4,600 research outputs found
Fast algorithm for the 3-D DCT-II
Recently, many applications for three-dimensional
(3-D) image and video compression have been proposed using 3-D discrete cosine transforms (3-D DCTs). Among different types of DCTs, the type-II DCT (DCT-II) is the most used. In order to use the 3-D DCTs in practical applications, fast 3-D algorithms are essential. Therefore, in this paper, the 3-D vector-radix decimation-in-frequency (3-D VR DIF) algorithm that calculates the 3-D DCT-II directly is introduced. The mathematical analysis and the implementation of the developed algorithm are presented,
showing that this algorithm possesses a regular structure, can be implemented in-place for efficient use of memory, and is faster than the conventional row-column-frame (RCF) approach. Furthermore, an application of 3-D video compression-based 3-D DCT-II is implemented using the 3-D new algorithm. This has led to a substantial speed improvement for 3-D DCT-II-based compression systems and proved the validity of the developed algorithm
Data compression techniques applied to high resolution high frame rate video technology
An investigation is presented of video data compression applied to microgravity space experiments using High Resolution High Frame Rate Video Technology (HHVT). An extensive survey of methods of video data compression, described in the open literature, was conducted. The survey examines compression methods employing digital computing. The results of the survey are presented. They include a description of each method and assessment of image degradation and video data parameters. An assessment is made of present and near term future technology for implementation of video data compression in high speed imaging system. Results of the assessment are discussed and summarized. The results of a study of a baseline HHVT video system, and approaches for implementation of video data compression, are presented. Case studies of three microgravity experiments are presented and specific compression techniques and implementations are recommended
Graph Spectral Image Processing
Recent advent of graph signal processing (GSP) has spurred intensive studies
of signals that live naturally on irregular data kernels described by graphs
(e.g., social networks, wireless sensor networks). Though a digital image
contains pixels that reside on a regularly sampled 2D grid, if one can design
an appropriate underlying graph connecting pixels with weights that reflect the
image structure, then one can interpret the image (or image patch) as a signal
on a graph, and apply GSP tools for processing and analysis of the signal in
graph spectral domain. In this article, we overview recent graph spectral
techniques in GSP specifically for image / video processing. The topics covered
include image compression, image restoration, image filtering and image
segmentation
3D medical volume segmentation using hybrid multiresolution statistical approaches
This article is available through the Brunel Open Access Publishing Fund. Copyright © 2010 S AlZu’bi and A Amira.3D volume segmentation is the process of partitioning voxels into 3D regions (subvolumes) that represent meaningful physical entities which are more meaningful and easier to analyze and usable in future applications. Multiresolution Analysis (MRA) enables the preservation of an image according to certain levels of resolution or blurring. Because of multiresolution quality, wavelets have been deployed in image compression, denoising, and classification. This paper focuses on the implementation of efficient medical volume segmentation techniques. Multiresolution analysis including 3D wavelet and ridgelet has been used for feature extraction which can be modeled using Hidden Markov Models (HMMs) to segment the volume slices. A comparison study has been carried out to evaluate 2D and 3D techniques which reveals that 3D methodologies can accurately detect the Region Of Interest (ROI). Automatic segmentation has been achieved using HMMs where the ROI is detected accurately but suffers a long computation time for its calculations
Low-complexity Multidimensional DCT Approximations
In this paper, we introduce low-complexity multidimensional discrete cosine
transform (DCT) approximations. Three dimensional DCT (3D DCT) approximations
are formalized in terms of high-order tensor theory. The formulation is
extended to higher dimensions with arbitrary lengths. Several multiplierless
approximate methods are proposed and the computational
complexity is discussed for the general multidimensional case. The proposed
methods complexity cost was assessed, presenting considerably lower arithmetic
operations when compared with the exact 3D DCT. The proposed approximations
were embedded into 3D DCT-based video coding scheme and a modified quantization
step was introduced. The simulation results showed that the approximate 3D DCT
coding methods offer almost identical output visual quality when compared with
exact 3D DCT scheme. The proposed 3D approximations were also employed as a
tool for visual tracking. The approximate 3D DCT-based proposed system performs
similarly to the original exact 3D DCT-based method. In general, the suggested
methods showed competitive performance at a considerably lower computational
cost.Comment: 28 pages, 5 figures, 5 table
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