371 research outputs found

    Over provisioning-centric QoS-routing mechanism for the communication paradigm of future internet 4WARD proposal

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    The FP7 4WARD clean-slate Project envisions overcoming the limitations of current Internet by redefining it to efficiently support complex value-added sessions and services, such as location-based, health-care, critical-mission, and geo processing. The list of networking innovations from 4WARD’s Future Internet (FI) proposal includes a new connectivity paradigm called Generic Path (GP), a common representation for all communications. From the networking point of view, a GP is mapped to a communication path for data propagation. For that, GP architecture relies on routing mechanism for selecting best communication paths. In order to assure reliable communications, the routing mechanism must efficiently provision QoS-aware multi-party capable paths, with robustness functions, while keeping network performance. Therefore, this paper proposes the QoS-Routing and Resource Control (QoS-RRC) mechanism to deal with the hereinabove requirements by means of an over provisioning-centric (bandwidth and paths) approach. QoS-RRC achieves scalability by avoiding per-flow operations (e.g., signaling, state storage, etc.). Initial QoS-RRC performance evaluation was carried out in Network Simulator v.2 (NS-2), enabling drastic reduction of overall signaling exchanges compared to per-flow solutions

    Measurement-based Optimal Routing Strategies on Overlay Architectures

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    In this thesis, we seek optimal, yet practical, multipath routing algorithms that can minimize the network congestion by exploiting the locally collected measurement data. We first develop a distributed measurement-based routing algorithm to load balance intradomain traffic along multiple paths for multiple unicast sources. Multiple paths are established using overlay nodes. The algorithm is derived from simultaneous perturbation stochastic approximation (SPSA) and does not assume that the gradient of an analytical cost function is known. Instead, it relies on (potentially) noisy estimates from local measurements. We formulate the traffic mapping problem in an optimization framework and show through an analytical model that the algorithm converges to the optimal solution almost surely under a decreasing step size policy. Motivated by practical concerns, we next consider the constant step size case, for which we establish weak convergence. In the second part of this thesis, we consider the problem of load balancing of multicast traffic sessions and generalize our unicast routing algorithm to route both types of traffic simultaneously. We consider three network models that reflect different sets of assumptions regarding multicast capabilities of the network. In addition, we investigate the benefits acquired from implementing additional multicast capabilities by studying the relative performance of the generalized algorithm under the three network models. Throughout this thesis, we rely on an overlay architecture to establish multiple paths between a source and its destination(s) in an IP network. As the performance of the routing algorithms depends on the quality of paths provided by the overlay nodes, it is of interest to carefully locate a limited number of overlay nodes in the network. The final part of this thesis makes use of the discrete stochastic optimization methods and presents an optimal solution based on Stochastic Comparison (SC) algorithm to locate overlay nodes given a set of sources and their corresponding destination(s). Motivated by the impracticality of stochastic comparison algorithm in an online setting due to its computational complexity, we provide a computationally efficient heuristic solution. We show through a detailed simulation study that the performance obtained by the heuristic solution is comparable to that of optimal algorithm

    A Novel Encryption Scheme for Providing Security and Energy Efficiency in Mobile Ad-Hoc Networks

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    A Mobile Ad Hoc Network is a decentralized kind of remote system. It doesn't have any altered foundation and the hubs can impart straightforwardly between one another. Because of its open nature issues like security and vitality utilization emerges. This paper presents an in number encryption calculation keeping in mind the end goal to expand dependability and security for MANETs. At the point when huge volume of information is to be sent, information pressure method is a straightforward procedure, with the advantage of diminishing the transmission rate that devours less transfer speed and low power. Lempel –Ziv – Welch (LZW) pressure calculation when connected on coded message assists in furnishing security with low battery utilization. Such a plan composed practically speaking will help in building secure MANET based application

