2,347 research outputs found
Real-time High Resolution Fusion of Depth Maps on GPU
A system for live high quality surface reconstruction using a single moving
depth camera on a commodity hardware is presented. High accuracy and real-time
frame rate is achieved by utilizing graphics hardware computing capabilities
via OpenCL and by using sparse data structure for volumetric surface
representation. Depth sensor pose is estimated by combining serial texture
registration algorithm with iterative closest points algorithm (ICP) aligning
obtained depth map to the estimated scene model. Aligned surface is then fused
into the scene. Kalman filter is used to improve fusion quality. Truncated
signed distance function (TSDF) stored as block-based sparse buffer is used to
represent surface. Use of sparse data structure greatly increases accuracy of
scanned surfaces and maximum scanning area. Traditional GPU implementation of
volumetric rendering and fusion algorithms were modified to exploit sparsity to
achieve desired performance. Incorporation of texture registration for sensor
pose estimation and Kalman filter for measurement integration improved accuracy
and robustness of scanning process
Volume-Enclosing Surface Extraction
In this paper we present a new method, which allows for the construction of
triangular isosurfaces from three-dimensional data sets, such as 3D image data
and/or numerical simulation data that are based on regularly shaped, cubic
lattices. This novel volume-enclosing surface extraction technique, which has
been named VESTA, can produce up to six different results due to the nature of
the discretized 3D space under consideration. VESTA is neither template-based
nor it is necessarily required to operate on 2x2x2 voxel cell neighborhoods
only. The surface tiles are determined with a very fast and robust construction
technique while potential ambiguities are detected and resolved. Here, we
provide an in-depth comparison between VESTA and various versions of the
well-known and very popular Marching Cubes algorithm for the very first time.
In an application section, we demonstrate the extraction of VESTA isosurfaces
for various data sets ranging from computer tomographic scan data to simulation
data of relativistic hydrodynamic fireball expansions.Comment: 24 pages, 33 figures, 4 tables, final versio
SlicerAstro: a 3-D interactive visual analytics tool for HI data
SKA precursors are capable of detecting hundreds of galaxies in HI in a
single 12 hours pointing. In deeper surveys one will probe more easily faint HI
structures, typically located in the vicinity of galaxies, such as tails,
filaments, and extraplanar gas. The importance of interactive visualization has
proven to be fundamental for the exploration of such data as it helps users to
receive immediate feedback when manipulating the data. We have developed
SlicerAstro, a 3-D interactive viewer with new analysis capabilities, based on
traditional 2-D input/output hardware. These capabilities enhance the data
inspection, allowing faster analysis of complex sources than with traditional
tools. SlicerAstro is an open-source extension of 3DSlicer, a multi-platform
open source software package for visualization and medical image processing.
We demonstrate the capabilities of the current stable binary release of
SlicerAstro, which offers the following features: i) handling of FITS files and
astronomical coordinate systems; ii) coupled 2-D/3-D visualization; iii)
interactive filtering; iv) interactive 3-D masking; v) and interactive 3-D
modeling. In addition, SlicerAstro has been designed with a strong, stable and
modular C++ core, and its classes are also accessible via Python scripting,
allowing great flexibility for user-customized visualization and analysis
tasks.Comment: 18 pages, 11 figures, Accepted by Astronomy and Computing.
SlicerAstro link: https://github.com/Punzo/SlicerAstro/wiki#get-slicerastr
3-D interactive visualisation tools for HI spectral line imaging
Upcoming HI surveys will deliver such large datasets that automated
processing using the full 3-D information to find and characterize HI objects
is unavoidable. Full 3-D visualization is an essential tool for enabling
qualitative and quantitative inspection and analysis of the 3-D data, which is
often complex in nature. Here we present , an open-source
extension of 3DSlicer, a multi-platform open source software package for
visualization and medical image processing, which we developed for the
inspection and analysis of HI spectral line data. We describe its initial
capabilities, including 3-D filtering, 3-D selection and comparative modelling
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