4,977 research outputs found
Solving the Canonical Representation and Star System Problems for Proper Circular-Arc Graphs in Log-Space
We present a logspace algorithm that constructs a canonical intersection
model for a given proper circular-arc graph, where `canonical' means that
models of isomorphic graphs are equal. This implies that the recognition and
the isomorphism problems for this class of graphs are solvable in logspace. For
a broader class of concave-round graphs, that still possess (not necessarily
proper) circular-arc models, we show that those can also be constructed
canonically in logspace. As a building block for these results, we show how to
compute canonical models of circular-arc hypergraphs in logspace, which are
also known as matrices with the circular-ones property. Finally, we consider
the search version of the Star System Problem that consists in reconstructing a
graph from its closed neighborhood hypergraph. We solve it in logspace for the
classes of proper circular-arc, concave-round, and co-convex graphs.Comment: 19 pages, 3 figures, major revisio
Solving Vertex Cover in Polynomial Time on Hyperbolic Random Graphs
The VertexCover problem is proven to be computationally hard in different ways: It is NP-complete to find an optimal solution and even NP-hard to find an approximation with reasonable factors. In contrast, recent experiments suggest that on many real-world networks the run time to solve VertexCover is way smaller than even the best known FPT-approaches can explain. Similarly, greedy algorithms deliver very good approximations to the optimal solution in practice.
We link these observations to two properties that are observed in many real-world networks, namely a heterogeneous degree distribution and high clustering. To formalize these properties and explain the observed behavior, we analyze how a branch-and-reduce algorithm performs on hyperbolic random graphs, which have become increasingly popular for modeling real-world networks. In fact, we are able to show that the VertexCover problem on hyperbolic random graphs can be solved in polynomial time, with high probability.
The proof relies on interesting structural properties of hyperbolic random graphs. Since these predictions of the model are interesting in their own right, we conducted experiments on real-world networks showing that these properties are also observed in practice. When utilizing the same structural properties in an adaptive greedy algorithm, further experiments suggest that, on real instances, this leads to better approximations than the standard greedy approach within reasonable time
Two problems in computational geometry
En aquesta tesi s'estudien dos problemes del camp de la geometria computacional. El primer problema és: donat un set S de n punts en el pla en posició general, com de prop són quatre punts de S de ser cocirculars. Definim tres mesures per estudiar aquesta qüestió, la mesura de Tales, la mesura de Voronoi, i la mesura del Determinant.
Presentem cotes per la mesura de Tales, i algoritmes per computar aquestes mesures de cocircularitat. També reduïm el problema de computar la cocircularitat emprant la mesura del Determinant al problema de 4SUM.
El segon problema és: donat dos sets R i B de punts rojos i blaus respectivament, com computar la discrepà ncia bicromà tica amb caixes i cercles. La discrepà ncia bicromà tica és definida com la diferència entre el nombre de punts vermells i blaus que són a l'interior de la figura examinada. Presentem una comparativa entre algoritmes ja existents per les dues figures. També comparem la discrepà ncia bicromà tica de caixes orientades en els eixos vs. d'orientació general.
A més a més, també presentem un nou algoritme per la discrepà ncia en esferes/discs per a altes dimensions, basat en literatura ja existent. També relacionem altres problemes en el tema de separabilitat amb algoritmes sensitius a l'output per la discrepà ncia amb caixes.En esta tesis se estudian dos problemas del campo de la geometrÃa computacional. El primer problema es: dado un set S de n puntos en el plan en posición general, como de cerca son cuatro puntos de S de ser cocirculares. Definimos tres medidas para estudiar esta cuestión, la medida de Tales, la medida de Voronoi, y la medida del Determinante.
Presentamos cotas por la medida de Tales, y algoritmos para computar estas medidas de cocircularidad. También reducimos el problema de computar la cocircularidad usando la medida del Determinante al problema de 4SUM.