    Point-to-Multipoint Services on Fifth-Generation Mobile Networks

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    [ES] Esta disertación cubre el estado del arte en LTE eMBMS Release 14, también conocido como Enhanced Television Services (ENTV). ENTV trajo un conjunto de mejoras, tanto a nivel radio como a nivel de núcleo, que transformó a eMBMS en un estándar de televisión terrestre completo. La última versión de esta tecnología se denomina LTE-based 5G Broadcast; pero no usa New Radio ni el núcleo 5G. Para proveer una solución nativa 5G de servicios punto-a-multipunto, hubo investigación en entornos acad\'emicos y colaboraciones público-privada. La iniciativa más notable en este aspecto fue el proyecto del Horizon 2020 5G-Xcast, que transcurrió de 2017 a 2019. 5G-Xcast produjo varias soluciones a nivel de arquitectura, desde la perspectiva de provisión de contenidos, nuevas funciones de red interoperables con el núcleo 5G, hasta modificaciones a la interfaz aire basada en New Radio. Los hallazgos del proyecto están descritos en esta tesis. La tesis incluye dos ejemplos de eMBMS aplicados a verticales diferentes, una para el uso de eMBMS en entornos industriales, y otra presentando eMBMS como un sistema SAP. Incluir servicios punto-a-multipunto como un modo adicional celular trae algunos desafíos, como ya mostró la estandarización de eMBMS: las redes de radiodifusión terrestre y las redes celulares son muy distintas entre ellas. Encontrar una forma de onda viable para ambas infraestructuras es complejo. Esta tesis ofrece un punto de vista distinto al problema: un escenario de colaboración entre cadenas televisivas y operadores móviles, donde la infraestructura de radiodifusión y móvil son compartidas. Este concepto se ha definido como Convergence of Terrestrial and Mobile Networks. Las tecnologías elegidas para converger son ATSC 3.0 y 5G, usando el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS está compuesto de una serie de procedimientos, interfaces, funciones de red, para permitir el uso compartido de un acceso 3GPP con uno non-3GPP, como Wi-Fi. Sin embargo, el uso de ATSSS para juntar radiodifusión y celular no es trivial, ya que ATSSS no fue dise\~{n}ado para enlaces radio unidireccionales como ATSC 3.0. Estas limitaciones son descritas en detalle, y una propuesta para solventarlas tambi\'en está incluida. La solución se basa en Quick UDP Internet Connections (QUIC), y se usa como ejemplo para la provisión de Convergent Services (File Repair y Video Offloading). La tesis concluye con una descripción de Release 17 5MBS, con los nuevos conceptos introducidos. 5MBS es capaz de cambiar entre unicast, multicast y broadcast; dependiendo del servicio, la ubicación geográfica de los usuarios, y las capacidades de la infraestructura móvil involucradas. Para evaluar 5MBS, se ha realizado un estudio de prestaciones, basado en comunicaciones multicast dentro del núcleo de red 5G. Este prototipo 5MBS forma parte del laboratorio VLC Campus 5G, y utiliza el software comercial Open5GCore como base del desarrollo. El modelo de sistema para la experimentación esta formado por un servidor de vídeo, que se conecta al Open5GCore y a las funciones de red mejoradas con funcionalidades 5MBS. Estas funciones de red envían el contenido mediante punto-a-multipunto a un entorno radio y terminales simulados. Los resultados obtenidos resaltan el objetivo principal de la tesis: las comunicaciones punto-a-multipunto son una solución escalable para el envío de contenido multimedia en directo.[CA] Aquesta dissertació cobreix capdavanter en LTE eMBMS Release 14, també conegut com Enhanced Television Services (ENTV). ENTV va portar un conjunt de millores, tant a nivell de ràdio com a nivell de nucli, que va transformar el eMBMS en un estàndard de televisió terrestre complet. La última versió d'aquesta tecnologia es denomina LTE-based 5G Broadcast; però no fa servir New Ràdio ni el nucli 5G. Per a proveir una solució nativa 5G de serveis punt-a-multipunt, va haver-hi investigació en entorns acadèmics i col·laboracions pública i privada. La iniciativa més notable en aquest aspecte va ser el projecte del Horizon 2020 5G-Xcast, que va transcórrer del 2017 a 2019. 5G-Xcast va produir diverses solucions a nivell d'arquitectura, des de la perspectiva de provisió de continguts, noves funcions de xarxa interoperables amb el nucli 5G, fins a modificacions a la interfície aire basada en New Radio. Les troballes del projecte estan descrits en aquesta tesi. La tesi inclou dos exemples de eMBMS aplicats a verticals diferents, una per a l'ús de eMBMS en entorns industrials, i una altra presentant eMBMS com un sistema SAP. Incloure serveis punt-a-multipunt com una manera addicional cel·lular duu alguns desafiaments, com ja va mostrar l'estandardització de eMBMS: les xarxes de radiodifusió terrestre i les xarxes cel·lulars són molt diferents entre elles. Trobar una forma d'ona viable per a totes dues infraestructures és complex. Aquesta tesi ofereix un punt de vista diferent al problema: un escenari de col·laboració entre cadenes televisives i operadors mòbils, on la infraestructura de radiodifusió i mòbil són compartides. Aquest concepte s'ha definit com Convergence of Terrestrial and Mobile Networks. Les tecnologies triades per a convergir són ATSC 3.0 i 5G, usant el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS està compost d'una sèrie de procediments, interfícies, funcions de xarxa, per a permetre l'ús compartit d'un accés 3GPP amb un non-3GPP, com a Wi-Fi. No obstant això, l'ús de ATSSS per a adjuntar radiodifusió i cel·lular no és trivial, ja que ATSSS no va ser dissenyada per a per a enllaços ràdio unidireccionals com ATSC 3.0. Aquestes limitacions són descrites detalladament, i una proposta per a solucionar-les també està inclosa. La solució es basa en Quick UDP Internet Connections (QUIC), i s'usa com a exemple per a la provisió de Convergent Services (File Repair i Vídeo Offloading). La tesi conclou amb una descripció de Release 17 5MBS, amb els nous conceptes introduïts. 