456 research outputs found

    Motion Primitives and Planning for Robots with Closed Chain Systems and Changing Topologies

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    When operating in human environments, a robot should use predictable motions that allow humans to trust and anticipate its behavior. Heuristic search-based planning offers predictable motions and guarantees on completeness and sub-optimality of solutions. While search-based planning on motion primitive-based (lattice-based) graphs has been used extensively in navigation, application to high-dimensional state-spaces has, until recently, been thought impractical. This dissertation presents methods we have developed for applying these graphs to mobile manipulation, specifically for systems which contain closed chains. The formation of closed chains in tasks that involve contacts with the environment may reduce the number of available degrees-of-freedom but adds complexity in terms of constraints in the high-dimensional state-space. We exploit the dimensionality reduction inherent in closed kinematic chains to get efficient search-based planning. Our planner handles changing topologies (switching between open and closed-chains) in a single plan, including what transitions to include and when to include them. Thus, we can leverage existing results for search-based planning for open chains, combining open and closed chain manipulation planning into one framework. Proofs regarding the framework are introduced for the application to graph-search and its theoretical guarantees of optimality. The dimensionality-reduction is done in a manner that enables finding optimal solutions to low-dimensional problems which map to correspondingly optimal full-dimensional solutions. We apply this framework to planning for opening and navigating through non-spring and spring-loaded doors using a Willow Garage PR2. The framework motivates our approaches to the Atlas humanoid robot from Boston Dynamics for both stationary manipulation and quasi-static walking, as a closed chain is formed when both feet are on the ground

    Probabilistic Hybrid Action Models for Predicting Concurrent Percept-driven Robot Behavior

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    This article develops Probabilistic Hybrid Action Models (PHAMs), a realistic causal model for predicting the behavior generated by modern percept-driven robot plans. PHAMs represent aspects of robot behavior that cannot be represented by most action models used in AI planning: the temporal structure of continuous control processes, their non-deterministic effects, several modes of their interferences, and the achievement of triggering conditions in closed-loop robot plans. The main contributions of this article are: (1) PHAMs, a model of concurrent percept-driven behavior, its formalization, and proofs that the model generates probably, qualitatively accurate predictions; and (2) a resource-efficient inference method for PHAMs based on sampling projections from probabilistic action models and state descriptions. We show how PHAMs can be applied to planning the course of action of an autonomous robot office courier based on analytical and experimental results

    ๊ธฐ๊ตฌํ•™์  ๋ฐ ๋™์  ์ œํ•œ์กฐ๊ฑด๋“ค์„ ๊ณ ๋ คํ•œ ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์˜ ์ž‘์—… ์ค‘์‹ฌ ์ „์‹  ๋™์ž‘ ์ƒ์„ฑ ์ „๋žต

