1,625 research outputs found
A vector quantization approach to universal noiseless coding and quantization
A two-stage code is a block code in which each block of data is coded in two stages: the first stage codes the identity of a block code among a collection of codes, and the second stage codes the data using the identified code. The collection of codes may be noiseless codes, fixed-rate quantizers, or variable-rate quantizers. We take a vector quantization approach to two-stage coding, in which the first stage code can be regarded as a vector quantizer that “quantizes” the input data of length n to one of a fixed collection of block codes. We apply the generalized Lloyd algorithm to the first-stage quantizer, using induced measures of rate and distortion, to design locally optimal two-stage codes. On a source of medical images, two-stage variable-rate vector quantizers designed in this way outperform standard (one-stage) fixed-rate vector quantizers by over 9 dB. The tail of the operational distortion-rate function of the first-stage quantizer determines the optimal rate of convergence of the redundancy of a universal sequence of two-stage codes. We show that there exist two-stage universal noiseless codes, fixed-rate quantizers, and variable-rate quantizers whose per-letter rate and distortion redundancies converge to zero as (k/2)n -1 log n, when the universe of sources has finite dimension k. This extends the achievability part of Rissanen's theorem from universal noiseless codes to universal quantizers. Further, we show that the redundancies converge as O(n-1) when the universe of sources is countable, and as O(n-1+ϵ) when the universe of sources is infinite-dimensional, under appropriate conditions
Network vector quantization
We present an algorithm for designing locally optimal vector quantizers for general networks. We discuss the algorithm's implementation and compare the performance of the resulting "network vector quantizers" to traditional vector quantizers (VQs) and to rate-distortion (R-D) bounds where available. While some special cases of network codes (e.g., multiresolution (MR) and multiple description (MD) codes) have been studied in the literature, we here present a unifying approach that both includes these existing solutions as special cases and provides solutions to previously unsolved examples
Recovery from Linear Measurements with Complexity-Matching Universal Signal Estimation
We study the compressed sensing (CS) signal estimation problem where an input
signal is measured via a linear matrix multiplication under additive noise.
While this setup usually assumes sparsity or compressibility in the input
signal during recovery, the signal structure that can be leveraged is often not
known a priori. In this paper, we consider universal CS recovery, where the
statistics of a stationary ergodic signal source are estimated simultaneously
with the signal itself. Inspired by Kolmogorov complexity and minimum
description length, we focus on a maximum a posteriori (MAP) estimation
framework that leverages universal priors to match the complexity of the
source. Our framework can also be applied to general linear inverse problems
where more measurements than in CS might be needed. We provide theoretical
results that support the algorithmic feasibility of universal MAP estimation
using a Markov chain Monte Carlo implementation, which is computationally
challenging. We incorporate some techniques to accelerate the algorithm while
providing comparable and in many cases better reconstruction quality than
existing algorithms. Experimental results show the promise of universality in
CS, particularly for low-complexity sources that do not exhibit standard
sparsity or compressibility.Comment: 29 pages, 8 figure
Gossip Algorithms for Distributed Signal Processing
Gossip algorithms are attractive for in-network processing in sensor networks
because they do not require any specialized routing, there is no bottleneck or
single point of failure, and they are robust to unreliable wireless network
conditions. Recently, there has been a surge of activity in the computer
science, control, signal processing, and information theory communities,
developing faster and more robust gossip algorithms and deriving theoretical
performance guarantees. This article presents an overview of recent work in the
area. We describe convergence rate results, which are related to the number of
transmitted messages and thus the amount of energy consumed in the network for
gossiping. We discuss issues related to gossiping over wireless links,
including the effects of quantization and noise, and we illustrate the use of
gossip algorithms for canonical signal processing tasks including distributed
estimation, source localization, and compression.Comment: Submitted to Proceedings of the IEEE, 29 page
Lecture Notes on Network Information Theory
These lecture notes have been converted to a book titled Network Information
Theory published recently by Cambridge University Press. This book provides a
significantly expanded exposition of the material in the lecture notes as well
as problems and bibliographic notes at the end of each chapter. The authors are
currently preparing a set of slides based on the book that will be posted in
the second half of 2012. More information about the book can be found at
http://www.cambridge.org/9781107008731/. The previous (and obsolete) version of
the lecture notes can be found at http://arxiv.org/abs/1001.3404v4/
Practical multi-resolution source coding: TSVQ revisited
Consider a multi-resolution source code for describing a stationary source at L resolutions. The description at the first resolution is given at rate R1 and achieves an expected distortion no greater than D1. The description at the second resolution includes both the first description and a refining description of rate R2 and achieves expected distortion no greater than D2, and so on. Previously derived multi-resolution source coding bounds describe the family of achievable rate and distortion vectors ((R1, R2, ..., RL ), (D1, D2, DL)). By examining these multi-resolution rate-distortion bounds, we gain insight into the problem of practical multi-resolution source coding. These insights lead to a new multi-resolution source code based on the tree-structured vector quantizer. This paper covers the algorithm, its optimal design, and preliminary experimental results
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