394 research outputs found
A Component-Based Middleware for a Reliable Distributed and Reconfigurable Spacecraft Onboard Computer
Emerging applications for space missions require increasing processing performance from the onboard computers. DLR's project “Onboard Computer - Next Generation” (OBC-NG) develops a distributed, reconfigurable computer architecture to provide increased performance while maintaining the high reliability of classical spacecraft computer architectures. Growing system complexity requires an advanced onboard middleware, handling distributed (realtime) applications and error mitigation by reconfiguration. The OBC-NG middleware follows the Component-Based Software Engineering (CBSE) approach. Using composite components, applications and management tasks can easily be distributed and relocated on the processing nodes of the network. Additionally, reuse of components for future missions is facilitated. This paper presents the flexible middleware architecture, the composite component framework, the middleware services and the model-driven Application Programming Interface (API) design of OBC-NG. Tests are conducted to validate the middleware concept and to investigate the reconfiguration efficiency as well as the reliability of the system. A relevant use case shows the advantages of CBSE for the development of distributed reconfigurable onboard software
Parallel Architectures for Planetary Exploration Requirements (PAPER)
The Parallel Architectures for Planetary Exploration Requirements (PAPER) project is essentially research oriented towards technology insertion issues for NASA's unmanned planetary probes. It was initiated to complement and augment the long-term efforts for space exploration with particular reference to NASA/LaRC's (NASA Langley Research Center) research needs for planetary exploration missions of the mid and late 1990s. The requirements for space missions as given in the somewhat dated Advanced Information Processing Systems (AIPS) requirements document are contrasted with the new requirements from JPL/Caltech involving sensor data capture and scene analysis. It is shown that more stringent requirements have arisen as a result of technological advancements. Two possible architectures, the AIPS Proof of Concept (POC) configuration and the MAX Fault-tolerant dataflow multiprocessor, were evaluated. The main observation was that the AIPS design is biased towards fault tolerance and may not be an ideal architecture for planetary and deep space probes due to high cost and complexity. The MAX concepts appears to be a promising candidate, except that more detailed information is required. The feasibility for adding neural computation capability to this architecture needs to be studied. Key impact issues for architectural design of computing systems meant for planetary missions were also identified
10281 Abstracts Collection -- Dynamically Reconfigurable Architectures
From 11.07.10 to 16.07.10, Dagstuhl Seminar 10281 ``Dynamically Reconfigurable Architectures \u27\u27 was held
in Schloss Dagstuhl~--~Leibniz Center for Informatics.
During the seminar, several participants presented their current
research, and ongoing work and open problems were discussed. Abstracts of
the presentations given during the seminar as well as abstracts of
seminar results and ideas are put together in this paper. The first section
describes the seminar topics and goals in general.
Links to extended abstracts or full papers are provided, if available
Automated Debugging Methodology for FPGA-based Systems
Electronic devices make up a vital part of our lives. These are seen from mobiles, laptops, computers, home automation, etc. to name a few. The modern designs constitute billions of transistors. However, with this evolution, ensuring that the devices fulfill the designer’s expectation under variable conditions has also become a great challenge. This requires a lot of design time and effort. Whenever an error is encountered, the process is re-started. Hence, it is desired to minimize the number of spins required to achieve an error-free product, as each spin results in loss of time and effort.
Software-based simulation systems present the main technique to ensure the verification of the design before fabrication. However, few design errors (bugs) are likely to escape the simulation process. Such bugs subsequently appear during the post-silicon phase. Finding such bugs is time-consuming due to inherent invisibility of the hardware. Instead of software simulation of the design in the pre-silicon phase, post-silicon techniques permit the designers to verify the functionality through the physical implementations of the design. The main benefit of the methodology is that the implemented design in the post-silicon phase runs many order-of-magnitude faster than its counterpart in pre-silicon. This allows the designers to validate their design more exhaustively.
This thesis presents five main contributions to enable a fast and automated debugging solution for reconfigurable hardware. During the research work, we used an obstacle avoidance system for robotic vehicles as a use case to illustrate how to apply the proposed debugging solution in practical environments.