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    ํ•™์œ„๋…ผ๋ฌธ(๋ฐ•์‚ฌ) -- ์„œ์šธ๋Œ€ํ•™๊ต๋Œ€ํ•™์› : ์œตํ•ฉ๊ณผํ•™๊ธฐ์ˆ ๋Œ€ํ•™์› ์œตํ•ฉ๊ณผํ•™๋ถ€(์ง€๋Šฅํ˜•์œตํ•ฉ์‹œ์Šคํ…œ์ „๊ณต), 2023. 2. ๋ฐ•์žฌํฅ.๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๋Š” ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์— ์žฅ์ฐฉ๋œ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์ž…๋‹ˆ๋‹ค. ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๋Š” ๊ณ ์ •ํ˜• ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์— ๋น„ํ•ด ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ์ด๋™์„ฑ์„ ์ œ๊ณต๋ฐ›๊ธฐ ๋•Œ๋ฌธ์— ๋‹ค์–‘ํ•˜๊ณ  ๋ณต์žกํ•œ ์ž‘์—…์„ ์ˆ˜ํ–‰ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๊ทธ๋Ÿฌ๋‚˜ ๋‘ ๊ฐœ์˜ ์„œ๋กœ ๋‹ค๋ฅธ ์‹œ์Šคํ…œ์„ ๊ฒฐํ•ฉํ•จ์œผ๋กœ์จ ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์˜ ์ „์‹ ์„ ๊ณ„ํšํ•˜๊ณ  ์ œ์–ดํ•  ๋•Œ ์—ฌ๋Ÿฌ ํŠน์ง•์„ ๊ณ ๋ คํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Ÿฌํ•œ ํŠน์ง•๋“ค์€ ์—ฌ์ž์œ ๋„, ๋‘ ์‹œ์Šคํ…œ์˜ ๊ด€์„ฑ ์ฐจ์ด ๋ฐ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ๋น„ํ™€๋กœ๋…ธ๋ฏน ์ œํ•œ ์กฐ๊ฑด ๋“ฑ์ด ์žˆ์Šต๋‹ˆ๋‹ค. ๋ณธ ๋…ผ๋ฌธ์˜ ๋ชฉ์ ์€ ๊ธฐ๊ตฌํ•™์  ๋ฐ ๋™์  ์ œํ•œ์กฐ๊ฑด๋“ค์„ ๊ณ ๋ คํ•˜์—ฌ ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์˜ ์ „์‹  ๋™์ž‘ ์ƒ์„ฑ ์ „๋žต์„ ์ œ์•ˆํ•˜๋Š” ๊ฒƒ์ž…๋‹ˆ๋‹ค. ๋จผ์ €, ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๊ฐ€ ์ดˆ๊ธฐ ์œ„์น˜์—์„œ ๋ฌธ์„ ํ†ต๊ณผํ•˜์—ฌ ๋ชฉํ‘œ ์œ„์น˜์— ๋„๋‹ฌํ•˜๊ธฐ ์œ„ํ•œ ์ „์‹  ๊ฒฝ๋กœ๋ฅผ ๊ณ„์‚ฐํ•˜๋Š” ํ”„๋ ˆ์ž„์›Œํฌ๋ฅผ ์ œ์•ˆํ•ฉ๋‹ˆ๋‹ค. ์ด ํ”„๋ ˆ์ž„์›Œํฌ๋Š” ๋กœ๋ด‡๊ณผ ๋ฌธ์— ์˜ํ•ด ์ƒ๊ธฐ๋Š” ๊ธฐ๊ตฌํ•™์  ์ œํ•œ์กฐ๊ฑด์„ ๊ณ ๋ คํ•ฉ๋‹ˆ๋‹ค. ์ œ์•ˆํ•˜๋Š” ํ”„๋ ˆ์ž„์›Œํฌ๋Š” ๋‘ ๋‹จ๊ณ„๋ฅผ ๊ฑฐ์ณ ์ „์‹ ์˜ ๊ฒฝ๋กœ๋ฅผ ์–ป์Šต๋‹ˆ๋‹ค. ์ฒซ ๋ฒˆ์งธ ๋‹จ๊ณ„์—์„œ๋Š” ๊ทธ๋ž˜ํ”„ ํƒ์ƒ‰ ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์ด์šฉํ•˜์—ฌ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ์ž์„ธ ๊ฒฝ๋กœ์™€ ๋ฌธ์˜ ๊ฐ๋„ ๊ฒฝ๋กœ๋ฅผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค. ํŠนํžˆ, ๊ทธ๋ž˜ํ”„ ํƒ์ƒ‰์—์„œ area indicator๋ผ๋Š” ์ •์ˆ˜ ๋ณ€์ˆ˜๋ฅผ ์ƒํƒœ์˜ ๊ตฌ์„ฑ ์š”์†Œ๋กœ์„œ ์ •์˜ํ•˜๋Š”๋ฐ, ์ด๋Š” ๋ฌธ์— ๋Œ€ํ•œ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ์ƒ๋Œ€์  ์œ„์น˜๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค. ๋‘ ๋ฒˆ์งธ ๋‹จ๊ณ„์—์„œ๋Š” ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ๊ฒฝ๋กœ์™€ ๋ฌธ์˜ ๊ฐ๋„๋ฅผ ํ†ตํ•ด ๋ฌธ์˜ ์†์žก์ด ์œ„์น˜๋ฅผ ๊ณ„์‚ฐํ•˜๊ณ  ์—ญ๊ธฐ๊ตฌํ•™์„ ํ™œ์šฉํ•˜์—ฌ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์˜ ๊ด€์ ˆ ์œ„์น˜๋ฅผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค. ์ œ์•ˆ๋œ ํ”„๋ ˆ์ž„์›Œํฌ์˜ ํšจ์œจ์„ฑ์€ ๋น„ํ™€๋กœ๋…ธ๋ฏน ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๋ฅผ ์‚ฌ์šฉํ•œ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ๋ฐ ์‹ค์ œ ์‹คํ—˜์„ ํ†ตํ•ด ๊ฒ€์ฆ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๋‘˜ ์งธ, ์ตœ์ ํ™” ๋ฐฉ๋ฒ•์„ ๊ธฐ๋ฐ˜์œผ๋กœํ•œ ์ „์‹  ์ œ์–ด๊ธฐ๋ฅผ ์ œ์•ˆํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฐฉ๋ฒ•์€ ๋“ฑ์‹ ๋ฐ ๋ถ€๋“ฑ์‹ ์ œํ•œ์กฐ๊ฑด ๋ชจ๋‘์— ๋Œ€ํ•ด ๊ฐ€์ค‘ ํ–‰๋ ฌ์„ ๋ฐ˜์˜ํ•œ ๊ณ„์ธต์  ์ตœ์ ํ™” ๋ฌธ์ œ์˜ ํ•ด๋ฅผ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค. ์ด ๋ฐฉ๋ฒ•์€ ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ ๋˜๋Š” ํœด๋จธ๋…ธ์ด๋“œ์™€ ๊ฐ™์ด ์ž์œ ๋„๊ฐ€ ๋งŽ์€ ๋กœ๋ด‡์˜ ์—ฌ์ž์œ ๋„๋ฅผ ํ•ด๊ฒฐํ•˜๊ธฐ ์œ„ํ•ด ๊ฐœ๋ฐœ๋˜์–ด ์ž‘์—… ์šฐ์„  ์ˆœ์œ„์— ๋”ฐ๋ผ ๊ฐ€์ค‘์น˜๊ฐ€ ๋‹ค๋ฅธ ๊ด€์ ˆ ๋™์ž‘์œผ๋กœ ์—ฌ๋Ÿฌ ์ž‘์—…์„ ์ˆ˜ํ–‰ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ œ์•ˆ๋œ ๋ฐฉ๋ฒ•์€ ๊ฐ€์ค‘ ํ–‰๋ ฌ์„ ์ตœ์ ํ™” ๋ฌธ์ œ์˜ 1์ฐจ ์ตœ์  ์กฐ๊ฑด์„ ๋งŒ์กฑํ•˜๋„๋ก ํ•˜๋ฉฐ, Active-set ๋ฐฉ๋ฒ•์„ ํ™œ์šฉํ•˜์—ฌ ๋“ฑ์‹ ๋ฐ ๋ถ€๋“ฑ์‹ ์ž‘์—…์„ ์ฒ˜๋ฆฌํ•ฉ๋‹ˆ๋‹ค. ๋˜ํ•œ, ๋Œ€์นญ์ ์ธ ์˜๊ณต๊ฐ„ ์‚ฌ์˜ ํ–‰๋ ฌ์„ ์‚ฌ์šฉํ•˜์—ฌ ๊ณ„์‚ฐ์ƒ ํšจ์œจ์ ์ž…๋‹ˆ๋‹ค. ๊ฒฐ๊ณผ์ ์œผ๋กœ, ์ œ์•ˆ๋œ ์ œ์–ด๊ธฐ๋ฅผ ํ™œ์šฉํ•˜๋Š” ๋กœ๋ด‡์€ ์šฐ์„  ์ˆœ์œ„์— ๋”ฐ๋ผ ๊ฐœ๋ณ„์ ์ธ ๊ด€์ ˆ ๊ฐ€์ค‘์น˜๋ฅผ ๋ฐ˜์˜ํ•˜์—ฌ ์ „์‹  ์›€์ง์ž„์„ ํšจ๊ณผ์ ์œผ๋กœ ๋ณด์—ฌ์ค๋‹ˆ๋‹ค. ์ œ์•ˆ๋œ ์ œ์–ด๊ธฐ์˜ ํšจ์šฉ์„ฑ์€ ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์™€ ํœด๋จธ๋…ธ์ด๋“œ๋ฅผ ์ด์šฉํ•œ ์‹คํ—˜์„ ํ†ตํ•ด ๊ฒ€์ฆํ•˜์˜€์Šต๋‹ˆ๋‹ค. ๋งˆ์ง€๋ง‰์œผ๋กœ, ๋ชจ๋ฐ”์ผ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์˜ ๋™์  ์ œํ•œ์กฐ๊ฑด๋“ค ์ค‘ ํ•˜๋‚˜๋กœ์„œ ์ž๊ฐ€ ์ถฉ๋Œ ํšŒํ”ผ ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์ œ์•ˆํ•ฉ๋‹ˆ๋‹ค. ์ œ์•ˆ๋œ ๋ฐฉ๋ฒ•์€ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์™€ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡ ๊ฐ„์˜ ์ž๊ฐ€ ์ถฉ๋Œ์— ์ค‘์ ์„ ๋‘ก๋‹ˆ๋‹ค. ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ๋ฒ„ํผ ์˜์—ญ์„ ๋‘˜๋Ÿฌ์‹ธ๋Š” 3์ฐจ์› ๊ณก๋ฉด์ธ distance buffer border์˜ ๊ฐœ๋…์„ ์ •์˜ํ•ฉ๋‹ˆ๋‹ค. ๋ฒ„ํผ ์˜์—ญ์˜ ๋‘๊ป˜๋Š” ๋ฒ„ํผ ๊ฑฐ๋ฆฌ์ž…๋‹ˆ๋‹ค. ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์™€ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡ ์‚ฌ์ด์˜ ๊ฑฐ๋ฆฌ๊ฐ€ ๋ฒ„ํผ ๊ฑฐ๋ฆฌ๋ณด๋‹ค ์ž‘์€ ๊ฒฝ์šฐ, ์ฆ‰ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๊ฐ€ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ๋ฒ„ํผ ์˜์—ญ ๋‚ด๋ถ€์— ์žˆ๋Š” ๊ฒฝ์šฐ ์ œ์•ˆ๋œ ์ „๋žต์€ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๋ฅผ ๋ฒ„ํผ ์˜์—ญ ๋ฐ–์œผ๋กœ ๋‚ด๋ณด๋‚ด๊ธฐ ์œ„ํ•ด ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ์›€์ง์ž„์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค. ๋”ฐ๋ผ์„œ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ๋Š” ๋ฏธ๋ฆฌ ์ •์˜๋œ ๋งค๋‹ˆํ“ฐ๋ ˆ์ดํ„ฐ์˜ ์›€์ง์ž„์„ ์ˆ˜์ •ํ•˜์ง€ ์•Š๊ณ ๋„ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡๊ณผ์˜ ์ž๊ฐ€ ์ถฉ๋Œ์„ ํ”ผํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์˜ ์›€์ง์ž„์€ ๊ฐ€์ƒ์˜ ํž˜์„ ๊ฐ€ํ•จ์œผ๋กœ์จ ์ƒ์„ฑ๋ฉ๋‹ˆ๋‹ค. ํŠนํžˆ, ํž˜์˜ ๋ฐฉํ–ฅ์€ ์ฐจ๋™ ๊ตฌ๋™ ์ด๋™ ๋กœ๋ด‡์˜ ๋น„ํ™€๋กœ๋…ธ๋ฏน ์ œ์•ฝ ๋ฐ ์กฐ์ž‘๊ธฐ์˜ ๋„๋‹ฌ ๊ฐ€๋Šฅ์„ฑ์„ ๊ณ ๋ คํ•˜์—ฌ ๊ฒฐ์ •๋ฉ๋‹ˆ๋‹ค. ์ œ์•ˆ๋œ ์•Œ๊ณ ๋ฆฌ์ฆ˜์€ 7์ž์œ ๋„ ๋กœ๋ด‡ํŒ”์„ ๊ฐ€์ง„ ์ฐจ๋™ ๊ตฌ๋™ ๋ชจ๋ฐ”์ผ ๋กœ๋ด‡์— ์ ์šฉํ•˜์—ฌ ๋‹ค์–‘ํ•œ ์‹คํ—˜ ์‹œ๋‚˜๋ฆฌ์˜ค์—์„œ ์ž…์ฆ๋˜์—ˆ์Šต๋‹ˆ๋‹ค.A mobile manipulator is a manipulator mounted on a mobile robot. Compared to a fixed-base manipulator, the mobile manipulator can perform various and complex tasks because the mobility is offered by the mobile robot. However, combining two different systems causes several features to be considered when generating the whole-body motion of the mobile manipulator. The features include redundancy, inertia difference, and non-holonomic constraint. The purpose of this thesis is to propose the whole-body motion generation strategy of the mobile manipulator for considering kinematic and dynamic constraints. First, a planning framework is proposed that computes a path for the whole-body configuration of the mobile manipulator to navigate from the initial position, traverse through the door, and arrive at the target position. The framework handles the kinematic constraint imposed by the closed-chain between the robot and door. The proposed framework obtains the path of the whole-body configuration in two steps. First, the path for the pose of the mobile robot and the path for the door angle are computed by using the graph search algorithm. In graph search, an integer variable called area indicator is introduced as an element of state, which indicates where the robot is located relative to the door. Especially, the area indicator expresses a process of door traversal. In the second step, the configuration of the manipulator is computed by the inverse kinematics (IK) solver from the path of the mobile robot and door angle. The proposed framework has a distinct advantage over the existing methods that manually determine several parameters such as which direction to approach the door and the angle of the door required for passage. The effectiveness of the proposed framework was validated through experiments with a nonholonomic mobile manipulator. Second, a whole-body controller is presented based on the optimization method that can consider both equality and inequality constraints. The method computes the optimal solution of the weighted hierarchical optimization problem. The method is developed to resolve the redundancy of robots with a large number of Degrees of Freedom (DOFs), such as a mobile manipulator or a humanoid, so that