1,990 research outputs found

    Dynamic Channel Access Scheme for Interference Mitigation in Relay-assisted Intra-WBANs

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    This work addresses problems related to interference mitigation in a single wireless body area network (WBAN). In this paper, We propose a distributed \textit{C}ombined carrier sense multiple access with collision avoidance (CSMA/CA) with \textit{F}lexible time division multiple access (\textit{T}DMA) scheme for \textit{I}nterference \textit{M}itigation in relay-assisted intra-WBAN, namely, CFTIM. In CFTIM scheme, non interfering sources (transmitters) use CSMA/CA to communicate with relays. Whilst, high interfering sources and best relays use flexible TDMA to communicate with coordinator (C) through using stable channels. Simulation results of the proposed scheme are compared to other schemes and consequently CFTIM scheme outperforms in all cases. These results prove that the proposed scheme mitigates interference, extends WBAN energy lifetime and improves the throughput. To further reduce the interference level, we analytically show that the outage probability can be effectively reduced to the minimal.Comment: 2015 IEEE International Conference on Protocol Engineering (ICPE) and International Conference on New Technologies of Distributed Systems (NTDS), Paris, France. arXiv admin note: text overlap with arXiv:1602.0865

    A Comprehensive Survey of Potential Game Approaches to Wireless Networks

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    Potential games form a class of non-cooperative games where unilateral improvement dynamics are guaranteed to converge in many practical cases. The potential game approach has been applied to a wide range of wireless network problems, particularly to a variety of channel assignment problems. In this paper, the properties of potential games are introduced, and games in wireless networks that have been proven to be potential games are comprehensively discussed.Comment: 44 pages, 6 figures, to appear in IEICE Transactions on Communications, vol. E98-B, no. 9, Sept. 201

    A survey of self organisation in future cellular networks

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    This article surveys the literature over the period of the last decade on the emerging field of self organisation as applied to wireless cellular communication networks. Self organisation has been extensively studied and applied in adhoc networks, wireless sensor networks and autonomic computer networks; however in the context of wireless cellular networks, this is the first attempt to put in perspective the various efforts in form of a tutorial/survey. We provide a comprehensive survey of the existing literature, projects and standards in self organising cellular networks. Additionally, we also aim to present a clear understanding of this active research area, identifying a clear taxonomy and guidelines for design of self organising mechanisms. We compare strength and weakness of existing solutions and highlight the key research areas for further development. This paper serves as a guide and a starting point for anyone willing to delve into research on self organisation in wireless cellular communication networks

    A two-stage game theoretical approach for interference mitigation in Body-to-Body Networks

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    International audienceIn this paper, we identify and exploit opportunities for cooperation between a group of mobile Wireless Body Area Networks (WBANs), forming a Body-to-Body Network (BBN), through inter-body interference detection and subsequent mitigation. Thus, we consider a dynamic system composed of several BBNs and we analyze the joint mutual and cross-technology interference problem due to the utilization of a limited number of channels by different transmission technologies (i.e., ZigBee and WiFi) sharing the same radio spectrum. To this end, we propose a game theoretical approach to address the problem of Socially-aware Interference Mitigation (SIM) in BBNs, where WBANs are " social " and interact with each other. Our approach considers a two-stage channel allocation scheme: a BBN-stage for inter-WBANs' communications and a WBAN-stage for intra-WBAN communications. We demonstrate that the proposed BBN-stage and WBAN-stage games admit exact potential functions, and we develop a Best-Response (BR-SIM) algorithm that converges to Nash equilibrium points. A second algorithm, named Sub-Optimal Randomized Trials (SORT-SIM), is then proposed and compared to BR-SIM in terms of efficiency and computation time. We further compare the BR-SIM and SORT-SIM algorithms to two power control algorithms in terms of signal-to-interference ratio and aggregate interference, and show that they outperform the power control schemes in several cases. Numerical results, obtained in several realistic mobile scenarios, show that the proposed schemes are indeed efficient in optimizing the channel allocation in medium-to-large-scale BBNs
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