7,277 research outputs found

    MLPnP - A Real-Time Maximum Likelihood Solution to the Perspective-n-Point Problem

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    In this paper, a statistically optimal solution to the Perspective-n-Point (PnP) problem is presented. Many solutions to the PnP problem are geometrically optimal, but do not consider the uncertainties of the observations. In addition, it would be desirable to have an internal estimation of the accuracy of the estimated rotation and translation parameters of the camera pose. Thus, we propose a novel maximum likelihood solution to the PnP problem, that incorporates image observation uncertainties and remains real-time capable at the same time. Further, the presented method is general, as is works with 3D direction vectors instead of 2D image points and is thus able to cope with arbitrary central camera models. This is achieved by projecting (and thus reducing) the covariance matrices of the observations to the corresponding vector tangent space.Comment: Submitted to the ISPRS congress (2016) in Prague. Oral Presentation. Published in ISPRS Ann. Photogramm. Remote Sens. Spatial Inf. Sci., III-3, 131-13

    Towards Efficient Maximum Likelihood Estimation of LPV-SS Models

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    How to efficiently identify multiple-input multiple-output (MIMO) linear parameter-varying (LPV) discrete-time state-space (SS) models with affine dependence on the scheduling variable still remains an open question, as identification methods proposed in the literature suffer heavily from the curse of dimensionality and/or depend on over-restrictive approximations of the measured signal behaviors. However, obtaining an SS model of the targeted system is crucial for many LPV control synthesis methods, as these synthesis tools are almost exclusively formulated for the aforementioned representation of the system dynamics. Therefore, in this paper, we tackle the problem by combining state-of-the-art LPV input-output (IO) identification methods with an LPV-IO to LPV-SS realization scheme and a maximum likelihood refinement step. The resulting modular LPV-SS identification approach achieves statical efficiency with a relatively low computational load. The method contains the following three steps: 1) estimation of the Markov coefficient sequence of the underlying system using correlation analysis or Bayesian impulse response estimation, then 2) LPV-SS realization of the estimated coefficients by using a basis reduced Ho-Kalman method, and 3) refinement of the LPV-SS model estimate from a maximum-likelihood point of view by a gradient-based or an expectation-maximization optimization methodology. The effectiveness of the full identification scheme is demonstrated by a Monte Carlo study where our proposed method is compared to existing schemes for identifying a MIMO LPV system

    How Ordinary Elimination Became Gaussian Elimination

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    Newton, in notes that he would rather not have seen published, described a process for solving simultaneous equations that later authors applied specifically to linear equations. This method that Euler did not recommend, that Legendre called "ordinary," and that Gauss called "common" - is now named after Gauss: "Gaussian" elimination. Gauss's name became associated with elimination through the adoption, by professional computers, of a specialized notation that Gauss devised for his own least squares calculations. The notation allowed elimination to be viewed as a sequence of arithmetic operations that were repeatedly optimized for hand computing and eventually were described by matrices.Comment: 56 pages, 21 figures, 1 tabl

    A simulation comparison of methods for new product location

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    Includes bibliographical references (p. 29-31)

    HIGH QUALITY HUMAN 3D BODY MODELING, TRACKING AND APPLICATION

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    Geometric reconstruction of dynamic objects is a fundamental task of computer vision and graphics, and modeling human body of high fidelity is considered to be a core of this problem. Traditional human shape and motion capture techniques require an array of surrounding cameras or subjects wear reflective markers, resulting in a limitation of working space and portability. In this dissertation, a complete process is designed from geometric modeling detailed 3D human full body and capturing shape dynamics over time using a flexible setup to guiding clothes/person re-targeting with such data-driven models. As the mechanical movement of human body can be considered as an articulate motion, which is easy to guide the skin animation but has difficulties in the reverse process to find parameters from images without manual intervention, we present a novel parametric model, GMM-BlendSCAPE, jointly taking both linear skinning model and the prior art of BlendSCAPE (Blend Shape Completion and Animation for PEople) into consideration and develop a Gaussian Mixture Model (GMM) to infer both body shape and pose from incomplete observations. We show the increased accuracy of joints and skin surface estimation using our model compared to the skeleton based motion tracking. To model the detailed body, we start with capturing high-quality partial 3D scans by using a single-view commercial depth camera. Based on GMM-BlendSCAPE, we can then reconstruct multiple complete static models of large pose difference via our novel non-rigid registration algorithm. With vertex correspondences established, these models can be further converted into a personalized drivable template and used for robust pose tracking in a similar GMM framework. Moreover, we design a general purpose real-time non-rigid deformation algorithm to accelerate this registration. Last but not least, we demonstrate a novel virtual clothes try-on application based on our personalized model utilizing both image and depth cues to synthesize and re-target clothes for single-view videos of different people

    Learning Direct Optimization for scene understanding

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    We develop a Learning Direct Optimization (LiDO) method for the refinement of a latent variable model that describes input image x. Our goal is to explain a single image x with an interpretable 3D computer graphics model having scene graph latent variables z (such as object appearance, camera position). Given a current estimate of z we can render a prediction of the image g(z), which can be compared to the image x. The standard way to proceed is then to measure the error E(x, g(z)) between the two, and use an optimizer to minimize the error. However, it is unknown which error measure E would be most effective for simultaneously addressing issues such as misaligned objects, occlusions, textures, etc. In contrast, the LiDO approach trains a Prediction Network to predict an update directly to correct z, rather than minimizing the error with respect to z. Experiments show that our LiDO method converges rapidly as it does not need to perform a search on the error landscape, produces better solutions than error-based competitors, and is able to handle the mismatch between the data and the fitted scene model. We apply LiDO to a realistic synthetic dataset, and show that the method also transfers to work well with real images

    Estimation, planning, and mapping for autonomous flight using an RGB-D camera in GPS-denied environments

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    RGB-D cameras provide both color images and per-pixel depth estimates. The richness of this data and the recent development of low-cost sensors have combined to present an attractive opportunity for mobile robotics research. In this paper, we describe a system for visual odometry and mapping using an RGB-D camera, and its application to autonomous flight. By leveraging results from recent state-of-the-art algorithms and hardware, our system enables 3D flight in cluttered environments using only onboard sensor data. All computation and sensing required for local position control are performed onboard the vehicle, reducing the dependence on an unreliable wireless link to a ground station. However, even with accurate 3D sensing and position estimation, some parts of the environment have more perceptual structure than others, leading to state estimates that vary in accuracy across the environment. If the vehicle plans a path without regard to how well it can localize itself along that path, it runs the risk of becoming lost or worse. We show how the belief roadmap algorithm prentice2009belief, a belief space extension of the probabilistic roadmap algorithm, can be used to plan vehicle trajectories that incorporate the sensing model of the RGB-D camera. We evaluate the effectiveness of our system for controlling a quadrotor micro air vehicle, demonstrate its use for constructing detailed 3D maps of an indoor environment, and discuss its limitations.United States. Office of Naval Research (Grant MURI N00014-07-1-0749)United States. Office of Naval Research (Science of Autonomy Program N00014-09-1-0641)United States. Army Research Office (MAST CTA)United States. Office of Naval Research. Multidisciplinary University Research Initiative (Grant N00014-09-1-1052)National Science Foundation (U.S.) (Contract IIS-0812671)United States. Army Research Office (Robotics Consortium Agreement W911NF-10-2-0016)National Science Foundation (U.S.). Division of Information, Robotics, and Intelligent Systems (Grant 0546467
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