The first contribution presents a debugging system capable of providing a lossless trace of debugging data which permits a cycle-accurate replay. This methodology ensures capturing permanent as well as intermittent errors in the implemented design. The contribution also describes a solution to enhance hardware observability. It is proposed to utilize processor-configurable concentration networks, employ debug data compression to transmit the data more efficiently, and partially reconfiguring the debugging system at run-time to save the time required for design re-compilation as well as preserve the timing closure.
The second contribution presents a solution for communication-centric designs. Furthermore, solutions for designs with multi-clock domains are also discussed.
The third contribution presents a priority-based signal selection methodology to identify the signals which can be more helpful during the debugging process. A connectivity generation tool is also presented which can map the identified signals to the debugging system.
The fourth contribution presents an automated error detection solution which can help in capturing the permanent as well as intermittent errors without continuous monitoring of debugging data. The proposed solution works for designs even in the absence of golden reference.
The fifth contribution proposes to use artificial intelligence for post-silicon debugging. We presented a novel idea of using a recurrent neural network for debugging when a golden reference is present for training the network. Furthermore, the idea was also extended to designs where golden reference is not present
Software parametrization of feasible reconfigurable real-time systems under energy and dependency constraints
Enforcing temporal constraints is necessary to maintain the correctness of a realtime system. However, a real-time system may be enclosed by many factors and constraints that lead to different challenges to overcome. In other words, to achieve the real-time aspects, these systems face various challenges particularly in terms of architecture, reconfiguration property, energy consumption, and dependency constraints. Unfortunately, the characterization of real-time task deadlines is a relatively unexplored problem in the real-time community. Most of the literature seems to consider that the deadlines are somehow provided as hard assumptions, this can generate high costs relative to the development time if these deadlines are violated at runtime. In this context, the main aim of this thesis is to determine the effective temporal properties that will certainly be met at runtime under well-defined constraints. We went to overcome these challenges in a step-wise manner. Each time, we elected a well-defined subset of challenges to be solved. This thesis deals with reconfigurable real-time systems in mono-core and multi-core architectures. First, we propose a new scheduling strategy based on configuring feasible scheduling of software tasks of various types (periodic, sporadic, and aperiodic) and constraints (hard and soft) mono-core architecture. Then, the second contribution deals with reconfigurable real-time systems in mono-core under energy and resource sharing constraints. Finally, the main objective of the multi-core architecture is achieved in a third contribution.Das Erzwingen zeitlicher Beschränkungen ist notwendig,um die Korrektheit eines Echtzeitsystems aufrechtzuerhalten. Ein Echtzeitsystem kann jedoch von vielen Faktoren und Beschränkungen umgeben sein, die zu unterschiedlichen Herausforderungen führen, die es zu bewältigen gilt. Mit anderen Worten, um die zeitlichen Aspekte zu erreichen, können diese Systeme verschiedenen Herausforderungen gegenüberstehen, einschliesslich Architektur, Rekonfigurationseigenschaft, Energie und Abhängigkeitsbeschränkungen. Leider ist die Charakterisierung von Echtzeit-Aufgabenterminen ein relativ unerforschtes Problem in der Echtzeit-Community. Der grösste Teil der Literatur geht davon aus, dass die Fristen (Deadlines) irgendwie als harte Annahmen bereitgestellt werden, was im Verhältnis zur Entwicklungszeit hohe Kosten verursachen kann, wenn diese Fristen zur Laufzeit verletzt werden. In diesem Zusammenhang ist das Hauptziel dieser Arbeit, die effektiven zeitlichen Eigenschaften zu bestimmen, die zur Laufzeit unter wohldefinierten Randbedingungen mit Sicherheit erfüllt werden. Wir haben diese Herausforderungen schrittweise gemeistert. Jedes Mal haben wir eine wohldefinierte Teilmenge von Herausforderungen ausgewählt, die es zu lösen gilt. Zunächst schlagen wir eine neue Scheduling-Strategie vor, die auf der Konfiguration eines durchführbaren Scheduling von Software-Tasks verschiedener Typen (periodisch, sporadisch und aperiodisch) und Beschränkungen (hart und weich) einer Mono-Core-Architektur basiert. Der zweite Beitrag befasst sich dann mit rekonfigurierbaren Echtzeitsystemen in Mono-Core unter Energie und Ressourcenteilungsbeschränkungen. Abschliessend wird in einem dritten Beitrag das Verfahren auf Multi-Core-Architekturen erweitert
Robotic prototyping environment (Progress report)