5MBS és capaç de canviar entre unicast, multicast i broadcast; depenent del servei, la ubicació geogràfica dels usuaris, i les capacitats de la infraestructura mòbil involucrades. Per a avaluar 5MBS, s'ha realitzat un estudi de prestacions, basat en comunicacions multicast dins del nucli de xarxa 5G. Aquest prototip 5MBS forma part del laboratori VLC Campus 5G, i utilitza el programari comercial Open5GCore com a base del desenvolupament. El model de sistema per a l'experimentació està format per un servidor de vídeo, que es connecta al Open5GCore i a les funcions de xarxa millorades amb funcionalitats 5MBS. Aquestes funcions de xarxa envien el contingut mitjançant punt-a-multipunt a un entorn ràdio i terminals simulats. Els resultats obtinguts ressalten l'objectiu principal de la tesi: les comunicacions punt-a-multipunt són una solució escalable per a l'enviament de contingut multimèdia en directe.[EN] This dissertation covers the state-of-the-art in LTE eMBMS Release 14, also known as Enhanced Television Services (ENTV). ENTV provided a suite of radio and core enhancements that made eMBMS into a viable terrestrial broadcast standard. The latest iteration of this technology is known as LTE-based 5G Broadcast; even though it is not New Radio or 5G Core based. To bridge this gap, research efforts by academia, public and private enterprises evaluated how to provide a 5G-based solution for point-to-multipoint services. The most notable effort in this regard is the Horizon 2020 project 5G-Xcast, which ran from 2017 to 2019. 5G-Xcast provided several architectural solutions, from the content delivery perspective down to air interface specifics; providing new waveforms based on New Radio and Network Functions interoperable with a Release 15 5G Core. The findings are summarized in this thesis. Two examples of eMBMS applied to different verticals are included in the thesis, one for the use of eMBMS in industrial environments, and the other using eMBMS as a PWS technology. Providing point-to-multipoint services as another cellular service poses some problems, as the standardization process of eMBMS showed: the broadcast infrastructure is different than the cellular one. Having a waveform that is suited for both scenarios is a difficult endeavour. The thesis provides a new perspective into this problem: Having existing Terrestrial Broadcast standards and infrastructure be the point-to-multipoint solution of 5G, where mobile operators and broadcasters collaborate together. This is defined in the dissertation as Convergence of Terrestrial and Mobile Networks. The technologies chosen to be converged together were ATSC 3.0 and 5G; using the existing Release 16 framework known as Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS is a series of procedures, interfaces, new Network Functions, to allow the joint use of a 3GPP Access Network alongside a non-3GPP one, like Wi-Fi. However, the use of ATSSS for cellular plus broadcast brings challenges, as the ATSSS technology was not designed to be used with a unidirectional access network like ATSC 3.0. These limitations are described in detail, and an architectural proposal that overcomes the limitations is proposed. This solution is based on Quick UDP Internet Connections (QUIC), and how to provide Convergent Services (i.e File Repair and Video Offloading) is shown. The thesis concludes with a description of Release 17 5MBS, including the new concepts introduced. 5MBS features the capacity of switching between unicast, multicast and broadcast; depending on the service addressed, the geographical location of the users, and the capability of the RAN infrastructure targeted. In order to evaluate 5MBS, a performance study of the use of multicast inside the 5G Core has been carried out. The 5MBS prototype was developed as part of the VLC Campus 5G laboratory, using the commercial software Open5GCore which provides the libraries and Network Functions to deploy your own 5G Private Network in testing environments. The system model of the experiment is formed by a video server, connected to the Open5GCore and the 5MBS enhanced functions; which will deliver the content to an emulated RAN environment hosting virtual gNBs and devices. The results obtained reinforce the objective of the thesis, positioning point-to-multipoint as a scalable way to deliver live content.Research projects: 5G-Xcast: Broadcast and Multicast Communication Enablers for the Fifth-Generation of Wireless Systems (H2020 No 761498); 5G-TOURS: SmarT mObility, media and e-health for toURists and citizenS (H2020 No 856950); FUDGE-5G: FUlly DisinteGrated private nEtworks for 5G verticals (H2020 No 957242).Barjau Estevan, CS. (2022). Point-to-Multipoint Services on Fifth-Generation Mobile Networks [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/19140

