4,696 research outputs found

    A robust and efficient video representation for action recognition

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    This paper introduces a state-of-the-art video representation and applies it to efficient action recognition and detection. We first propose to improve the popular dense trajectory features by explicit camera motion estimation. More specifically, we extract feature point matches between frames using SURF descriptors and dense optical flow. The matches are used to estimate a homography with RANSAC. To improve the robustness of homography estimation, a human detector is employed to remove outlier matches from the human body as human motion is not constrained by the camera. Trajectories consistent with the homography are considered as due to camera motion, and thus removed. We also use the homography to cancel out camera motion from the optical flow. This results in significant improvement on motion-based HOF and MBH descriptors. We further explore the recent Fisher vector as an alternative feature encoding approach to the standard bag-of-words histogram, and consider different ways to include spatial layout information in these encodings. We present a large and varied set of evaluations, considering (i) classification of short basic actions on six datasets, (ii) localization of such actions in feature-length movies, and (iii) large-scale recognition of complex events. We find that our improved trajectory features significantly outperform previous dense trajectories, and that Fisher vectors are superior to bag-of-words encodings for video recognition tasks. In all three tasks, we show substantial improvements over the state-of-the-art results

    Efficient and effective human action recognition in video through motion boundary description with a compact set of trajectories

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    Human action recognition (HAR) is at the core of human-computer interaction and video scene understanding. However, achieving effective HAR in an unconstrained environment is still a challenging task. To that end, trajectory-based video representations are currently widely used. Despite the promising levels of effectiveness achieved by these approaches, problems regarding computational complexity and the presence of redundant trajectories still need to be addressed in a satisfactory way. In this paper, we propose a method for trajectory rejection, reducing the number of redundant trajectories without degrading the effectiveness of HAR. Furthermore, to realize efficient optical flow estimation prior to trajectory extraction, we integrate a method for dynamic frame skipping. Experiments with four publicly available human action datasets show that the proposed approach outperforms state-of-the-art HAR approaches in terms of effectiveness, while simultaneously mitigating the computational complexity

    Perception of Motion and Architectural Form: Computational Relationships between Optical Flow and Perspective

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    Perceptual geometry refers to the interdisciplinary research whose objectives focuses on study of geometry from the perspective of visual perception, and in turn, applies such geometric findings to the ecological study of vision. Perceptual geometry attempts to answer fundamental questions in perception of form and representation of space through synthesis of cognitive and biological theories of visual perception with geometric theories of the physical world. Perception of form, space and motion are among fundamental problems in vision science. In cognitive and computational models of human perception, the theories for modeling motion are treated separately from models for perception of form.Comment: 10 pages, 13 figures, submitted and accepted in DoCEIS'2012 Conference: http://www.uninova.pt/doceis/doceis12/home/home.ph
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