162 research outputs found

    SCALABLE AUDIO CODING USING WATERMARKING

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    A scalable audio coding method is proposed using a technique, Quantization Index Modulation, borrowed from watermarking. Some of the information of each layer output is embedded (watermarked) in the previous layer. This approach leads to a saving in bitrate while keeping the distortion almost unchanged. This makes the scalable coding system more efficient in terms of Rate-Distortion. The results show that the proposed method outperforms the scalable audio coding based on reconstruction error quantization which is used in practical systems such as MPEG-4 AAC

    Recent Advances in Watermarking for Scalable Video Coding

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    Preserving data integrity of encoded medical images: the LAR compression framework

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    International audienceThrough the development of medical imaging systems and their integration into a complete information system, the need for advanced joint coding and network services becomes predominant. PACS (Picture Archiving and Communication System) aims to acquire, store and compress, retrieve, present and distribute medical images. These systems have to be accessible via the Internet or wireless channels. Thus protection processes against transmission errors have to be added to get a powerful joint source-channel coding tool. Moreover, these sensitive data require confidentiality and privacy for both archiving and transmission purposes, leading to use cryptography and data embedding solutions. This chapter introduces data integrity protection and developed dedicated tools of content protection and secure bitstream transmission for medical encoded image purposes. In particular, the LAR image coding method is defined together with advanced securization services

    Audio Coding Based on Integer Transforms

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    Die Audiocodierung hat sich in den letzten Jahren zu einem sehr populĂ€ren Forschungs- und Anwendungsgebiet entwickelt. Insbesondere gehörangepasste Verfahren zur Audiocodierung, wie etwa MPEG-1 Layer-3 (MP3) oder MPEG-2 Advanced Audio Coding (AAC), werden hĂ€ufig zur effizienten Speicherung und Übertragung von Audiosignalen verwendet. FĂŒr professionelle Anwendungen, wie etwa die Archivierung und Übertragung im Studiobereich, ist hingegen eher eine verlustlose Audiocodierung angebracht. Die bisherigen AnsĂ€tze fĂŒr gehörangepasste und verlustlose Audiocodierung sind technisch völlig verschieden. Moderne gehörangepasste Audiocoder basieren meist auf FilterbĂ€nken, wie etwa der ĂŒberlappenden orthogonalen Transformation "Modifizierte Diskrete Cosinus-Transformation" (MDCT). Verlustlose Audiocoder hingegen verwenden meist prĂ€diktive Codierung zur Redundanzreduktion. Nur wenige AnsĂ€tze zur transformationsbasierten verlustlosen Audiocodierung wurden bisher versucht. Diese Arbeit prĂ€sentiert einen neuen Ansatz hierzu, der das Lifting-Schema auf die in der gehörangepassten Audiocodierung verwendeten ĂŒberlappenden Transformationen anwendet. Dies ermöglicht eine invertierbare Integer-Approximation der ursprĂŒnglichen Transformation, z.B. die IntMDCT als Integer-Approximation der MDCT. Die selbe Technik kann auch fĂŒr FilterbĂ€nke mit niedriger Systemverzögerung angewandt werden. Weiterhin ermöglichen ein neuer, mehrdimensionaler Lifting-Ansatz und eine Technik zur Spektralformung von Quantisierungsfehlern eine Verbesserung der Approximation der ursprĂŒnglichen Transformation. Basierend auf diesen neuen Integer-Transformationen werden in dieser Arbeit neue Verfahren zur Audiocodierung vorgestellt. Die Verfahren umfassen verlustlose Audiocodierung, eine skalierbare verlustlose Erweiterung eines gehörangepassten Audiocoders und einen integrierten Ansatz zur fein skalierbaren gehörangepassten und verlustlosen Audiocodierung. Schließlich wird mit Hilfe der Integer-Transformationen ein neuer Ansatz zur unhörbaren Einbettung von Daten mit hohen Datenraten in unkomprimierte Audiosignale vorgestellt.In recent years audio coding has become a very popular field for research and applications. Especially perceptual audio coding schemes, such as MPEG-1 Layer-3 (MP3) and MPEG-2 Advanced Audio Coding (AAC), are widely used for efficient storage and transmission of music signals. Nevertheless, for professional applications, such as archiving and transmission in studio environments, lossless audio coding schemes are considered more appropriate. Traditionally, the technical approaches used in perceptual and lossless audio coding have been separate worlds. In perceptual audio coding, the use of filter banks, such as the lapped orthogonal transform "Modified Discrete Cosine Transform" (MDCT), has been the approach of choice being used by many state of the art coding schemes. On the other hand, lossless audio coding schemes mostly employ predictive coding of waveforms to remove redundancy. Only few attempts have been made so far to use transform coding for the purpose of lossless audio coding. This work presents a new approach of applying the lifting scheme to lapped transforms used in perceptual audio coding. This allows for an invertible integer-to-integer approximation of the original transform, e.g. the IntMDCT as an integer approximation of the MDCT. The same technique can also be applied to low-delay filter banks. A generalized, multi-dimensional lifting approach and a noise-shaping technique are introduced, allowing to further optimize the accuracy of the approximation to the original transform. Based on these new integer transforms, this work presents new audio coding schemes and applications. The audio coding applications cover lossless audio coding, scalable lossless enhancement of a perceptual audio coder and fine-grain scalable perceptual and lossless audio coding. Finally an approach to data hiding with high data rates in uncompressed audio signals based on integer transforms is described

