2,522 research outputs found
A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing
Edge computing is promoted to meet increasing performance needs of
data-driven services using computational and storage resources close to the end
devices, at the edge of the current network. To achieve higher performance in
this new paradigm one has to consider how to combine the efficiency of resource
usage at all three layers of architecture: end devices, edge devices, and the
cloud. While cloud capacity is elastically extendable, end devices and edge
devices are to various degrees resource-constrained. Hence, an efficient
resource management is essential to make edge computing a reality. In this
work, we first present terminology and architectures to characterize current
works within the field of edge computing. Then, we review a wide range of
recent articles and categorize relevant aspects in terms of 4 perspectives:
resource type, resource management objective, resource location, and resource
use. This taxonomy and the ensuing analysis is used to identify some gaps in
the existing research. Among several research gaps, we found that research is
less prevalent on data, storage, and energy as a resource, and less extensive
towards the estimation, discovery and sharing objectives. As for resource
types, the most well-studied resources are computation and communication
resources. Our analysis shows that resource management at the edge requires a
deeper understanding of how methods applied at different levels and geared
towards different resource types interact. Specifically, the impact of mobility
and collaboration schemes requiring incentives are expected to be different in
edge architectures compared to the classic cloud solutions. Finally, we find
that fewer works are dedicated to the study of non-functional properties or to
quantifying the footprint of resource management techniques, including
edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless
Communications and Mobile Computing journa
Learning and Management for Internet-of-Things: Accounting for Adaptivity and Scalability
Internet-of-Things (IoT) envisions an intelligent infrastructure of networked
smart devices offering task-specific monitoring and control services. The
unique features of IoT include extreme heterogeneity, massive number of
devices, and unpredictable dynamics partially due to human interaction. These
call for foundational innovations in network design and management. Ideally, it
should allow efficient adaptation to changing environments, and low-cost
implementation scalable to massive number of devices, subject to stringent
latency constraints. To this end, the overarching goal of this paper is to
outline a unified framework for online learning and management policies in IoT
through joint advances in communication, networking, learning, and
optimization. From the network architecture vantage point, the unified
framework leverages a promising fog architecture that enables smart devices to
have proximity access to cloud functionalities at the network edge, along the
cloud-to-things continuum. From the algorithmic perspective, key innovations
target online approaches adaptive to different degrees of nonstationarity in
IoT dynamics, and their scalable model-free implementation under limited
feedback that motivates blind or bandit approaches. The proposed framework
aspires to offer a stepping stone that leads to systematic designs and analysis
of task-specific learning and management schemes for IoT, along with a host of
new research directions to build on.Comment: Submitted on June 15 to Proceeding of IEEE Special Issue on Adaptive
and Scalable Communication Network
Joint Service Placement and Request Routing in Multi-cell Mobile Edge Computing Networks
The proliferation of innovative mobile services such as augmented reality,
networked gaming, and autonomous driving has spurred a growing need for
low-latency access to computing resources that cannot be met solely by existing
centralized cloud systems. Mobile Edge Computing (MEC) is expected to be an
effective solution to meet the demand for low-latency services by enabling the
execution of computing tasks at the network-periphery, in proximity to
end-users. While a number of recent studies have addressed the problem of
determining the execution of service tasks and the routing of user requests to
corresponding edge servers, the focus has primarily been on the efficient
utilization of computing resources, neglecting the fact that non-trivial
amounts of data need to be stored to enable service execution, and that many
emerging services exhibit asymmetric bandwidth requirements. To fill this gap,
we study the joint optimization of service placement and request routing in
MEC-enabled multi-cell networks with multidimensional
(storage-computation-communication) constraints. We show that this problem
generalizes several problems in literature and propose an algorithm that
achieves close-to-optimal performance using randomized rounding. Evaluation
results demonstrate that our approach can effectively utilize the available
resources to maximize the number of requests served by low-latency edge cloud
servers.Comment: IEEE Infocom 201
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