    QoS-based multipath routing for the Internet

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    The new generation of network services is being developed for incorporation in communication infrastructure. These services, generally called Quality of Services (QoS), should accommodate data file, video, and audio applications. The different performance requirements of these applications necessitate a re-examination of the main architectural components of today\u27s networks, which were designed to support traditional data applications. Routing, which determines the sequence of network nodes a packet traverses between source and destination, is one such component. Here, we examine the potential routing problems in future Internet and discuss the advantages of class-based multi-path routing methods. The result is a new approach to routing in packet-switched networks, which is called Two-level Class-based Multipath routing with Prediction (TCMP). In TCMP, we compute multiple paths between each source and destination based on link propagation delay and bottleneck bandwidth. A leaky bucket is adopted in each router to monitor the bottleneck bandwidth on equal paths during the network\u27s stable period, and to guide its traffic forwarDing The TCMP can avoid frequent flooding of routing information in a dynamic routing method; therefore, it can be applied to large network topologies

    Optical Wireless Data Center Networks

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    Bandwidth and computation-intensive Big Data applications in disciplines like social media, bio- and nano-informatics, Internet-of-Things (IoT), and real-time analytics, are pushing existing access and core (backbone) networks as well as Data Center Networks (DCNs) to their limits. Next generation DCNs must support continuously increasing network traffic while satisfying minimum performance requirements of latency, reliability, flexibility and scalability. Therefore, a larger number of cables (i.e., copper-cables and fiber optics) may be required in conventional wired DCNs. In addition to limiting the possible topologies, large number of cables may result into design and development problems related to wire ducting and maintenance, heat dissipation, and power consumption. To address the cabling complexity in wired DCNs, we propose OWCells, a class of optical wireless cellular data center network architectures in which fixed line of sight (LOS) optical wireless communication (OWC) links are used to connect the racks arranged in regular polygonal topologies. We present the OWCell DCN architecture, develop its theoretical underpinnings, and investigate routing protocols and OWC transceiver design. To realize a fully wireless DCN, servers in racks must also be connected using OWC links. There is, however, a difficulty of connecting multiple adjacent network components, such as servers in a rack, using point-to-point LOS links. To overcome this problem, we propose and validate the feasibility of an FSO-Bus to connect multiple adjacent network components using NLOS point-to-point OWC links. Finally, to complete the design of the OWC transceiver, we develop a new class of strictly and rearrangeably non-blocking multicast optical switches in which multicast is performed efficiently at the physical optical (lower) layer rather than upper layers (e.g., application layer). Advisors: Jitender S. Deogun and Dennis R. Alexande

