683 research outputs found

    The Vehicle Routing Problem with Service Level Constraints

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    We consider a vehicle routing problem which seeks to minimize cost subject to service level constraints on several groups of deliveries. This problem captures some essential challenges faced by a logistics provider which operates transportation services for a limited number of partners and should respect contractual obligations on service levels. The problem also generalizes several important classes of vehicle routing problems with profits. To solve it, we propose a compact mathematical formulation, a branch-and-price algorithm, and a hybrid genetic algorithm with population management, which relies on problem-tailored solution representation, crossover and local search operators, as well as an adaptive penalization mechanism establishing a good balance between service levels and costs. Our computational experiments show that the proposed heuristic returns very high-quality solutions for this difficult problem, matches all optimal solutions found for small and medium-scale benchmark instances, and improves upon existing algorithms for two important special cases: the vehicle routing problem with private fleet and common carrier, and the capacitated profitable tour problem. The branch-and-price algorithm also produces new optimal solutions for all three problems

    On Solving Close Enough Orienteering Problem with Overlapped Neighborhoods

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    The Close Enough Traveling Salesman Problem (CETSP) is a well-known variant of the classic Traveling Salesman Problem whereby the agent may complete its mission at any point within a target neighborhood. Heuristics based on overlapped neighborhoods, known as Steiner Zones (SZ), have gained attention in addressing CETSPs. While SZs offer effective approximations to the original graph, their inherent overlap imposes constraints on the search space, potentially conflicting with global optimization objectives. Here we present the Close Enough Orienteering Problem with Non-uniform Neighborhoods (CEOP-N), which extends CETSP by introducing variable prize attributes and non-uniform cost considerations for prize collection. To tackle CEOP-N, we develop a new approach featuring a Randomized Steiner Zone Discretization (RSZD) scheme coupled with a hybrid algorithm based on Particle Swarm Optimization (PSO) and Ant Colony System (ACS) - CRaSZe-AntS. The RSZD scheme identifies sub-regions for PSO exploration, and ACS determines the discrete visiting sequence. We evaluate the RSZD's discretization performance on CEOP instances derived from established CETSP instances, and compare CRaSZe-AntS against the most relevant state-of-the-art heuristic focused on single-neighborhood optimization for CEOP. We also compare the performance of the interior search within SZs and the boundary search on individual neighborhoods in the context of CEOP-N. Our results show CRaSZe-AntS can yield comparable solution quality with significantly reduced computation time compared to the single-neighborhood strategy, where we observe an averaged 140.44% increase in prize collection and 55.18% reduction of execution time. CRaSZe-AntS is thus highly effective in solving emerging CEOP-N, examples of which include truck-and-drone delivery scenarios.Comment: 26 pages, 10 figure

    Explanation-Based Large Neighborhood Search

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    International audienceOne of the most well-known and widely used local search techniques for solving optimization problems in Constraint Programming is the Large Neigh-borhood Search (LNS) algorithm. Such a technique is, by nature, very flexible and can be easily integrated within standard backtracking procedures. One of its drawbacks is that the relaxation process is quite often problem dependent. Several works have been dedicated to overcome this issue through problem independent parameters. Nevertheless, such generic approaches need to be carefully parameter-ized at the instance level. In this paper, we demonstrate that the issue of finding a problem independent neighborhood generation technique for LNS can be addressed using explanation-based neighborhoods. An explanation is a subset of constraints and decisions which justifies a solver event such as a domain modification or a conflict. We evaluate our proposal for a set of optimization problems. We show that our approach is at least competitive with or even better than state-of-the-art algorithms and can be easily combined with state-of-the-art neighborhoods. Such results pave the way to a new use of explanation-based approaches for improving search

    Two-Stage Vehicle Routing Problems with Profits and Buffers: Analysis and Metaheuristic Optimization Algorithms

