368 research outputs found

    Service Composition for IP Smart Object using Realtime Web Protocols: Concept and Research Challenges

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    The Internet of Things (IoT) refers to a world-wide network of interconnected physical things using standardized communication protocols. Recent development of Internet Protocol (IP) stacks for resource-constrained devices unveils a possibility for the future IoT based on the stable and scalable IP technology much like today's Internet of computers. One important question remains: how can data and events (denoted as services) introduced by a variety of IP networked things be exchanged and aggregated e ciently in various application domains. Because the true value of IoT lies in the interaction of several services from physical things, answers to this question are essential to support a rapid creation of new IoT smart and ubiquitous applications. The problem is known as service composition. This article explains the practicability of the future full-IP IoT with realtime Web protocols to formally state the problem of service composition for IP smart objects, provides literature review, and discusses its research challenges

    Classifying Web 2.0 Supported Applications By Pattern Of Usage: Functional & Technical ISSUES

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    The rapid evolution of Internet technologies have witnessed new Web elements, such as blogs, wikis, social networking, social bookmarking, and other related applications referred to as Web 2.0. Web 1.0 paradigm was related with passive, just receptive users, whereas Web 2.0 paradigm relies mainly on user participation and user-generated content. In Web 2.0 applications users are invited to comment, share, edit, classify, as well as remix data from multiple sources. Although there are several Web 2.0 applications in the market there is still lack of a profound approach guiding the analysis, design and development of such applications. This paper suggests classifying Web 2.0 tools by “Pattern of Usage” or in other words the functionalities that characterize their specific features. By reviewing several literatures we extracted multiple attributes related to functionalities of Web 2.0 tools. These have been crystallised into 7 patterns of usage that include; Inter-connectivity, Content authoring, Content tagging & rating, Content aggregation & syndication, Content remixing, Content streaming and File sharing. By interlinking functionality/ usage with underlying technologies, techniques and architecture we provided insight into design and technical requirements for Web 2.0 supported applications. Furthermore we broke down the patterns into basic, elementary to include Inter-connectivity, File sharing and Content remixing, and secondary, supportive to include the other four patterns. This would provide the technical core for any development methodology targeted at Web 2.0 applications

    Engineering an Open Web Syndication Interchange with Discovery and Recommender Capabilities

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    Web syndication has become a popular means of delivering relevant information to people online but the complexity of standards, algorithms and applications pose considerable challenges to engineers.  This paper describes the design and development of a novel Web-based syndication intermediary called InterSynd and a simple Web client as a proof of concept. We developed format-neutral middleware that sits between content sources and the user. Additional objectives were to add feed discovery and recommendation components to the intermediary. A search-based feed discovery module helps users find relevant feed sources. Implicit collaborative recommendations of new feeds are also made to the user. The syndication software built uses open standard XML technologies and the free open source libraries. Extensibility and re-configurability were explicit goals. The experience shows that a modular architecture can combine open source modules to build state-of-the-art syndication middleware and applications. The data produced by software metrics indicate the high degree of modularity retained

    Emerging technologies for learning report (volume 3)

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    Conceptual development of custom, domain-specific mashup platforms

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    Despite the common claim by mashup platforms that they enable end-users to develop their own software, in practice end-users still don't develop their own mashups, as the highly technical or inexistent user bases of today's mashup platforms testify. The key shortcoming of current platforms is their general-purpose nature, that privileges expressive power over intuitiveness. In our prior work, we have demonstrated that a domainspecific mashup approach, which privileges intuitiveness over expressive power, has much more potential to enable end-user development (EUD). The problem is that developing mashup platforms - domain-specific or not - is complex and time consuming. In addition, domain-specific mashup platforms by their very nature target only a small user basis, that is, the experts of the target domain, which makes their development not sustainable if it is not adequately supported and automated. With this article, we aim to make the development of custom, domain-specific mashup platforms costeffective. We describe a mashup tool development kit (MDK) that is able to automatically generate a mashup platform (comprising custom mashup and component description languages and design-time and runtime environments) from a conceptual design and to provision it as a service. We equip the kit with a dedicated development methodology and demonstrate the applicability and viability of the approach with the help of two case studies. © 2014 ACM
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