552 research outputs found

    A stochastic local search algorithm with adaptive acceptance for high-school timetabling

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    Automating high school timetabling is a challenging task. This problem is a well known hard computational problem which has been of interest to practitioners as well as researchers. High schools need to timetable their regular activities once per year, or even more frequently. The exact solvers might fail to find a solution for a given instance of the problem. A selection hyper-heuristic can be defined as an easy-to-implement, easy-to-maintain and effective 'heuristic to choose heuristics' to solve such computationally hard problems. This paper describes the approach of the team hyper-heuristic search strategies and timetabling (HySST) to high school timetabling which competed in all three rounds of the third international timetabling competition. HySST generated the best new solutions for three given instances in Round 1 and gained the second place in Rounds 2 and 3. It achieved this by using a fairly standard stochastic search method but significantly enhanced by a selection hyper-heuristic with an adaptive acceptance mechanism. © 2014 Springer Science+Business Media New York

    Search with evolutionary ruin and stochastic rebuild: a theoretic framework and a case study on exam timetabling

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    This paper presents a state transition based formal framework for a new search method, called Evolutionary Ruin and Stochastic Recreate, which tries to learn and adapt to the changing environments during the search process. It improves the performance of the original Ruin and Recreate principle by embedding an additional phase of Evolutionary Ruin to mimic the survival-of-the-fittest mechanism within single solutions. This method executes a cycle of Solution Decomposition, Evolutionary Ruin, Stochastic Recreate and Solution Acceptance until a certain stopping condition is met. The Solution Decomposition phase first uses some problem-specific knowledge to decompose a complete solution into its components and assigns a score to each component. The Evolutionary Ruin phase then employs two evolutionary operators (namely Selection and Mutation) to destroy a certain fraction of the solution, and the next Stochastic Recreate phase repairs the “broken” solution. Last, the Solution Acceptance phase selects a specific strategy to determine the probability of accepting the newly generated solution. Hence, optimisation is achieved by an iterative process of component evaluation, solution disruption and stochastic constructive repair. From the state transitions point of view, this paper presents a probabilistic model and implements a Markov chain analysis on some theoretical properties of the approach. Unlike the theoretical work on genetic algorithm and simulated annealing which are based on state transitions within the space of complete assignments, our model is based on state transitions within the space of partial assignments. The exam timetabling problems are used to test the performance in solving real-world hard problems

    Operational Research in Education

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    Operational Research (OR) techniques have been applied, from the early stages of the discipline, to a wide variety of issues in education. At the government level, these include questions of what resources should be allocated to education as a whole and how these should be divided amongst the individual sectors of education and the institutions within the sectors. Another pertinent issue concerns the efficient operation of institutions, how to measure it, and whether resource allocation can be used to incentivise efficiency savings. Local governments, as well as being concerned with issues of resource allocation, may also need to make decisions regarding, for example, the creation and location of new institutions or closure of existing ones, as well as the day-to-day logistics of getting pupils to schools. Issues of concern for managers within schools and colleges include allocating the budgets, scheduling lessons and the assignment of students to courses. This survey provides an overview of the diverse problems faced by government, managers and consumers of education, and the OR techniques which have typically been applied in an effort to improve operations and provide solutions

    Elective course student sectioning at Danish high schools

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    Solving high school timetabling problems worldwide using selection hyper-heuristics

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    High school timetabling is one of those recurring NP-hard real-world combinatorial optimisation problems that has to be dealt with by many educational institutions periodically, and so has been of interest to practitioners and researchers. Solving a high school timetabling problem requires scheduling of resources and events into time slots subject to a set of constraints. Recently, an international competition, referred to as ITC 2011 was organised to determine the state-of-the-art approach for high school timetabling. The problem instances, obtained from eight different countries across the world used in this competition became a benchmark for further research in the field. Selection hyper-heuristics are general-purpose improvement methodologies that control/mix a given set of low level heuristics during the search process. In this study, we evaluate the performance of a range of selection hyper-heuristics combining different reusable components for high school timetabling. The empirical results show the success of the approach which embeds an adaptive great-deluge move acceptance method on the ITC 2011 benchmark instances. This selection hyper-heuristic ranks the second among the previously proposed approaches including the ones competed at ITC 2011

    Grammatical evolution hyper-heuristic for combinatorial optimization problems

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    Designing generic problem solvers that perform well across a diverse set of problems is a challenging task. In this work, we propose a hyper-heuristic framework to automatically generate an effective and generic solution method by utilizing grammatical evolution. In the proposed framework, grammatical evolution is used as an online solver builder, which takes several heuristic components (e.g., different acceptance criteria and different neighborhood structures) as inputs and evolves templates of perturbation heuristics. The evolved templates are improvement heuristics, which represent a complete search method to solve the problem at hand. To test the generality and the performance of the proposed method, we consider two well-known combinatorial optimization problems: exam timetabling (Carter and ITC 2007 instances) and the capacitated vehicle routing problem (Christofides and Golden instances). We demonstrate that the proposed method is competitive, if not superior, when compared to state-of-the-art hyper-heuristics, as well as bespoke methods for these different problem domains. In order to further improve the performance of the proposed framework we utilize an adaptive memory mechanism, which contains a collection of both high quality and diverse solutions and is updated during the problem solving process. Experimental results show that the grammatical evolution hyper-heuristic, with an adaptive memory, performs better than the grammatical evolution hyper-heuristic without a memory. The improved framework also outperforms some bespoke methodologies, which have reported best known results for some instances in both problem domains