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    This thesis considers the Two-Stage Vehicle Routing Problem (VRP) with Profits and Buffers, which generalizes various optimization problems that are relevant for practical applications, such as the Two-Machine Flow Shop with Buffers and the Orienteering Problem. Two optimization problems are considered for the Two-Stage VRP with Profits and Buffers, namely the minimization of total time while respecting a profit constraint and the maximization of total profit under a budget constraint. The former generalizes the makespan minimization problem for the Two-Machine Flow Shop with Buffers, whereas the latter is comparable to the problem of maximizing score in the Orienteering Problem. For the three problems, a theoretical analysis is performed regarding computational complexity, existence of optimal permutation schedules (where all vehicles traverse the same nodes in the same order) and potential gaps in attainable solution quality between permutation schedules and non-permutation schedules. The obtained theoretical results are visualized in a table that gives an overview of various subproblems belonging to the Two-Stage VRP with Profits and Buffers, their theoretical properties and how they are connected. For the Two-Machine Flow Shop with Buffers and the Orienteering Problem, two metaheuristics 2BF-ILS and VNSOP are presented that obtain favorable results in computational experiments when compared to other state-of-the-art algorithms. For the Two-Stage VRP with Profits and Buffers, an algorithmic framework for Iterative Search Algorithms with Variable Neighborhoods (ISAVaN) is proposed that generalizes aspects from 2BF-ILS as well as VNSOP. Various algorithms derived from that framework are evaluated in an experimental study. The evaluation methodology used for all computational experiments in this thesis takes the performance during the run time into account and demonstrates that algorithms for structurally different problems, which are encompassed by the Two-Stage VRP with Profits and Buffers, can be evaluated with similar methods. The results show that the most suitable choice for the components in these algorithms is dependent on the properties of the problem and the considered evaluation criteria. However, a number of similarities to algorithms that perform well for the Two-Machine Flow Shop with Buffers and the Orienteering Problem can be identified. The framework unifies these characteristics, providing a spectrum of algorithms that can be adapted to the specifics of the considered Vehicle Routing Problem.:1 Introduction 2 Background 2.1 Problem Motivation 2.2 Formal Definition of the Two-Stage VRP with Profits and Buffers 2.3 Review of Literature on Related Vehicle Routing Problems 2.3.1 Two-Stage Vehicle Routing Problems 2.3.2 Vehicle Routing Problems with Profits 2.3.3 Vehicle Routing Problems with Capacity- or Resource-based Restrictions 2.4 Preliminary Remarks on Subsequent Chapters 3 The Two-Machine Flow Shop Problem with Buffers 3.1 Review of Literature on Flow Shop Problems with Buffers 3.1.1 Algorithms and Metaheuristics for Flow Shops with Buffers 3.1.2 Two-Machine Flow Shop Problems with Buffers 3.1.3 Blocking Flow Shops 3.1.4 Non-Permutation Schedules 3.1.5 Other Extensions and Variations of Flow Shop Problems 3.2 Theoretical Properties 3.2.1 Computational Complexity 3.2.2 The Existence of Optimal Permutation Schedules 3.2.3 The Gap Between Permutation Schedules an Non-Permutation 3.3 A Modification of the NEH Heuristic 3.4 An Iterated Local Search for the Two-Machine Flow Shop Problem with Buffers 3.5 Computational Evaluation 3.5.1 Algorithms for Comparison 3.5.2 Generation of Problem Instances 3.5.3 Parameter Values 3.5.4 Comparison of 2BF-ILS with other Metaheuristics 3.5.5 Comparison of 2BF-OPT with NEH 3.6 Summary 4 The Orienteering Problem 4.1 Review of Literature on Orienteering Problems 4.2 Theoretical Properties 4.3 A Variable Neighborhood Search for the Orienteering Problem 4.4 Computational Evaluation 4.4.1 Measurement of Algorithm Performance 4.4.2 Choice of Algorithms for Comparison 4.4.3 Problem Instances 4.4.4 Parameter Values 4.4.5 Experimental Setup 4.4.6 Comparison of VNSOP with other Metaheuristics 4.5 Summary 5 The Two-Stage Vehicle Routing Problem with Profits and Buffers 5.1 Theoretical Properties of the Two-Stage VRP with Profits and Buffers 5.1.1 Computational Complexity of the General Problem 5.1.2 Existence of Permutation Schedules in the Set of Optimal Solutions 5.1.3 The Gap Between Permutation Schedules an Non-Permutation Schedules 5.1.4 Remarks on Restricted Cases 5.1.5 Overview of Theoretical Results 5.2 A Metaheuristic Framework for the Two-Stage VRP with Profits and Buffers 5.3 Experimental Results 5.3.1 Problem Instances 5.3.2 Experimental Results for O_{max R, Cmax≤B} 5.3.3 Experimental Results for O_{min Cmax, R≥Q} 5.4 Summary Bibliography List of Figures List of Tables List of Algorithm