they can execute multiple tasks with differently weighted joint motion for each task priority. The proposed method incorporates the weighting matrix into the first-order optimality condition of the optimization problem and leverages an active-set method to handle equality and inequality constraints. In addition, it is computationally efficient because the solution is calculated in a weighted joint space with symmetric null-space projection matrices for propagating recursively to a low priority task. Consequently, robots that utilize the proposed controller effectively show whole-body motions handling prioritized tasks with differently weighted joint spaces. The effectiveness of the proposed controller was validated through experiments with a nonholonomic mobile manipulator as well as a humanoid. Lastly, as one of dynamic constraints for the mobile manipulator, a reactive self-collision avoidance algorithm is developed. The proposed method mainly focuses on self-collision between a manipulator and the mobile robot. We introduce the concept of a distance buffer border (DBB), which is a 3D curved surface enclosing a buffer region of the mobile robot. The region has the thickness equal to buffer distance. When the distance between the manipulator and mobile robot is less than the buffer distance, i.e. the manipulator lies inside the buffer region of the mobile robot, the proposed strategy is to move the mobile robot away from the manipulator in order for the manipulator to be placed outside the border of the region, the DBB. The strategy is achieved by exerting force on the mobile robot. Therefore, the manipulator can avoid self-collision with the mobile robot without modifying the predefined motion of the manipulator in a world Cartesian coordinate frame. In particular, the direction of the force is determined by considering the non-holonomic constraint of the differentially driven mobile robot. Additionally, the reachability of the manipulator is considered to arrive at a configuration in which the manipulator can be more maneuverable. To realize the desired force and resulting torque, an avoidance task is constructed by converting them into the accelerations of the mobile robot and smoothly inserted with a top priority into the controller. The proposed algorithm was implemented on a differentially driven mobile robot with a 7-DOFs robotic arm and its performance was demonstrated in various experimental scenarios.1 INTRODUCTION 1 1.1 Motivation 1 1.2 Contributions of thesis 2 1.3 Overview of thesis 3 2 WHOLE-BODY MOTION PLANNER : APPLICATION TO NAVIGATION INCLUDING DOOR TRAVERSAL 