution and generate target specific code. The HSTREAM runtime automatically distributes the workload across CPUs and accelerating devices. We demonstrate the usefulness of HSTREAM language extension with various applications from the STREAM benchmark. Experimental evaluation results show that HSTREAM can keep the same programming simplicity as OpenMP, and the generated code can deliver performance beyond what CPUs-only and GPUs-only executions can deliver.Comment: Preprint, 21st IEEE International Conference on Computational Science and Engineering (CSE 2018

    A Domain Specific Approach to High Performance Heterogeneous Computing

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    Users of heterogeneous computing systems face two problems: firstly, in understanding the trade-off relationships between the observable characteristics of their applications, such as latency and quality of the result, and secondly, how to exploit knowledge of these characteristics to allocate work to distributed computing platforms efficiently. A domain specific approach addresses both of these problems. By considering a subset of operations or functions, models of the observable characteristics or domain metrics may be formulated in advance, and populated at run-time for task instances. These metric models can then be used to express the allocation of work as a constrained integer program, which can be solved using heuristics, machine learning or Mixed Integer Linear Programming (MILP) frameworks. These claims are illustrated using the example domain of derivatives pricing in computational finance, with the domain metrics of workload latency or makespan and pricing accuracy. For a large, varied workload of 128 Black-Scholes and Heston model-based option pricing tasks, running upon a diverse array of 16 Multicore CPUs, GPUs and FPGAs platforms, predictions made by models of both the makespan and accuracy are generally within 10% of the run-time performance. When these models are used as inputs to machine learning and MILP-based workload allocation approaches, a latency improvement of up to 24 and 270 times over the heuristic approach is seen.Comment: 14 pages, preprint draft, minor revisio
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