    Audio Coding Based on Integer Transforms

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    Die Audiocodierung hat sich in den letzten Jahren zu einem sehr populĂ€ren Forschungs- und Anwendungsgebiet entwickelt. Insbesondere gehörangepasste Verfahren zur Audiocodierung, wie etwa MPEG-1 Layer-3 (MP3) oder MPEG-2 Advanced Audio Coding (AAC), werden hĂ€ufig zur effizienten Speicherung und Übertragung von Audiosignalen verwendet. FĂŒr professionelle Anwendungen, wie etwa die Archivierung und Übertragung im Studiobereich, ist hingegen eher eine verlustlose Audiocodierung angebracht. Die bisherigen AnsĂ€tze fĂŒr gehörangepasste und verlustlose Audiocodierung sind technisch völlig verschieden. Moderne gehörangepasste Audiocoder basieren meist auf FilterbĂ€nken, wie etwa der ĂŒberlappenden orthogonalen Transformation "Modifizierte Diskrete Cosinus-Transformation" (MDCT). Verlustlose Audiocoder hingegen verwenden meist prĂ€diktive Codierung zur Redundanzreduktion. Nur wenige AnsĂ€tze zur transformationsbasierten verlustlosen Audiocodierung wurden bisher versucht. Diese Arbeit prĂ€sentiert einen neuen Ansatz hierzu, der das Lifting-Schema auf die in der gehörangepassten Audiocodierung verwendeten ĂŒberlappenden Transformationen anwendet. Dies ermöglicht eine invertierbare Integer-Approximation der ursprĂŒnglichen Transformation, z.B. die IntMDCT als Integer-Approximation der MDCT. Die selbe Technik kann auch fĂŒr FilterbĂ€nke mit niedriger Systemverzögerung angewandt werden. Weiterhin ermöglichen ein neuer, mehrdimensionaler Lifting-Ansatz und eine Technik zur Spektralformung von Quantisierungsfehlern eine Verbesserung der Approximation der ursprĂŒnglichen Transformation. Basierend auf diesen neuen Integer-Transformationen werden in dieser Arbeit neue Verfahren zur Audiocodierung vorgestellt. Die Verfahren umfassen verlustlose Audiocodierung, eine skalierbare verlustlose Erweiterung eines gehörangepassten Audiocoders und einen integrierten Ansatz zur fein skalierbaren gehörangepassten und verlustlosen Audiocodierung. Schließlich wird mit Hilfe der Integer-Transformationen ein neuer Ansatz zur unhörbaren Einbettung von Daten mit hohen Datenraten in unkomprimierte Audiosignale vorgestellt.In recent years audio coding has become a very popular field for research and applications. Especially perceptual audio coding schemes, such as MPEG-1 Layer-3 (MP3) and MPEG-2 Advanced Audio Coding (AAC), are widely used for efficient storage and transmission of music signals. Nevertheless, for professional applications, such as archiving and transmission in studio environments, lossless audio coding schemes are considered more appropriate. Traditionally, the technical approaches used in perceptual and lossless audio coding have been separate worlds. In perceptual audio coding, the use of filter banks, such as the lapped orthogonal transform "Modified Discrete Cosine Transform" (MDCT), has been the approach of choice being used by many state of the art coding schemes. On the other hand, lossless audio coding schemes mostly employ predictive coding of waveforms to remove redundancy. Only few attempts have been made so far to use transform coding for the purpose of lossless audio coding. This work presents a new approach of applying the lifting scheme to lapped transforms used in perceptual audio coding. This allows for an invertible integer-to-integer approximation of the original transform, e.g. the IntMDCT as an integer approximation of the MDCT. The same technique can also be applied to low-delay filter banks. A generalized, multi-dimensional lifting approach and a noise-shaping technique are introduced, allowing to further optimize the accuracy of the approximation to the original transform. Based on these new integer transforms, this work presents new audio coding schemes and applications. The audio coding applications cover lossless audio coding, scalable lossless enhancement of a perceptual audio coder and fine-grain scalable perceptual and lossless audio coding. Finally an approach to data hiding with high data rates in uncompressed audio signals based on integer transforms is described