5 2.1 Background & related works 7 2.2 Proposed framework 9 2.2.1 Computing path for mobile robot and door angle - S1 10 2.2.1.1 State 10 2.2.1.2 Action 13 2.2.1.3 Cost 15 2.2.1.4 Search 18 2.2.2 Computing path for arm configuration - S2 20 2.3 Results 21 2.3.1 Application to pull and push-type door 21 2.3.2 Experiment in cluttered environment 22 2.3.3 Experiment with different robot platform 23 2.3.4 Comparison with separate planning by existing works 24 2.3.5 Experiment with real robot 29 2.4 Conclusion 29 3 WHOLE-BODY CONTROLLER : WEIGHTED HIERARCHICAL QUADRATIC PROGRAMMING 31 3.1 Related works 32 3.2 Problem statement 34 3.2.1 Pseudo-inverse with weighted least-squares norm for each task 35 3.2.2 Problem statement 37 3.3 WHQP with equality constraints 37 3.4 WHQP with inequality constraints 45 3.5 Experimental results 48 3.5.1 Simulation experiment with nonholonomic mobile manipulator 48 3.5.1.1 Scenario description 48 3.5.1.2 Task and weighting matrix description 49 3.5.1.3 Results 51 3.5.2 Real experiment with nonholonomic mobile manipulator 53 3.5.2.1 Scenario description 53 3.5.2.2 Task and weighting matrix description 53 3.5.2.3 Results 54 3.5.3 Real experiment with humanoid 55 3.5.3.1 Scenario description 55 3.5.3.2 Task and weighting matrix description 55 3.5.3.3 Results 57 3.6 Discussions and implementation details 57 3.6.1 Computation cost 57 3.6.2 Composite weighting matrix in same hierarchy 59 3.6.3 Nullity of WHQP 59 3.7 Conclusion 59 4 WHOLE-BODY CONSTRAINT : SELF-COLLISION AVOIDANCE 61 4.1 Background & related Works 64 4.2 Distance buffer border and its score computation 65 4.2.1 Identification of potentially colliding link pairs 66 4.2.2 Distance buffer border 67 4.2.3 Evaluation of distance buffer border 69 4.2.3.1 Singularity of the differentially driven mobile robot 69 4.2.3.2 Reachability of the manipulator 72 4.2.3.3 Score of the DBB 74 4.3 Self-collision avoidance algorithm 75 4.3.1 Generation of the acceleration for the mobile robot 76 4.3.2 Generation of the repulsive acceleration for the other link pair 82 4.3.3 Construction of an acceleration-based task for self-collision avoidance 83 4.3.4 Insertion of the task in HQP-based controller 83 4.4 Experimental results 86 4.4.1 System overview 87 4.4.2 Experimental results 87 4.4.2.1 Self-collision avoidance while tracking the predefined trajectory 87 4.4.2.2 Self-collision avoidance while manually guiding the end-effector 89 4.4.2.3 Extension to obstacle avoidance when opening the refrigerator 91 4.4.3 Discussion 94 4.5 Conclusion 95 5 CONCLUSIONS 97 Abstract (In Korean) 113 Acknowlegement 116๋ฐ•

