23,521 research outputs found

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    Language-based multimedia information retrieval

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    This paper describes various methods and approaches for language-based multimedia information retrieval, which have been developed in the projects POP-EYE and OLIVE and which will be developed further in the MUMIS project. All of these project aim at supporting automated indexing of video material by use of human language technologies. Thus, in contrast to image or sound-based retrieval methods, where both the query language and the indexing methods build on non-linguistic data, these methods attempt to exploit advanced text retrieval technologies for the retrieval of non-textual material. While POP-EYE was building on subtitles or captions as the prime language key for disclosing video fragments, OLIVE is making use of speech recognition to automatically derive transcriptions of the sound tracks, generating time-coded linguistic elements which then serve as the basis for text-based retrieval functionality

    Video indexing and summarization using motion activity

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    In this dissertation, video-indexing techniques using low-level motion activity characteristics and their application to video summarization are presented. The MPEG-7 motion activity feature is defined as the subjective level of activity or motion in a video segment. First, a novel psychophysical and analytical framework for automatic measurement of motion activity in compliance with its subjective perception is developed. A psychophysically sound subjective ground truth for motion activity and a test-set of video clips is constructed for this purpose. A number of low-level, compressed domain motion vector based, known and novel descriptors are then described. It is shown that these descriptors successfully estimate the subjective level of motion activity of video clips. Furthermore, the individual strengths and limitations of the proposed descriptors are determined using a novel pair wise comparison framework. It is verified that the intensity of motion activity descriptor of the MPEG-7 standard is one of the best performers, while a novel descriptor proposed in this dissertation performs comparably or better. A new descriptor for the spatial distribution of motion activity in a scene is proposed. This descriptor is supplementary to the intensity of motion activity descriptor. The new descriptor is shown to have comparable query retrieval performance to the current spatial distribution of motion activity descriptor of the MPEG-7 standard. The insights obtained from the motion activity investigation are applied to video summarization. A novel approach to summarizing and skimming through video using motion activity is presented. The approach is based on allocation of playback time to video segments proportional to the motion activity of the segments. Low activity segments are played faster than high activity segments in such a way that a constant level of activity is maintained throughout the video. Since motion activity is a low-complexity descriptor, the proposed summarization techniques are extremely fast. The summarization techniques are successfully used on surveillance video, The proposed techniques can also be used as a preprocessing stage for more complex summarization and content analysis techniques, thus providing significant cost gains

    Indexing of fictional video content for event detection and summarisation

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    This paper presents an approach to movie video indexing that utilises audiovisual analysis to detect important and meaningful temporal video segments, that we term events. We consider three event classes, corresponding to dialogues, action sequences, and montages, where the latter also includes musical sequences. These three event classes are intuitive for a viewer to understand and recognise whilst accounting for over 90% of the content of most movies. To detect events we leverage traditional filmmaking principles and map these to a set of computable low-level audiovisual features. Finite state machines (FSMs) are used to detect when temporal sequences of specific features occur. A set of heuristics, again inspired by filmmaking conventions, are then applied to the output of multiple FSMs to detect the required events. A movie search system, named MovieBrowser, built upon this approach is also described. The overall approach is evaluated against a ground truth of over twenty-three hours of movie content drawn from various genres and consistently obtains high precision and recall for all event classes. A user experiment designed to evaluate the usefulness of an event-based structure for both searching and browsing movie archives is also described and the results indicate the usefulness of the proposed approach

    An audio-based sports video segmentation and event detection algorithm

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    In this paper, we present an audio-based event detection algorithm shown to be effective when applied to Soccer video. The main benefit of this approach is the ability to recognise patterns that display high levels of crowd response correlated to key events. The soundtrack from a Soccer sequence is first parameterised using Mel-frequency Cepstral coefficients. It is then segmented into homogenous components using a windowing algorithm with a decision process based on Bayesian model selection. This decision process eliminated the need for defining a heuristic set of rules for segmentation. Each audio segment is then labelled using a series of Hidden Markov model (HMM) classifiers, each a representation of one of 6 predefined semantic content classes found in Soccer video. Exciting events are identified as those segments belonging to a crowd cheering class. Experimentation indicated that the algorithm was more effective for classifying crowd response when compared to traditional model-based segmentation and classification techniques

    Spoken content retrieval: A survey of techniques and technologies

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    Speech media, that is, digital audio and video containing spoken content, has blossomed in recent years. Large collections are accruing on the Internet as well as in private and enterprise settings. This growth has motivated extensive research on techniques and technologies that facilitate reliable indexing and retrieval. Spoken content retrieval (SCR) requires the combination of audio and speech processing technologies with methods from information retrieval (IR). SCR research initially investigated planned speech structured in document-like units, but has subsequently shifted focus to more informal spoken content produced spontaneously, outside of the studio and in conversational settings. This survey provides an overview of the field of SCR encompassing component technologies, the relationship of SCR to text IR and automatic speech recognition and user interaction issues. It is aimed at researchers with backgrounds in speech technology or IR who are seeking deeper insight on how these fields are integrated to support research and development, thus addressing the core challenges of SCR

    Towards Affordable Disclosure of Spoken Word Archives

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    This paper presents and discusses ongoing work aiming at affordable disclosure of real-world spoken word archives in general, and in particular of a collection of recorded interviews with Dutch survivors of World War II concentration camp Buchenwald. Given such collections, the least we want to be able to provide is search at different levels and a flexible way of presenting results. Strategies for automatic annotation based on speech recognition – supporting e.g., within-document search– are outlined and discussed with respect to the Buchenwald interview collection. In addition, usability aspects of the spoken word search are discussed on the basis of our experiences with the online Buchenwald web portal. It is concluded that, although user feedback is generally fairly positive, automatic annotation performance is still far from satisfactory, and requires additional research

    Access to recorded interviews: A research agenda

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    Recorded interviews form a rich basis for scholarly inquiry. Examples include oral histories, community memory projects, and interviews conducted for broadcast media. Emerging technologies offer the potential to radically transform the way in which recorded interviews are made accessible, but this vision will demand substantial investments from a broad range of research communities. This article reviews the present state of practice for making recorded interviews available and the state-of-the-art for key component technologies. A large number of important research issues are identified, and from that set of issues, a coherent research agenda is proposed

    Multi-level Semantic Analysis for Sports Video

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    There has been a huge increase in the utilization of video as one of the most preferred type of media due to its content richness for many significant applications including sports. To sustain an ongoing rapid growth of sports video, there is an emerging demand for a sophisticated content-based indexing system. Users recall video contents in a high-level abstraction while video is generally stored as an arbitrary sequence of audio-visual tracks. To bridge this gap, this paper will demonstrate the use of domain knowledge and characteristics to design the extraction of high-level concepts directly from audio-visual features. In particular, we propose a multi-level semantic analysis framework to optimize the sharing of domain characteristics
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