    WG1N5315 - Response to Call for AIC evaluation methodologies and compression technologies for medical images: LAR Codec

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    This document presents the LAR image codec as a response to Call for AIC evaluation methodologies and compression technologies for medical images.This document describes the IETR response to the specific call for contributions of medical imaging technologies to be considered for AIC. The philosophy behind our coder is not to outperform JPEG2000 in compression; our goal is to propose an open source, royalty free, alternative image coder with integrated services. While keeping the compression performances in the same range as JPEG2000 but with lower complexity, our coder also provides services such as scalability, cryptography, data hiding, lossy to lossless compression, region of interest, free region representation and coding

    A NOVEL JOINT PERCEPTUAL ENCRYPTION AND WATERMARKING SCHEME (JPEW) WITHIN JPEG FRAMEWORK

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    Due to the rapid growth in internet and multimedia technologies, many new commercial applications like video on demand (VOD), pay-per-view and real-time multimedia broadcast etc, have emerged. To ensure the integrity and confidentiality of the multimedia content, the content is usually watermarked and then encrypted or vice versa. If the multimedia content needs to be watermarked and encrypted at the same time, the watermarking function needs to be performed first followed by encryption function. Hence, if the watermark needs to be extracted then the multimedia data needs to be decrypted first followed by extraction of the watermark. This results in large computational overhead. The solution provided in the literature for this problem is by using what is called partial encryption, in which media data are partitioned into two parts - one to be watermarked and the other is encrypted. In addition, some multimedia applications i.e. video on demand (VOD), Pay-TV, pay-per-view etc, allow multimedia content preview which involves „perceptual‟ encryption wherein all or some selected part of the content is, perceptually speaking, distorted with an encryption key. Up till now no joint perceptual encryption and watermarking scheme has been proposed in the literature. In this thesis, a novel Joint Perceptual Encryption and Watermarking (JPEW) scheme is proposed that is integrated within JPEG standard. The design of JPEW involves the design and development of both perceptual encryption and watermarking schemes that are integrated in JPEG and feasible within the „partial‟ encryption framework. The perceptual encryption scheme exploits the energy distribution of AC components and DC components bitplanes of continuous-tone images and is carried out by selectively encrypting these AC coefficients and DC components bitplanes. The encryption itself is based on a chaos-based permutation reported in an earlier work. Similarly, in contrast to the traditional watermarking schemes, the proposed watermarking scheme makes use of DC component of the image and it is carried out by selectively substituting certain bitplanes of DC components with watermark bits. vi ii Apart from the aforesaid JPEW, additional perceptual encryption scheme, integrated in JPEG, has also been proposed. The scheme is outside of joint framework and implements perceptual encryption on region of interest (ROI) by scrambling the DCT blocks of the chosen ROI. The performances of both, perceptual encryption and watermarking schemes are evaluated and compared with Quantization Index modulation (QIM) based watermarking scheme and reversible Histogram Spreading (RHS) based perceptual encryption scheme. The results show that the proposed watermarking scheme is imperceptible and robust, and suitable for authentication. Similarly, the proposed perceptual encryption scheme outperforms the RHS based scheme in terms of number of operations required to achieve a given level of perceptual encryption and provides control over the amount of perceptual encryption. The overall security of the JPEW has also been evaluated. Additionally, the performance of proposed separate perceptual encryption scheme has been thoroughly evaluated in terms of security and compression efficiency. The scheme is found to be simpler in implementation, have insignificant effect on compression ratios and provide more options for the selection of control factor

