4,628 research outputs found
Generic Subsequence Matching Framework: Modularity, Flexibility, Efficiency
Subsequence matching has appeared to be an ideal approach for solving many
problems related to the fields of data mining and similarity retrieval. It has
been shown that almost any data class (audio, image, biometrics, signals) is or
can be represented by some kind of time series or string of symbols, which can
be seen as an input for various subsequence matching approaches. The variety of
data types, specific tasks and their partial or full solutions is so wide that
the choice, implementation and parametrization of a suitable solution for a
given task might be complicated and time-consuming; a possibly fruitful
combination of fragments from different research areas may not be obvious nor
easy to realize. The leading authors of this field also mention the
implementation bias that makes difficult a proper comparison of competing
approaches. Therefore we present a new generic Subsequence Matching Framework
(SMF) that tries to overcome the aforementioned problems by a uniform frame
that simplifies and speeds up the design, development and evaluation of
subsequence matching related systems. We identify several relatively separate
subtasks solved differently over the literature and SMF enables to combine them
in straightforward manner achieving new quality and efficiency. This framework
can be used in many application domains and its components can be reused
effectively. Its strictly modular architecture and openness enables also
involvement of efficient solutions from different fields, for instance
efficient metric-based indexes. This is an extended version of a paper
published on DEXA 2012.Comment: This is an extended version of a paper published on DEXA 201
Spread spectrum-based video watermarking algorithms for copyright protection
Merged with duplicate record 10026.1/2263 on 14.03.2017 by CS (TIS)Digital technologies know an unprecedented expansion in the last years. The consumer can
now benefit from hardware and software which was considered state-of-the-art several years
ago. The advantages offered by the digital technologies are major but the same digital
technology opens the door for unlimited piracy. Copying an analogue VCR tape was certainly
possible and relatively easy, in spite of various forms of protection, but due to the analogue
environment, the subsequent copies had an inherent loss in quality. This was a natural way of
limiting the multiple copying of a video material. With digital technology, this barrier
disappears, being possible to make as many copies as desired, without any loss in quality
whatsoever. Digital watermarking is one of the best available tools for fighting this threat.
The aim of the present work was to develop a digital watermarking system compliant with the
recommendations drawn by the EBU, for video broadcast monitoring. Since the watermark
can be inserted in either spatial domain or transform domain, this aspect was investigated and
led to the conclusion that wavelet transform is one of the best solutions available. Since
watermarking is not an easy task, especially considering the robustness under various attacks
several techniques were employed in order to increase the capacity/robustness of the system:
spread-spectrum and modulation techniques to cast the watermark, powerful error correction
to protect the mark, human visual models to insert a robust mark and to ensure its invisibility.
The combination of these methods led to a major improvement, but yet the system wasn't
robust to several important geometrical attacks. In order to achieve this last milestone, the
system uses two distinct watermarks: a spatial domain reference watermark and the main
watermark embedded in the wavelet domain. By using this reference watermark and techniques
specific to image registration, the system is able to determine the parameters of the attack and
revert it. Once the attack was reverted, the main watermark is recovered. The final result is a
high capacity, blind DWr-based video watermarking system, robust to a wide range of attacks.BBC Research & Developmen
Good Features to Correlate for Visual Tracking
During the recent years, correlation filters have shown dominant and
spectacular results for visual object tracking. The types of the features that
are employed in these family of trackers significantly affect the performance
of visual tracking. The ultimate goal is to utilize robust features invariant
to any kind of appearance change of the object, while predicting the object
location as properly as in the case of no appearance change. As the deep
learning based methods have emerged, the study of learning features for
specific tasks has accelerated. For instance, discriminative visual tracking
methods based on deep architectures have been studied with promising
performance. Nevertheless, correlation filter based (CFB) trackers confine
themselves to use the pre-trained networks which are trained for object
classification problem. To this end, in this manuscript the problem of learning
deep fully convolutional features for the CFB visual tracking is formulated. In
order to learn the proposed model, a novel and efficient backpropagation
algorithm is presented based on the loss function of the network. The proposed
learning framework enables the network model to be flexible for a custom
design. Moreover, it alleviates the dependency on the network trained for
classification. Extensive performance analysis shows the efficacy of the
proposed custom design in the CFB tracking framework. By fine-tuning the
convolutional parts of a state-of-the-art network and integrating this model to
a CFB tracker, which is the top performing one of VOT2016, 18% increase is
achieved in terms of expected average overlap, and tracking failures are
decreased by 25%, while maintaining the superiority over the state-of-the-art
methods in OTB-2013 and OTB-2015 tracking datasets.Comment: Accepted version of IEEE Transactions on Image Processin
An investigation of potential applications of OP-SAPS: Operational Sampled Analog Processors
The application of OP-SAP's (operational sampled analog processors) in pattern recognition system is summarized. Areas investigated include: (1) human face recognition; (2) a high-speed programmable transversal filter system; (3) discrete word (speech) recognition; and (4) a resolution enhancement system
Enhancement of ELDA Tracker Based on CNN Features and Adaptive Model Update
Appearance representation and the observation model are the most important components in designing a robust visual tracking algorithm for video-based sensors. Additionally, the exemplar-based linear discriminant analysis (ELDA) model has shown good performance in object tracking. Based on that, we improve the ELDA tracking algorithm by deep convolutional neural network (CNN) features and adaptive model update. Deep CNN features have been successfully used in various computer vision tasks. Extracting CNN features on all of the candidate windows is time consuming. To address this problem, a two-step CNN feature extraction method is proposed by separately computing convolutional layers and fully-connected layers. Due to the strong discriminative ability of CNN features and the exemplar-based model, we update both object and background models to improve their adaptivity and to deal with the tradeoff between discriminative ability and adaptivity. An object updating method is proposed to select the “good” models (detectors), which are quite discriminative and uncorrelated to other selected models. Meanwhile, we build the background model as a Gaussian mixture model (GMM) to adapt to complex scenes, which is initialized offline and updated online. The proposed tracker is evaluated on a benchmark dataset of 50 video sequences with various challenges. It achieves the best overall performance among the compared state-of-the-art trackers, which demonstrates the effectiveness and robustness of our tracking algorithm
Streaming Spectral Processing with Consumer-level Graphics Processing Units
This paper describes the implementation of a streaming spectral
processing system for realtime audio in a consumer-level onboard
GPU (Graphics Processing Unit) attached to an off-the-shelf
laptop computer. It explores the implementation of four processes:
standard phase vocoder analysis and synthesis, additive synthesis
and the sliding phase vocoder. These were developed under the
CUDA development environment as plugins for the Csound 6 audio
programming language. Following a detailed exposition of
the GPU code, results of performance tests are discussed for each
algorithm. They demonstrate that such a system is capable of realtime
audio, even under the restrictions imposed by a limited GPU
capability
Streaming Spectral Processing with Consumer-level Graphics Processing Units
This paper describes the implementation of a streaming spectral
processing system for realtime audio in a consumer-level onboard
GPU (Graphics Processing Unit) attached to an off-the-shelf
laptop computer. It explores the implementation of four processes:
standard phase vocoder analysis and synthesis, additive synthesis
and the sliding phase vocoder. These were developed under the
CUDA development environment as plugins for the Csound 6 audio
programming language. Following a detailed exposition of
the GPU code, results of performance tests are discussed for each
algorithm. They demonstrate that such a system is capable of realtime
audio, even under the restrictions imposed by a limited GPU
capability
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