17,132 research outputs found

    Towards the implementation of a preference-and uncertain-aware solver using answer set programming

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    Logic programs with possibilistic ordered disjunction (or LPPODs) are a recently defined logic-programming framework based on logic programs with ordered disjunction and possibilistic logic. The framework inherits the properties of such formalisms and merging them, it supports a reasoning which is nonmonotonic, preference-and uncertain-aware. The LPPODs syntax allows to specify 1) preferences in a qualitative way, and 2) necessity values about the certainty of program clauses. As a result at semantic level, preferences and necessity values can be used to specify an order among program solutions. This class of program therefore fits well in the representation of decision problems where a best option has to be chosen taking into account both preferences and necessity measures about information. In this paper we study the computation and the complexity of the LPPODs semantics and we describe the algorithm for its implementation following on Answer Set Programming approach. We describe some decision scenarios where the solver can be used to choose the best solutions by checking whether an outcome is possibilistically preferred over another considering preferences and uncertainty at the same time.Postprint (published version

    Priority-Based Conflict Resolution in Inconsistent Relational Databases

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    We study here the impact of priorities on conflict resolution in inconsistent relational databases. We extend the framework of repairs and consistent query answers. We propose a set of postulates that an extended framework should satisfy and consider two instantiations of the framework: (locally preferred) l-repairs and (globally preferred) g-repairs. We study the relationships between them and the impact each notion of repair has on the computational complexity of repair checking and consistent query answers

    Enabling High-Level Application Development for the Internet of Things

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    Application development in the Internet of Things (IoT) is challenging because it involves dealing with a wide range of related issues such as lack of separation of concerns, and lack of high-level of abstractions to address both the large scale and heterogeneity. Moreover, stakeholders involved in the application development have to address issues that can be attributed to different life-cycles phases. when developing applications. First, the application logic has to be analyzed and then separated into a set of distributed tasks for an underlying network. Then, the tasks have to be implemented for the specific hardware. Apart from handling these issues, they have to deal with other aspects of life-cycle such as changes in application requirements and deployed devices. Several approaches have been proposed in the closely related fields of wireless sensor network, ubiquitous and pervasive computing, and software engineering in general to address the above challenges. However, existing approaches only cover limited subsets of the above mentioned challenges when applied to the IoT. This paper proposes an integrated approach for addressing the above mentioned challenges. The main contributions of this paper are: (1) a development methodology that separates IoT application development into different concerns and provides a conceptual framework to develop an application, (2) a development framework that implements the development methodology to support actions of stakeholders. The development framework provides a set of modeling languages to specify each development concern and abstracts the scale and heterogeneity related complexity. It integrates code generation, task-mapping, and linking techniques to provide automation. Code generation supports the application development phase by producing a programming framework that allows stakeholders to focus on the application logic, while our mapping and linking techniques together support the deployment phase by producing device-specific code to result in a distributed system collaboratively hosted by individual devices. Our evaluation based on two realistic scenarios shows that the use of our approach improves the productivity of stakeholders involved in the application development

    Agents for educational games and simulations

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    This book consists mainly of revised papers that were presented at the Agents for Educational Games and Simulation (AEGS) workshop held on May 2, 2011, as part of the Autonomous Agents and MultiAgent Systems (AAMAS) conference in Taipei, Taiwan. The 12 full papers presented were carefully reviewed and selected from various submissions. The papers are organized topical sections on middleware applications, dialogues and learning, adaption and convergence, and agent applications
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