1,128 research outputs found

    A Growing Self-Organizing Network for Reconstructing Curves and Surfaces

    Full text link
    Self-organizing networks such as Neural Gas, Growing Neural Gas and many others have been adopted in actual applications for both dimensionality reduction and manifold learning. Typically, in these applications, the structure of the adapted network yields a good estimate of the topology of the unknown subspace from where the input data points are sampled. The approach presented here takes a different perspective, namely by assuming that the input space is a manifold of known dimension. In return, the new type of growing self-organizing network presented gains the ability to adapt itself in way that may guarantee the effective and stable recovery of the exact topological structure of the input manifold

    Real algebraic surfaces with isolated singularities

    Get PDF
    Given a real algebraic surface S in RP3, we propose a constructive procedure to determine the topology of S and to compute non-trivial topological invariants for the pair (RP3, S) under the hypothesis that the real singularities of S are isolated. In particular, starting from an implicit equation of the surface, we compute the number of connected components of S, their Euler characteristics and the weighted 2-adjacency graph of the surface

    Reconstruction of freeform surfaces for metrology

    Get PDF
    The application of freeform surfaces has increased since their complex shapes closely express a product's functional specifications and their machining is obtained with higher accuracy. In particular, optical surfaces exhibit enhanced performance especially when they take aspheric forms or more complex forms with multi-undulations. This study is mainly focused on the reconstruction of complex shapes such as freeform optical surfaces, and on the characterization of their form. The computer graphics community has proposed various algorithms for constructing a mesh based on the cloud of sample points. The mesh is a piecewise linear approximation of the surface and an interpolation of the point set. The mesh can further be processed for fitting parametric surfaces (Polyworks® or Geomagic®). The metrology community investigates direct fitting approaches. If the surface mathematical model is given, fitting is a straight forward task. Nonetheless, if the surface model is unknown, fitting is only possible through the association of polynomial Spline parametric surfaces. In this paper, a comparative study carried out on methods proposed by the computer graphics community will be presented to elucidate the advantages of these approaches. We stress the importance of the pre-processing phase as well as the significance of initial conditions. We further emphasize the importance of the meshing phase by stating that a proper mesh has two major advantages. First, it organizes the initially unstructured point set and it provides an insight of orientation, neighbourhood and curvature, and infers information on both its geometry and topology. Second, it conveys a better segmentation of the space, leading to a correct patching and association of parametric surfaces.EMR

    A Bayesian Approach to Manifold Topology Reconstruction

    Get PDF
    In this paper, we investigate the problem of statistical reconstruction of piecewise linear manifold topology. Given a noisy, probably undersampled point cloud from a one- or two-manifold, the algorithm reconstructs an approximated most likely mesh in a Bayesian sense from which the sample might have been taken. We incorporate statistical priors on the object geometry to improve the reconstruction quality if additional knowledge about the class of original shapes is available. The priors can be formulated analytically or learned from example geometry with known manifold tessellation. The statistical objective function is approximated by a linear programming / integer programming problem, for which a globally optimal solution is found. We apply the algorithm to a set of 2D and 3D reconstruction examples, demon-strating that a statistics-based manifold reconstruction is feasible, and still yields plausible results in situations where sampling conditions are violated

    Towards Persistence-Based Reconstruction in Euclidean Spaces

    Get PDF
    Manifold reconstruction has been extensively studied for the last decade or so, especially in two and three dimensions. Recently, significant improvements were made in higher dimensions, leading to new methods to reconstruct large classes of compact subsets of Euclidean space Rd\R^d. However, the complexities of these methods scale up exponentially with d, which makes them impractical in medium or high dimensions, even for handling low-dimensional submanifolds. In this paper, we introduce a novel approach that stands in-between classical reconstruction and topological estimation, and whose complexity scales up with the intrinsic dimension of the data. Specifically, when the data points are sufficiently densely sampled from a smooth mm-submanifold of Rd\R^d, our method retrieves the homology of the submanifold in time at most c(m)n5c(m)n^5, where nn is the size of the input and c(m)c(m) is a constant depending solely on mm. It can also provably well handle a wide range of compact subsets of Rd\R^d, though with worse complexities. Along the way to proving the correctness of our algorithm, we obtain new results on \v{C}ech, Rips, and witness complex filtrations in Euclidean spaces

    Delaunay Edge Flips in Dense Surface Triangulations

    Full text link
    Delaunay flip is an elegant, simple tool to convert a triangulation of a point set to its Delaunay triangulation. The technique has been researched extensively for full dimensional triangulations of point sets. However, an important case of triangulations which are not full dimensional is surface triangulations in three dimensions. In this paper we address the question of converting a surface triangulation to a subcomplex of the Delaunay triangulation with edge flips. We show that the surface triangulations which closely approximate a smooth surface with uniform density can be transformed to a Delaunay triangulation with a simple edge flip algorithm. The condition on uniformity becomes less stringent with increasing density of the triangulation. If the condition is dropped completely, the flip algorithm still terminates although the output surface triangulation becomes "almost Delaunay" instead of exactly Delaunay.Comment: This paper is prelude to "Maintaining Deforming Surface Meshes" by Cheng-Dey in SODA 200
    • …
    corecore