    Scalable Schedule-Aware Bundle Routing

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    This thesis introduces approaches providing scalable delay-/disruption-tolerant routing capabilities in scheduled space topologies. The solution is developed for the requirements derived from use cases built according to predictions for future space topology, like the future Mars communications architecture report from the interagency operations advisory group. A novel routing algorithm is depicted to provide optimized networking performance that discards the scalability issues inherent to state-of-the-art approaches. This thesis also proposes a new recommendation to render volume management concerns generic and easily exchangeable, including a new simple management technique increasing volume awareness accuracy while being adaptable to more particular use cases. Additionally, this thesis introduces a more robust and scalable approach for internetworking between subnetworks to increase the throughput, reduce delays, and ease configuration thanks to its high flexibility.:1 Introduction 1.1 Motivation 1.2 Problem statement 1.3 Objectives 1.4 Outline 2 Requirements 2.1 Use cases 2.2 Requirements 2.2.1 Requirement analysis 2.2.2 Requirements relative to the routing algorithm 2.2.3 Requirements relative to the volume management 2.2.4 Requirements relative to interregional routing 3 Fundamentals 3.1 Delay-/disruption-tolerant networking 3.1.1 Architecture 3.1.2 Opportunistic and deterministic DTNs 3.1.3 DTN routing 3.1.4 Contact plans 3.1.5 Volume management 3.1.6 Regions 3.2 Contact graph routing 3.2.1 A non-replication routing scheme 3.2.2 Route construction 3.2.3 Route selection 3.2.4 Enhancements and main features 3.3 Graph theory and DTN routing 3.3.1 Mapping with DTN objects 3.3.2 Shortest path algorithm 3.3.3 Edge and vertex contraction 3.4 Algorithmic determinism and predictability 4 Preliminary analysis 4.1 Node and contact graphs 4.2 Scenario 4.3 Route construction in ION-CGR 4.4 Alternative route search 4.4.1 Yen’s algorithm scalability 4.4.2 Blocking issues with Yen 4.4.3 Limiting contact approaches 4.5 CGR-multicast and shortest-path tree search 4.6 Volume management 4.6.1 Volume obstruction 4.6.2 Contact sink 4.6.3 Ghost queue 4.6.4 Data rate variations 4.7 Hierarchical interregional routing 4.8 Other potential issues 5 State-of-the-art and related work 5.1 Taxonomy 5.2 Opportunistic and probabilistic approaches 5.2.1 Flooding approaches 5.2.2 PROPHET 5.2.3 MaxProp 5.2.4 Issues 5.3 Deterministic approaches 5.3.1 Movement-aware routing over interplanetary networks 5.3.2 Delay-tolerant link state routing 5.3.3 DTN routing for quasi-deterministic networks 5.3.4 Issues 5.4 CGR variants and enhancements 5.4.1 CGR alternative routing table computation 5.4.2 CGR-multicast 5.4.3 CGR extensions 5.4.4 RUCoP and CGR-hop 5.4.5 Issues 5.5 Interregional routing 5.5.1 Border gateway protocol 5.5.2 Hierarchical interregional routing 5.5.3 Issues 5.6 Further approaches 5.6.1 Machine learning approaches 5.6.2 Tropical geometry 6 Scalable schedule-aware bundle routing 6.1 Overview 6.2 Shortest-path tree routing for space networks 6.2.1 Structure 6.2.2 Tree construction 6.2.3 Tree management 6.2.4 Tree caching 6.3 Contact segmentation 6.3.1 Volume management interface 6.3.2 Simple volume manager 6.3.3 Enhanced volume manager 6.4 Contact passageways 6.4.1 Regional border definition 6.4.2 Virtual nodes 6.4.3 Pathfinding and administration 7 Evaluation 7.1 Methodology 7.1.1 Simulation tools 7.1.2 Simulator extensions 7.1.3 Algorithms and scenarios 7.2 Offline analysis 7.3 Eliminatory processing pressures 7.4 Networking performance 7.4.1 Intraregional unicast routing tests 7.4.2 Intraregional multicast tests 7.4.3 Interregional routing tests 7.4.4 Behavior with congestion 7.5 Requirement fulfillment 8 Summary and Outlook 8.1 Conclusion 8.2 Future works 8.2.1 Next development steps 8.2.2 Contact graph routin

    An Efficient and Reliable Data Transmission Service using Network Coding Algorithms in Peer-to-Peer Network

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    Network coding is a progressive enhancement in natural network routing that increases throughput and reliability for unicast, multicast, and even broadcast transmissions. P2P networks are ideal for implementing network coding algorithms for two reasons: I. A P2P network's topology isn't predetermined. As a result, designing a topology that is compatible with the network coding algorithm is much easier. II. Every peer is an end host in this network.  As a result, instead of saving and sending the message, complex network coding operations, such as encoding and decoding, are now easier to perform. The objective of this work is to use the best features of network coding algorithms and properly apply them to P2P networks to create an efficient and reliable data transmission service. The goal of the network coding algorithm is to make better use of network resources and thus increase P2P network capacity. An encoding algorithm that enables an intermediate peer to produce output messages by encoding (that is, computing a function of the data it receives. The decoder's role is to obtain enough encoded packets so that the original information can be recovered. This research work has measured an amount of hypothetical and applied consequences in which the network coding procedure or a variation of it is used to improve performance parameters such as throughput and reliability in P2P network data transmission based on network coding. The comparison of data transmission between network routing and network coding algorithms was the main focus of this paper.  According to our simulations, the new network coding systems can reach 15% to 20% upper throughput than supplementary P2P network routing systems
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