    Behavior based autonomous mobile Robot for industrial logistics

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    The design of robot behaviors to meet the requirements of the new industrial era - Industry 4.0 - has grown significantly in recent years. Especially the demand for flexible and adaptable systems has increased exponentially since intelligent robots started to be integrated into assembly lines and replace human activities. Tools such as Finite State Machines have proven to be an understandable and quick way to solve high-level problems in robotics; however, unmanageable when complexity rises. They become confusing and unreadable, making their modification and mainte- nance a problem. New tools, such as Behavior Trees, have emerged, creating modular, flexible, and adaptable systems without sacrificing readability with the increased com- plexity. The proposed architecture follows a hierarchical layered approach taking advantage of Behavior Trees, developing modular robot skills and system interfaces to create an autonomous behavior-based system. The software was implemented and tested in an Autonomous Mobile Robot capable of navigating complex environments and executing basic tasks. The results showed real advantages in using the layer-based approach, particularly giving the system modularity and increased flexibility capable of being easily improved and used in other systems. It was also concluded that Behavior Trees are an adequate tool for reactive systems in highly dynamic environments.Nos รบltimos anos, tem-se verificado um crescimentos na modelaรงรฃo de comportamen- tos robรณticos com o objetivo de satisfazer necessidades dos novos paradigmas da indรบstria. Em particular, na indรบstria 4.0, com a integraรงรฃo de robรดs nas linhas de produรงรฃo e a subs- tituiรงรฃo dos humanos em diversas atividades, tem-se verificado um aumento na exigรชncia de sistemas mais adaptรกveis e flexรญveis. Ferramentas tais como as mรกquinas de estado provaram ser percetรญveis e de fรกcil uti- lizaรงรฃo na resoluรงรฃo de problemas na รกrea da robรณtica. No entanto, com o aumento da complexidade, tornam-se problemรกticas pela sua desorganizaรงรฃo e ilegibilidade. Por con- seguinte, emergiram novas estruturas, tais como as รกrvores de comportamento, capazes de tornar os sistemas mais modulares e flexรญveis. A arquitetura por hierarquisaรงรฃo de camadas proposta, tira partido das vantagens das รกrvores de comportamento, com o desenvolvimento de comportamentos e interfaces de modo a criar um sistema reativo e autรณnomo. O software foi implementado e testado num robรด mรณvel autรณnomo, capaz de navegar em ambientes complexos e de executar tarefas basicas. Os resultados mostraram vantagens na utilizaรงรฃo da arquitetura proposta, em parti- cular, trazendo modularidade e flexibilidade ao sistema robรณtico, permitindo uma futura melhoria de cada um dos mรณdulos, tal como, a sua utilizaรงรฃo noutros sistemas