    Fast watermarking of MPEG-1/2 streams using compressed-domain perceptual embedding and a generalized correlator detector

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    A novel technique is proposed for watermarking of MPEG-1 and MPEG-2 compressed video streams. The proposed scheme is applied directly in the domain of MPEG-1 system streams and MPEG-2 program streams (multiplexed streams). Perceptual models are used during the embedding process in order to avoid degradation of the video quality. The watermark is detected without the use of the original video sequence. A modified correlation-based detector is introduced that applies nonlinear preprocessing before correlation. Experimental evaluation demonstrates that the proposed scheme is able to withstand several common attacks. The resulting watermarking system is very fast and therefore suitable for copyright protection of compressed video

    End-to-end security for video distribution

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    WAVELET BASED DATA HIDING OF DEM IN THE CONTEXT OF REALTIME 3D VISUALIZATION (Visualisation 3D Temps-Réel à Distance de MNT par Insertion de Données Cachées Basée Ondelettes)

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    The use of aerial photographs, satellite images, scanned maps and digital elevation models necessitates the setting up of strategies for the storage and visualization of these data. In order to obtain a three dimensional visualization it is necessary to drape the images, called textures, onto the terrain geometry, called Digital Elevation Model (DEM). Practically, all these information are stored in three different files: DEM, texture and position/projection of the data in a geo-referential system. In this paper we propose to stock all these information in a single file for the purpose of synchronization. For this we have developed a wavelet-based embedding method for hiding the data in a colored image. The texture images containing hidden DEM data can then be sent from the server to a client in order to effect 3D visualization of terrains. The embedding method is integrable with the JPEG2000 coder to accommodate compression and multi-resolution visualization. RĂ©sumĂ© L'utilisation de photographies aĂ©riennes, d'images satellites, de cartes scannĂ©es et de modĂšles numĂ©riques de terrains amĂšne Ă  mettre en place des stratĂ©gies de stockage et de visualisation de ces donnĂ©es. Afin d'obtenir une visualisation en trois dimensions, il est nĂ©cessaire de lier ces images appelĂ©es textures avec la gĂ©omĂ©trie du terrain nommĂ©e ModĂšle NumĂ©rique de Terrain (MNT). Ces informations sont en pratiques stockĂ©es dans trois fichiers diffĂ©rents : MNT, texture, position et projection des donnĂ©es dans un systĂšme gĂ©o-rĂ©fĂ©rencĂ©. Dans cet article, nous proposons de stocker toutes ces informations dans un seul fichier afin de les synchroniser. Nous avons dĂ©veloppĂ© pour cela une mĂ©thode d'insertion de donnĂ©es cachĂ©es basĂ©e ondelettes dans une image couleur. Les images de texture contenant les donnĂ©es MNT cachĂ©es peuvent ensuite ĂȘtre envoyĂ©es du serveur au client afin d'effectuer une visualisation 3D de terrains. Afin de combiner une visualisation en multirĂ©solution et une compression, l'insertion des donnĂ©es cachĂ©es est intĂ©grable dans le codeur JPEG 2000
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