23,027 research outputs found
A relation-algebraic approach to simple games
Simple games are a powerful tool to analyze decision - making and coalition formation in social and political life. In this paper, we present relation-algebraic models of simple games and develop relational specifications for solving some basic problems of them. In particular, we test certain fundamental properties of simple games and compute specific players and coalitions. We also apply relation algebra to determine power indices. This leads to relation-algebraic specifications, which can be evaluated with the help of the BDD-based tool RelView after a simple translation into the tool's programming language. In order to demonstrate the visualization facilities of RelView, we consider an example of the Catalonian Parliament after the 2003 election.Relation algebra ; RelView ; simple game ; winning coalition ; swinger ; dominant player ; central player ; power index
A Relation-algebraic Approach to Simple Games
Simple games are a powerful tool to analyze decision-making and coalition formation in social and political life. In this paper, we present relation-algebraic models of simple games and develop relational algorithms for solving some basic problems of them. In particular, we test certain fundamental properties of simple games (being monotone, proper, respectively strong) and compute specific players (dummies, dictators, vetoers, null players) and coalitions (minimal winning coalitions and vulnerable winning coalitions). We also apply relation-algebra to determine central and dominant players, swingers and power indices (the Banzhaf, Holler-Packel and Deegan-Packel indices). This leads to relation-algebraic specifications, which can be executed with the help of the BDD-based tool RelView after a simple translation into the tool's programming language. In order to demonstrate the visualization facilities of RelView we consider an example of the Catalonian Parliament after the 2003 election.relation algebra; RelView; simple game; winning coalition; swinger; dominant player; central player; power index
A relation-algebraic approach to simple games
International audienceSimple games are a powerful tool to analyze decision - making and coalition formation in social and political life. In this paper, we present relation-algebraic models of simple games and develop relational specifications for solving some basic problems of them. In particular, we test certain fundamental properties of simple games and compute specific players and coalitions. We also apply relation algebra to determine power indices. This leads to relation-algebraic specifications, which can be evaluated with the help of the BDD-based tool RelView after a simple translation into the tool's programming language. In order to demonstrate the visualization facilities of RelView, we consider an example of the Catalonian Parliament after the 2003 election
Generating and Solving Symbolic Parity Games
We present a new tool for verification of modal mu-calculus formulae for
process specifications, based on symbolic parity games. It enhances an existing
method, that first encodes the problem to a Parameterised Boolean Equation
System (PBES) and then instantiates the PBES to a parity game. We improved the
translation from specification to PBES to preserve the structure of the
specification in the PBES, we extended LTSmin to instantiate PBESs to symbolic
parity games, and implemented the recursive parity game solving algorithm by
Zielonka for symbolic parity games. We use Multi-valued Decision Diagrams
(MDDs) to represent sets and relations, thus enabling the tools to deal with
very large systems. The transition relation is partitioned based on the
structure of the specification, which allows for efficient manipulation of the
MDDs. We performed two case studies on modular specifications, that demonstrate
that the new method has better time and memory performance than existing PBES
based tools and can be faster (but slightly less memory efficient) than the
symbolic model checker NuSMV.Comment: In Proceedings GRAPHITE 2014, arXiv:1407.767
Computations on Simple Games using RelView
Simple games are a powerful tool to analyze decision-making and coalition formation in social and political life. In this paper we present relational models of simple games and develop relational algorithms for solving some game-theoretic basic problems. The algorithms immediately can be transformed into the language of the Computer Algebra system RelView and, therefore, the system can be used to solve the problems and to visualize the results of the computations.relational algebra ; RelView ; simple games
The Algebraic Intersection Type Unification Problem
The algebraic intersection type unification problem is an important component
in proof search related to several natural decision problems in intersection
type systems. It is unknown and remains open whether the algebraic intersection
type unification problem is decidable. We give the first nontrivial lower bound
for the problem by showing (our main result) that it is exponential time hard.
Furthermore, we show that this holds even under rank 1 solutions (substitutions
whose codomains are restricted to contain rank 1 types). In addition, we
provide a fixed-parameter intractability result for intersection type matching
(one-sided unification), which is known to be NP-complete.
We place the algebraic intersection type unification problem in the context
of unification theory. The equational theory of intersection types can be
presented as an algebraic theory with an ACI (associative, commutative, and
idempotent) operator (intersection type) combined with distributivity
properties with respect to a second operator (function type). Although the
problem is algebraically natural and interesting, it appears to occupy a
hitherto unstudied place in the theory of unification, and our investigation of
the problem suggests that new methods are required to understand the problem.
Thus, for the lower bound proof, we were not able to reduce from known results
in ACI-unification theory and use game-theoretic methods for two-player tiling
games
Social networks: Prestige, centrality, and influence (Invited paper)
We deliver a short overview of di erent centrality measures and influence concepts in social networks, and present the relation-algebraic approach to the concepts of power and influence. First, we briefly discuss four kinds of measures of centrality: the ones based on degree, closeness, betweenness, and the eigenvector-related measures. We consider centrality of a node and of a network. Moreover, we give a classi cation of the centrality measures based on a topology of network flows. Furthermore, we present a certain model of influence in a social network and discuss some applications of relation algebra and RelView to this model.social network ; centrality ; prestige ; influence ; relation algebra ; RelView
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