El segundo problema es: dado dos sets R y B de puntos rojos y azules respectivamente, como computar la discrepancia bicromática con cajas y cÃrculos. La discrepancia bicromática es definida como la diferencia entre el número de puntos rojos y azules que están en el interior de la figura examinada. Presentamos una comparativa entre algoritmos ya existentes por las dos figuras. También comparamos la discrepancia bicromática de cajas orientadas en los ejes vs. de orientación general.
Además, también presentamos un nuevo algoritmo por la discrepancia en esferas/discos para altas dimensiones, basado en literatura ya existente. También relacionamos otros problemas en el tema de separabilidad con algoritmos sensitivos al output por la discrepancia con cajas.Two different problems belonging to computational geometry are studied in this thesis. The first problem studies: given a set S of n points in the plane in general position, how close are four points of S to being cocircular. We define three measures to study this question, the Thales, Voronoi and Determinant measures.
We present bounds on the Thales almost-cocircularity measure over a point set. Algorithms for computing these measures of cocircularity are presented as well. We give a reduction from computing cocircularity using the Determinant measure to the 4SUM problem.
The second problem studies: given two sets R and B of red and blue points respectively, how to compute the bichromatic discrepancy using boxes and circles. The bichromatic discrepancy is defined as the difference between the number of red points and blue points inside the shape. We present a comparison of algorithms in the existing literature for the two shapes. Bichromatic discrepancy in axis-parallel boxes .vs non-axis-parallel boxes is also compared.
Furthermore, we also present a new algorithm for disk discrepancy in higher dimensions, based on existing literature. We also relate existing problems in separability with existing output sensitive algorithms for bichromatic discrepancy using boxes
Solving Vertex Cover in Polynomial Time on Hyperbolic Random Graphs
The computational complexity of the VERTEXCOVER problem has been studied extensively. Most notably, it is NP-complete to find an optimal solution and typically NP-hard to find an approximation with reasonable factors. In contrast, recent experiments suggest that on many real-world networks the run time to solve VERTEXCOVER is way smaller than even the best known FPT-approaches can explain. We link these observations to two properties that are observed in many real-world networks, namely a heterogeneous degree distribution and high clustering. To formalize these properties and explain the observed behavior, we analyze how a branch-and-reduce algorithm performs on hyperbolic random graphs, which have become increasingly popular for modeling real-world networks. In fact, we are able to show that the VERTEXCOVER problem on hyperbolic random graphs can be solved in polynomial time, with high probability. The proof relies on interesting structural properties of hyperbolic random graphs. Since these predictions of the model are interesting in their own right, we conducted experiments on real-world networks showing that these properties are also observed in practice
Verifying black hole orbits with gravitational spectroscopy
Gravitational waves from test masses bound to geodesic orbits of rotating
black holes are simulated, using Teukolsky's black hole perturbation formalism,
for about ten thousand generic orbital configurations. Each binary radiates
power exclusively in modes with frequencies that are
integer-linear-combinations of the orbit's three fundamental frequencies. The
following general spectral properties are found with a survey of orbits: (i)
99% of the radiated power is typically carried by a few hundred modes, and at
most by about a thousand modes, (ii) the dominant frequencies can be grouped
into a small number of families defined by fixing two of the three integer
frequency multipliers, and (iii) the specifics of these trends can be
qualitatively inferred from the geometry of the orbit under consideration.
Detections using triperiodic analytic templates modeled on these general
properties would constitute a verification of radiation from an adiabatic
sequence of black hole orbits and would recover the evolution of the
fundamental orbital frequencies. In an analogy with ordinary spectroscopy, this
would compare to observing the Bohr model's atomic hydrogen spectrum without
being able to rule out alternative atomic theories or nuclei. The suitability
of such a detection technique is demonstrated using snapshots computed at
12-hour intervals throughout the last three years before merger of a kludged
inspiral. Because of circularization, the number of excited modes decreases as
the binary evolves. A hypothetical detection algorithm that tracks mode
families dominating the first 12 hours of the inspiral would capture 98% of the
total power over the remaining three years.Comment: 18 pages, expanded section on detection algorithms and made minor
edits. Final published versio
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