    Longterm Generalized Actions for Smart, Autonomous Robot Agents

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    Creating intelligent artificial systems, and in particular robots, that improve themselves just like humans do is one of the most ambitious goals in robotics and machine learning. The concept of robot experience exists for some time now, but has up to now not fully found its way into autonomous robots. This thesis is devoted to both, analyzing the underlying requirements for enabling robot learning from experience and actually implementing it on real robot hardware. For effective robot learning from experience I present and discuss three main requirements: (a ) Clearly expressing what a robot should do, on a vague, abstract level I introduce Generalized Plans as a means to express the intention rather than the actual action sequence of a task, removing as much task specific knowledge as possible. (a ) Defining, collecting, and analyzing robot experiences to enable robots to improve I present Episodic Memories as a container for all collected robot experiences for any arbitrary task and create sophisticated action (effect) prediction models from them, allowing robots to make better decisions. (a ) Properly abstracting from reality and dealing with failures in the domain they occurred in I propose failure handling strategies, a failure taxonomy extensible through experience, and discuss the relationship between symbolic/discrete and subsymbolic/continuous systems in terms of robot plans interacting with real world sensors and actuators. I concentrate on the domain of human-scale robot activities, specifically on doing household chores. Tasks in this domain offer many repeating patterns and are ideal candidates for abstracting, encapsulating, and modularizing robot plans into a more general form. This way, very similar plan structures are transformed into parameters that change the behavior of the robot while performing the task, making the plans more flexible. While performing tasks, robots encounter the same or similar situations over and over again. Albeit humans are able to benefit from this and improve at what they do, robots in general lack this ability. This thesis presents techniques for collecting and making robot experiences accessible to robots and outside observers alike, answering high level questions such as What are good spots to stand at for grasping objects from the fridge? or Which objects are especially difficult to grasp with two hands while they are in the oven? . By structuring and tapping into a robot's memory, it can make more informed decisions that are not based on manually encoded information, but self-improved behavior. To this end, I present several experience-based approaches to improve a robot's autonomous decisions, such as parameter choices, during execution time. Robots that interact with the real world are bound to deal with unexpected events and must properly react to failures of any kind of action. I present an extensible failure model that suits the structure of Generalized Plans and Episodic Memories and make clear how each module should deal with their own failures rather than directly handing them up to a governing cognitive architecture. In addition, I make a distinction between discrete parametrizations of Generalized Plans and continuous low level components, and how to translate between the two

    A Single Planner for a Composite Task of Approaching, Opening and Navigating through Non-spring and Spring-loaded Doors

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    Abstract โ€” Opening and navigating through doors remains a challenging problem, particularly in cluttered environments and for spring-loaded doors. Passing through doors, especially spring-loaded doors, requires making and breaking contacts with the door and preventing the door from closing while passing through. In this work, we present a planning framework that handles non-spring and spring-loaded doors, in cluttered or confined workspaces, planning the approach to the door, pushing or pulling it open, and passing through. Because the problem is solved in a combined search space, the planner yields an overall least-cost path. The planner is able to insert a transition between robot-door contacts at any point along the plan. We utilize a compact graph-based representation of the problem to keep planning times low. We precompute the force workspace of the end-effectors to eliminate checks against joint torque limits at plan time. We have validated our solution in both simulation and real-world experiments on the PR2 mobile manipulation platform; the robot is able to successfully open a variety of spring-loaded and non-spring-loaded doors by pushing and pulling. I

    Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS 1994), volume 1

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    The AIAA/NASA Conference on Intelligent Robotics in Field, Factory, Service, and Space (CIRFFSS '94) was originally proposed because of the strong belief that America's problems of global economic competitiveness and job creation and preservation can partly be solved by the use of intelligent robotics, which are also required for human space exploration missions. Individual sessions addressed nuclear industry, agile manufacturing, security/building monitoring, on-orbit applications, vision and sensing technologies, situated control and low-level control, robotic systems architecture, environmental restoration and waste management, robotic remanufacturing, and healthcare applications

    Mobile Robots Navigation

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    Mobile robots navigation includes different interrelated activities: (i) perception, as obtaining and interpreting sensory information; (ii) exploration, as the strategy that guides the robot to select the next direction to go; (iii) mapping, involving the construction of a spatial representation by using the sensory information perceived; (iv) localization, as the strategy to estimate the robot position within the spatial map; (v) path planning, as the strategy to find a path towards a goal location being optimal or not; and (vi) path execution, where motor actions are determined and adapted to environmental changes. The book addresses those activities by integrating results from the research work of several authors all over the world. Research cases are documented in 32 chapters organized within 7 categories next described
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