    Distribution with Quality of Service Considerations:The Capacitated Routing Problem with Profits and Service Level Requirements

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    Inspired by a problem arising in cash logistics, we propose the Capacitated Routing Problem with Profits and Service Level Requirements (CRPPSLR). The CRPPSLR extends the class of Routing Problems with Profits by considering customers requesting deliveries to their (possibly multiple) service points. Moreover, each customer imposes a service level requirement specifying a minimum-acceptable bound on the fraction of its service points being delivered. A customer-specific financial penalty is incurred by the logistics service provider when this requirement is not met. The CRPPSLR consists in finding vehicle routes maximizing the difference between the collected revenues and the incurred transportation and penalty costs in such a way that vehicle capacity and route duration constraints are met. A fleet of homogeneous vehicles is available for serving the customers. We design a branch-and-cut algorithm and evaluate the usefulness of valid inequalities that have been effectively used for the capacitated vehicle routing problem and, more recently, for other routing problems with profits. A real-life case study taken from the cash supply chain in the Netherlands highlights the relevance of the problem under consideration. Computational results illustrate the performance of the proposed solution approach under different input parameter settings for the synthetic instances. For instances of real-life problems, we distinguish between coin and banknote distribution, as vehicle capacities only matter when considering the former. Finally, we report on the effectiveness of the valid inequalities in closing the optimality gap at the root node for both the synthetic and the real-life instances and conclude with a sensitivity analysis on the most significant input parameters of our model

    A concise guide to existing and emerging vehicle routing problem variants

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    Vehicle routing problems have been the focus of extensive research over the past sixty years, driven by their economic importance and their theoretical interest. The diversity of applications has motivated the study of a myriad of problem variants with different attributes. In this article, we provide a concise overview of existing and emerging problem variants. Models are typically refined along three lines: considering more relevant objectives and performance metrics, integrating vehicle routing evaluations with other tactical decisions, and capturing fine-grained yet essential aspects of modern supply chains. We organize the main problem attributes within this structured framework. We discuss recent research directions and pinpoint current shortcomings, recent successes, and emerging challenges

    Large-scale dynamic observation planning for unmanned surface vessels

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    Thesis (S.M.)--Massachusetts Institute of Technology, Sloan School of Management, Operations Research Center, 2007.Includes bibliographical references (p. 129-134).With recent advances in research and technology, autonomous surface vessel capabilities have steadily increased. These autonomous surface vessel technologies enable missions and tasks to be performed without the direction of human operators, and have changed the way scientists and engineers approach problems. Because these robotic devices can work without manned guidance, they can execute missions that are too difficult, dangerous, expensive, or tedious for human operators to attempt. The United States government is currently expanding the use of autonomous surface vessel technologies through the United States Navy's Spartan Scout unmanned surface vessel (USV) and NASA's Ocean-Atmosphere Sensor Integration System (OASIS) USV. These USVs are well-suited to complete monotonous, dangerous, and time-consuming missions. The USVs provide better performance, lower cost, and reduced risk to human life than manned systems. In this thesis, we explore how to plan multiple USV observation schedules for two significant notional observation scenarios, collecting water temperatures ahead of the path of a hurricane, and collecting fluorometer readings to observe and track a harmful algal bloom.(cont.) A control system must be in place that coordinates a fleet of USVs to targets in an efficient manner. We develop three algorithms to solve the unmanned surface vehicle observation-planning problem. A greedy construction heuristic runs fastest, but produces suboptimal plans; a 3-phase algorithm which combines a greedy construction heuristic with an improvement phase and an insertion phase, requires more execution time, but generates significantly better plans; an optimal mixed integer programming algorithm produces optimal plans, but can only solve small problem instances.by John V. Miller.S.M
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