102 research outputs found

    An Analysis of Radio-Frequency Geolocation Techniques for Satellite Systems Design

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    This research 1) evaluates the effectiveness of CubeSat radio-frequency geolocation and 2) analyzes the sensitivity of different RF algorithms to system parameters. A MATLAB simulation is developed to assess geolocation accuracy for variable system designs and techniques (AOA, TDOA, T/FDOA). An unconstrained maximum likelihood estimator (MLE) and three different digital elevation models (DEM) are utilized as the surface of the Earth constraint to improve geolocation accuracy. The results presented show the effectiveness of the MLE and DEM techniques, the sensitivity of AOA, TDOA, and T/FDOA algorithms, and the system level performance of a CubeSat geolocation cluster in a 500km circular orbit

    Global localization based on a rejection differential evolution filter

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    Autonomous systems are able to move from one point to another in a given environment because they can solve two basic problems: the localization problem and the navigation problem. The localization purpose is to determine the current pose of the autonomous robot or system and the navigation purpose is to find out a feasible path from the current pose to the goal point that avoids any obstacle present in the environment. Obviously, without a reliable localization system it is not possible to solve the navigation problem. Both problems are among the oldest problems in human travels and have motivated a considerable amount of technological advances in human history. They are also present in robot motion around the environment and have also motivated a considerable research effort to solve them in an efficient way

    Multistatic Passive Weather Radar

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    Practical and accurate estimation of three-dimensional wind fields is an ongoing challenge in radar meteorology. Multistatic (single transmitter / multiple receivers) radar architectures offer a cost effective solution for obtaining the multiple Doppler measurements necessary to achieve such estimates. In this work, the history and fundamental concepts of multistatic weather radar are reviewed. Several developments in multistatic weather radar enabled by recent technological progress, such as the widespread availability of high performance single-chip RF transceivers and the proliferation of phased array weather radars, are then presented. First, a network of compact, low-cost passive receiver prototypes is used to demonstrate a set of signal processing techniques that have been developed to enable transmitter / receiver synchronization through sidelobe radiation. Next, a pattern synthesis technique is developed which allows for the use of sidelobe whitening to mitigate velocity biases in multistatic radar systems. The efficacy of this technique is then demonstrated using a multistatic weather radar system simulator

    Inferring Room Geometries

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    Determining the geometry of an acoustic enclosure using microphone arrays has become an active area of research. Knowledge gained about the acoustic environment, such as the location of reflectors, can be advantageous for applications such as sound source localization, dereverberation and adaptive echo cancellation by assisting in tracking environment changes and helping the initialization of such algorithms. A methodology to blindly infer the geometry of an acoustic enclosure by estimating the location of reflective surfaces based on acoustic measurements using an arbitrary array geometry is developed and analyzed. The starting point of this work considers a geometric constraint, valid both in two and three-dimensions, that converts time-of-arrival and time-difference-pf-arrival information into elliptical constraints about the location of reflectors. Multiple constraints are combined to yield the line or plane parameters of the reflectors by minimizing a specific cost function in the least-squares sense. An iterative constrained least-squares estimator, along with a closed-form estimator, that performs optimally in a noise-free scenario, solve the associated common tangent estimation problem that arises from the geometric constraint. Additionally, a Hough transform based data fusion and estimation technique, that considers acquisitions from multiple source positions, refines the reflector localization even in adverse conditions. An extension to the geometric inference framework, that includes the estimation of the actual speed of sound to improve the accuracy under temperature variations, is presented that also reduces the required prior information needed such that only relative microphone positions in the array are required for the localization of acoustic reflectors. Simulated and real-world experiments demonstrate the feasibility of the proposed method.Open Acces

