202,294 research outputs found
WWW Programming using computational logic systems (and the PiLLoW/Ciao library)
We discuss from a practical point of view a number of issues involved in writing Internet and WWW applications using LP/CLP systems. We describe Pd_l_oW, a public-domain
Internet and WWW programming library for LP/CLP systems which we argĂĽe significantly simplifies the process of writing such applications. Pd_l_oW provides facilities for generating HTML structured documents, producing HTML forms, writing form handlers, accessing and parsing WWW documents, and accessing code posted at HTTP addresses. We also describe the architecture of some application classes, using a high-level model of client-server interaction, active modules. We then propose an architecture for automatic LP/CLP code downloading for local execution, using generic browsers. Finally, we also provide an overview
of related work on the topic. The PiLLoW library has been developed in the context of the &- Prolog and CIAO systems, but it has been adapted to a number of popular LP/CLP systems, supporting most of its functionality
Distributed www programming using (Ciao-) prolog and the pillow library
We discuss from a practical point of view a number of ssues involved in writing distributed Internet and WWW applications using LP/CLP systems. We describe PiLLoW, a publicdomain Internet and WWW programming library for LP/CLP systems that we have designed in order to simplify the process of writing such applications. PiLLoW provides
facilities for accessing documents and code on the WWW; parsing, manipulating and generating HTML and XML structured documents and data; producing HTML forms;
writing form handlers and CGI-scripts; and processing HTML/XML templates. An important contribution of PĂŤ'LLOW is to model HTML/XML code (and, thus, the content of WWW pages) as terms. The PĂŤ'LLOW library has been developed in the context of the Ciao Prolog system, but it has been adapted to a number of popular LP/CLP systems, supporting most of its functionality. We also describe the use of concurrency and a highlevel model of client-server interaction, Ciao Prolog's active modules, in the context of
WWW programming. We propose a solution for client-side downloading and execution of Prolog code, using generic browsers. Finally, we also provide an overview of related work on the topic
A Core Calculus for Documents
Passive documents and active programs now widely comingle. Document languages
include Turing-complete programming elements, and programming languages include
sophisticated document notations. However, there are no formal foundations that
model these languages. This matters because the interaction between document
and program can be subtle and error-prone. In this paper we describe several
such problems, then taxonomize and formalize document languages as levels of a
document calculus. We employ the calculus as a foundation for implementing
complex features such as reactivity, as well as for proving theorems about the
boundary of content and computation. We intend for the document calculus to
provide a theoretical basis for new document languages, and to assist designers
in cleaning up the unsavory corners of existing languages.Comment: Published at POPL 202
The PiLLoW/Ciao library for INTERNET/WWW programming using computational logic systems
We discuss from a practical point of view a number of issues involved in writing Internet and WWW applications using LP/CLP systems. We describe PiLLoW, an Internet and WWW programming library for LP/CLP systems which we argĂĽe significantly simplifies the process of writing such applications. PiLLoW provides facilities for generating HTML structured documents, producing HTML forms, writing form handlers, accessing and parsing WWW documents, and accessing code posted at HTTP addresses. We also describe the architecture of some application classes, using a high-level model of client-server interaction, active modules. Finally we describe an architecture for automatic LP/CLP code downloading for local execution, using generic browsers. The PiLLoW library has been developed in the context of the &-Prolog and CIAO systems, but it has been adapted to a number of popular LP/CLP systems, supporting most of its functionality
End-User Visual Design of Web-Based Interactive Applications Making Use of Geographical Information: the WINDMash Approach
International audienceVisual instructional design languages currently provide notations for representing the intermediate and final results of a knowledge engineering process. This paper reports on a visual framework (called WIND - Web INteraction Design) that focuses on both designers' creativity and model executability. It only addresses Active Reading Learning Scenarios making use of localized documents (travel stories, travel guides). Our research challenge is to enable the teachers to design by themselves interaction scenarios for such a domain, avoiding any programmer intervention. The WIND framework provides a conceptual model and its associated Application Programming Interface (API). The WIND interaction scenarios are encoded as XML documents which are automatically transformed into code thanks to the provided API, thus providing designers with a real application that they can immediately assess and modify (prototyping techniques). The WIND conceptual model only provides designers with an abstract syntax and a semantics. Users of such a Domain Specific Language (DSL) need a concrete syntax. Our choice is to produce a Web-Based Mashup Environment providing designers with visual functionality
Augmenting Agent Platforms to Facilitate Conversation Reasoning
Within Multi Agent Systems, communication by means of Agent Communication
Languages (ACLs) has a key role to play in the co-operation, co-ordination and
knowledge-sharing between agents. Despite this, complex reasoning about agent
messaging, and specifically about conversations between agents, tends not to
have widespread support amongst general-purpose agent programming languages.
ACRE (Agent Communication Reasoning Engine) aims to complement the existing
logical reasoning capabilities of agent programming languages with the
capability of reasoning about complex interaction protocols in order to
facilitate conversations between agents. This paper outlines the aims of the
ACRE project and gives details of the functioning of a prototype implementation
within the Agent Factory multi agent framework
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