9,098 research outputs found

    On some special classes of contact B0B_0-VPG graphs

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    A graph GG is a B0B_0-VPG graph if one can associate a path on a rectangular grid with each vertex such that two vertices are adjacent if and only if the corresponding paths intersect at at least one grid-point. A graph GG is a contact B0B_0-VPG graph if it is a B0B_0-VPG graph admitting a representation with no two paths crossing and no two paths sharing an edge of the grid. In this paper, we present a minimal forbidden induced subgraph characterisation of contact B0B_0-VPG graphs within four special graph classes: chordal graphs, tree-cographs, P4P_4-tidy graphs and P5P_5-free graphs. Moreover, we present a polynomial-time algorithm for recognising chordal contact B0B_0-VPG graphs.Comment: 34 pages, 15 figure

    Risk Assessment Algorithms Based On Recursive Neural Networks

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    The assessment of highly-risky situations at road intersections have been recently revealed as an important research topic within the context of the automotive industry. In this paper we shall introduce a novel approach to compute risk functions by using a combination of a highly non-linear processing model in conjunction with a powerful information encoding procedure. Specifically, the elements of information either static or dynamic that appear in a road intersection scene are encoded by using directed positional acyclic labeled graphs. The risk assessment problem is then reformulated in terms of an inductive learning task carried out by a recursive neural network. Recursive neural networks are connectionist models capable of solving supervised and non-supervised learning problems represented by directed ordered acyclic graphs. The potential of this novel approach is demonstrated through well predefined scenarios. The major difference of our approach compared to others is expressed by the fact of learning the structure of the risk. Furthermore, the combination of a rich information encoding procedure with a generalized model of dynamical recurrent networks permit us, as we shall demonstrate, a sophisticated processing of information that we believe as being a first step for building future advanced intersection safety system

    Recognizing clique graphs of directed and rooted path graphs

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    AbstractWe describe characterizations for the classes of clique graphs of directed and rooted path graphs. The characterizations relate these classes to those of clique-Helly and strongly chordal graphs, respectively, which properly contain them. The characterizations lead to polynomial time algorithms for recognizing graphs of these classes

    Contact Representations of Graphs in 3D

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    We study contact representations of graphs in which vertices are represented by axis-aligned polyhedra in 3D and edges are realized by non-zero area common boundaries between corresponding polyhedra. We show that for every 3-connected planar graph, there exists a simultaneous representation of the graph and its dual with 3D boxes. We give a linear-time algorithm for constructing such a representation. This result extends the existing primal-dual contact representations of planar graphs in 2D using circles and triangles. While contact graphs in 2D directly correspond to planar graphs, we next study representations of non-planar graphs in 3D. In particular we consider representations of optimal 1-planar graphs. A graph is 1-planar if there exists a drawing in the plane where each edge is crossed at most once, and an optimal n-vertex 1-planar graph has the maximum (4n - 8) number of edges. We describe a linear-time algorithm for representing optimal 1-planar graphs without separating 4-cycles with 3D boxes. However, not every optimal 1-planar graph admits a representation with boxes. Hence, we consider contact representations with the next simplest axis-aligned 3D object, L-shaped polyhedra. We provide a quadratic-time algorithm for representing optimal 1-planar graph with L-shaped polyhedra
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