    Solving Multiple Timetabling Problems at Danish High Schools

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    Examination timetabling automation using hybrid meta-heuristics

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    Trabalho de projeto realizado para obtenção do grau de Mestre em Engenharia Informática e de ComputadoresNos últimos anos, o tema da geração automática de horários tem sido alvo de muito estudo. Em muitas instituições, a elaboração de horários ainda é feita manualmente, constituindo-se uma tarefa demorada e penosa para instâncias de grande dimensão. Outro problema recorrente na abordagem manual é a existência de falhas dada a dificuldade do processo de verificação, e também a qualidade final do horário produzido. Se este fosse criado por computador, o horário seria válido e seriam de esperar horários com qualidade superior dada a capacidade do computador para pesquisar o espaço de soluções. A elaboração de horários não é uma tarefa fácil, mesmo para uma máquina. Por exemplo, horários escolares necessitam de seguir certas regras para que seja possível a criação de um horário válido. Mas como o espaço de estados (soluções) válidas é tão vasto, é impraticável criar um algoritmo que faça a enumeração completa de soluções a fim de escolher a melhor solução possível. Por outro lado, a utilização de algoritmos que realizam a enumeração implícita de soluções (por exemplo, branch and bound), não é viável para problemas de grande dimensão. A utilização de heurísticas que percorrem de uma forma guiada o espaço de estados, conseguindo assim uma solução razoável em tempo útil, constituem uma abordagem adequada para este tipo de problemas. Um dos objetivos do projeto consiste na criação duma abordagem que siga as regras do International Timetabling Competition (ITC) 2007 incidindo na criação de horários de exames em universidades (Examination timetabling track). Este projeto utiliza uma abordagem de heurísticas híbridas. Isto significa que utiliza múltiplas heurísticas para obter a melhor solução possível. Utiliza uma variação da heurística de Graph Coloring para obter uma solução válida e as meta-heurísticas Simulated Annealing e Hill Climbing para melhorar a solução obtida. Os resultados finais são satisfatórios, pois em algumas instâncias os resultados são melhores do que alguns dos cinco finalistas do concurso ITC 2007.Abstract: In the last few years the automatic creation of timetables is being a well-studied subject. In many institutions, the elaboration of timetables is still manual, thus being a time-consuming and difficulty task for large instances. Another current problem in the manual approach is the existence of failures given the difficulty in the process verification, and so the quality of the produced timetable. If this timetable had been created by a computer, the timetable would be valid and timetables with better quality should be obtained, given the computer’s capacity to search the solution space. It is not easy to elaborate timetables, even for a machine. For example, scholar/university timetables need to follow certain type of constraints or rules for them to be considered valid. But since the solution space is so vast, it is highly unlikely to create an algorithm that completely enumerates the solutions in order to choose the best solution possible, considering the problem structure. The use of algorithms that perform implicit enumeration solutions (for example, an branch bound), is not feasible for large problems. Hence the use of heuristics which navigate through the solution space in a guided way, obtaining then a reasonable solution in acceptable time. One main objective of this project consists in creating an approach that follows the International Timetabling Competition (ITC) 2007 rules, focusing on creating examination timetables. This project will use a hybrid approach. This means it will use an approach that includes multiple heuristics in order to find the best possible solution. This approach uses a variant of the Graph Coloring heuristic to find an initial valid solution, and the metaheuristics Simulated Annealing and Hill Climbing to improve that solution. The final results are satisfactory, as in some instances the obtained results beat the results of some of the five finalists from ITC 2007

    Design, Engineering, and Experimental Analysis of a Simulated Annealing Approach to the Post-Enrolment Course Timetabling Problem

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    The post-enrolment course timetabling (PE-CTT) is one of the most studied timetabling problems, for which many instances and results are available. In this work we design a metaheuristic approach based on Simulated Annealing to solve the PE-CTT. We consider all the different variants of the problem that have been proposed in the literature and we perform a comprehensive experimental analysis on all the public instances available. The outcome is that our solver, properly engineered and tuned, performs very well on all cases, providing the new best known results on many instances and state-of-the-art values for the others

    A Classification of Hyper-heuristic Approaches

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    The current state of the art in hyper-heuristic research comprises a set of approaches that share the common goal of automating the design and adaptation of heuristic methods to solve hard computational search problems. The main goal is to produce more generally applicable search methodologies. In this chapter we present and overview of previous categorisations of hyper-heuristics and provide a unified classification and definition which captures the work that is being undertaken in this field. We distinguish between two main hyper-heuristic categories: heuristic selection and heuristic generation. Some representative examples of each category are discussed in detail. Our goal is to both clarify the main features of existing techniques and to suggest new directions for hyper-heuristic research
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