Journal ArticlePrototyping is an important activity in engineering. Prototype development is a good test for checking the viability of a proposed system. Prototypes can also help in determining system parameters, ranges, or in designing better systems. The interaction between several modules (e.g., S/W, VLSI, CAD, CAM, Robotics, and Control) illustrates an interdisciplinary prototyping environment that includes radically different types of information, combined in a coordinated way. Developing an environment that enables optimal and flexible design of robot manipulators using reconfigurable links, joints, actuators, and sensors is an essential step for efficient robot design and prototyping. Such an environment should have the right "mix" of software and hardware components for designing the physical parts and the controllers, and for the algorithmic control of the robot modules (kinematics, inverse kinematics, dynamics, trajectory planning, analog control and digital computer control). Specifying object-based communications and catalog mechanisms between the software modules, controllers, physical parts, CAD designs, and actuator and sensor components is a necessary step in the prototyping activities. We propose a flexible prototyping environment for robot manipulators with the required sub-systems and interfaces between the different components of this environment
NYMPH: A multiprocessor for manipulation applications
The robotics group of the Stanford Artificial Intelligence Laboratory is currently developing a new computational system for robotics applications. Stanford's NYMPH system uses multiple NSC 32016 processors and one MC68010 based processor, sharing a common Intel Multibus. The 32K processors provide the raw computational power needed for advanced robotics applications, and the 68K provides a pleasant interface with the rest of the world. Software has been developed to provide useful communications and synchronization primitives, without consuming excessive processor resources or bus bandwidth. NYMPH provides both large amounts of computing power and a good programming environment, making it an effective research tool
Workshop on multisensor integration in manufacturing automation
Journal ArticleMany people helped make the Workshop a success, but special thanks must be given to Howard Moraff for his support, and to Vicky Jackson for her efforts in making things run smoothly. Finally, thanks to Jake Aggarwal for helping to start the ball rolling
Reconfigurable hardware architecture of a shape recognition system based on specialized tiny neural networks with online training.
Neural networks are widely used in pattern recognition, security applications, and robot control. We propose a hardware architecture system using tiny neural networks (TNNs)specialized in image recognition. The generic TNN architecture allows for expandability by means of mapping several basic units(layers) and dynamic reconfiguration, depending on the application specific demands. One of the most important features of TNNs is their learning ability. Weight modification and architecture reconfiguration can be carried out at run-time. Our system performs objects identification by the interpretation of characteristics elements of their shapes. This is achieved by interconnecting several specialized TNNs. The results of several tests in different conditions are reported in this paper. The system accurately detects a test shape in most of the experiments performed. This paper also contains a detailed description of the system architecture and the processing steps. In order to validate the research, the system has been implemented and configured as a perceptron network with back-propagation learning, choosing as reference application the recognition of shapes. Simulation results show that this architecture has significant performance benefits
Recommended from our members
Modular robotics overview of the `state of the art`
The design of a robotic arm processing modular components and reconfigurable links is the general goal of a modular robotics development program. The impetus behind the pursuit of modular design is the remote engineering paradigm of improved reliability and availability provided by the ability to remotely maintain and repair a manipulator operating in a hazardous environment by removing and replacing worn or failed modules. Failed components can service off- line and away from hazardous conditions. The desire to reconfigure an arm to perform different tasks is also an important driver for the development of a modular robotic manipulator. In order to bring to fruition a truly modular manipulator, an array of technical challenges must be overcome. These range from basic mechanical and electrical design considerations such as desired kinematics, actuator types, and signal and transmission types and routings, through controls issues such as the need for control algorithms capable of stable free space and contact control, to computer and sensor design issues like consideration of the use of embedded processors and redundant sensors. This report presents a brief overview of the state of the art of technical issues relevant of modular robotic arm design. The focus is on breadth of coverage, rather than depth, in order to provide a reference frame for future development
- …