6,025 research outputs found

    Programmability and Performance of Parallel ECS-based Simulation of Multi-Agent Exploration Models

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    While the traditional objective of parallel/distributed simulation techniques has been mainly in improving performance and making very large models tractable, more recent research trends targeted complementary aspects, such as the “ease of programming”. Along this line, a recent proposal called Event and Cross State (ECS) synchronization, stands as a solution allowing to break the traditional programming rules proper of Parallel Discrete Event Simulation (PDES) systems, where the application code processing a specific event is only allowed to access the state (namely the memory image) of the target simulation object. In fact with ECS, the programmer is allowed to write ANSI-C event-handlers capable of accessing (in either read or write mode) the state of whichever simulation object included in the simulation model. Correct concurrent execution of events, e.g., on top of multi-core machines, is guaranteed by ECS with no intervention by the programmer, who is in practice exposed to a sequential-style programming model where events are processed one at a time, and have the ability to access the current memory image of the whole simulation model, namely the collection of the states of any involved object. This can strongly simplify the development of specific models, e.g., by avoiding the need for passing state information across concurrent objects in the form of events. In this article we investigate on both programmability and performance aspects related to developing/supporting a multi-agent exploration model on top of the ROOT-Sim PDES platform, which supports ECS

    RFID Localisation For Internet Of Things Smart Homes: A Survey

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    The Internet of Things (IoT) enables numerous business opportunities in fields as diverse as e-health, smart cities, smart homes, among many others. The IoT incorporates multiple long-range, short-range, and personal area wireless networks and technologies into the designs of IoT applications. Localisation in indoor positioning systems plays an important role in the IoT. Location Based IoT applications range from tracking objects and people in real-time, assets management, agriculture, assisted monitoring technologies for healthcare, and smart homes, to name a few. Radio Frequency based systems for indoor positioning such as Radio Frequency Identification (RFID) is a key enabler technology for the IoT due to its costeffective, high readability rates, automatic identification and, importantly, its energy efficiency characteristic. This paper reviews the state-of-the-art RFID technologies in IoT Smart Homes applications. It presents several comparable studies of RFID based projects in smart homes and discusses the applications, techniques, algorithms, and challenges of adopting RFID technologies in IoT smart home systems.Comment: 18 pages, 2 figures, 3 table

    One-Sided Communication for High Performance Computing Applications

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    Thesis (Ph.D.) - Indiana University, Computer Sciences, 2009Parallel programming presents a number of critical challenges to application developers. Traditionally, message passing, in which a process explicitly sends data and another explicitly receives the data, has been used to program parallel applications. With the recent growth in multi-core processors, the level of parallelism necessary for next generation machines is cause for concern in the message passing community. The one-sided programming paradigm, in which only one of the two processes involved in communication actively participates in message transfer, has seen increased interest as a potential replacement for message passing. One-sided communication does not carry the heavy per-message overhead associated with modern message passing libraries. The paradigm offers lower synchronization costs and advanced data manipulation techniques such as remote atomic arithmetic and synchronization operations. These combine to present an appealing interface for applications with random communication patterns, which traditionally present message passing implementations with difficulties. This thesis presents a taxonomy of both the one-sided paradigm and of applications which are ideal for the one-sided interface. Three case studies, based on real-world applications, are used to motivate both taxonomies and verify the applicability of the MPI one-sided communication and Cray SHMEM one-sided interfaces to real-world problems. While our results show a number of short-comings with existing implementations, they also suggest that a number of applications could benefit from the one-sided paradigm. Finally, an implementation of the MPI one-sided interface within Open MPI is presented, which provides a number of unique performance features necessary for efficient use of the one-sided programming paradigm
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