    Map-based localization for urban service mobile robotics

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    Mobile robotics research is currently interested on exporting autonomous navigation results achieved in indoor environments, to more challenging environments, such as, for instance, urban pedestrian areas. Developing mobile robots with autonomous navigation capabilities in such urban environments supposes a basic requirement for a upperlevel service set that could be provided to an users community. However, exporting indoor techniques to outdoor urban pedestrian scenarios is not evident due to the larger size of the environment, the dynamism of the scene due to pedestrians and other moving obstacles, the sunlight conditions, and the high presence of three dimensional elements such as ramps, steps, curbs or holes. Moreover, GPS-based mobile robot localization has demonstrated insufficient performance for robust long-term navigation in urban environments. One of the key modules within autonomous navigation is localization. If localization supposes an a priori map, even if it is not a complete model of the environment, localization is called map-based. This assumption is realistic since current trends of city councils are on building precise maps of their cities, specially of the most interesting places such as city downtowns. Having robots localized within a map allows for a high-level planning and monitoring, so that robots can achieve goal points expressed on the map, by following in a deliberative way a previously planned route. This thesis deals with the mobile robot map-based localization issue in urban pedestrian areas. The thesis approach uses the particle filter algorithm, a well-known and widely used probabilistic and recursive method for data fusion and state estimation. The main contributions of the thesis are divided on four aspects: (1) long-term experiments of mobile robot 2D and 3D position tracking in real urban pedestrian scenarios within a full autonomous navigation framework, (2) developing a fast and accurate technique to compute on-line range observation models in 3D environments, a basic step required by the real-time performance of the developed particle filter, (3) formulation of a particle filter that integrates asynchronous data streams and (4) a theoretical proposal to solve the global localization problem in an active and cooperative way, defining cooperation as either information sharing among the robots or planning joint actions to solve a common goal.Actualment, la recerca en robòtica mòbil té un interés creixent en exportar els resultats de navegació autònoma aconseguits en entorns interiors cap a d'altres tipus d'entorns més exigents, com, per exemple, les àrees urbanes peatonals. Desenvolupar capacitats de navegació autònoma en aquests entorns urbans és un requisit bàsic per poder proporcionar un conjunt de serveis de més alt nivell a una comunitat d'usuaris. Malgrat tot, exportar les tècniques d'interiors cap a entorns exteriors peatonals no és evident, a causa de la major dimensió de l'entorn, del dinamisme de l'escena provocada pels peatons i per altres obstacles en moviment, de la resposta de certs sensors a la il.luminació natural, i de la constant presència d'elements tridimensionals tals com rampes, escales, voreres o forats. D'altra banda, la localització de robots mòbils basada en GPS ha demostrat uns resultats insuficients de cara a una navegació robusta i de llarga durada en entorns urbans. Una de les peces clau en la navegació autònoma és la localització. En el cas que la localització consideri un mapa conegut a priori, encara que no sigui un model complet de l'entorn, parlem d'una localització basada en un mapa. Aquesta assumpció és realista ja que la tendència actual de les administracions locals és de construir mapes precisos de les ciutats, especialment dels llocs d'interés tals com les zones més cèntriques. El fet de tenir els robots localitzats en un mapa permet una planificació i una monitorització d'alt nivell, i així els robots poden arribar a destinacions indicades sobre el mapa, tot seguint de forma deliberativa una ruta prèviament planificada. Aquesta tesi tracta el tema de la localització de robots mòbils, basada en un mapa i per entorns urbans peatonals. La proposta de la tesi utilitza el filtre de partícules, un mètode probabilístic i recursiu, ben conegut i àmpliament utilitzat per la fusió de dades i l'estimació d'estats. Les principals contribucions de la tesi queden dividides en quatre aspectes: (1) experimentació de llarga durada del seguiment de la posició, tant en 2D com en 3D, d'un robot mòbil en entorns urbans reals, en el context de la navegació autònoma, (2) desenvolupament d'una tècnica ràpida i precisa per calcular en temps d'execució els models d'observació de distàncies en entorns 3D, un requisit bàsic pel rendiment del filtre de partícules a temps real, (3) formulació d'un filtre de partícules que integra conjunts de dades asíncrones i (4) proposta teòrica per solucionar la localització global d'una manera activa i cooperativa, entenent la cooperació com el fet de compartir informació, o bé com el de planificar accions conjuntes per solucionar un objectiu comú
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