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Galois : a system for parallel execution of irregular algorithms
textA programming model which allows users to program with high productivity and which produces high performance executions has been a goal for decades. This dissertation makes progress towards this elusive goal by describing the design and implementation of the Galois system, a parallel programming model for shared-memory, multicore machines. Central to the design is the idea that scheduling of a program can be decoupled from the core computational operator and data structures. However, efficient programs often require application-specific scheduling to achieve best performance. To bridge this gap, an extensible and abstract scheduling policy language is proposed, which allows programmers to focus on selecting high-level scheduling policies while delegating the tedious task of implementing the policy to a scheduler synthesizer and runtime system. Implementations of deterministic and prioritized scheduling also are described. An evaluation of a well-studied benchmark suite reveals that factoring programs into operators, schedulers and data structures can produce significant performance improvements over unfactored approaches. Comparison of the Galois system with existing programming models for graph analytics shows significant performance improvements, often orders of magnitude more, due to (1) better support for the restrictive programming models of existing systems and (2) better support for more sophisticated algorithms and scheduling, which cannot be expressed in other systems.Computer Science
Reusable Knowledge-based Components for Building Software Applications: A Knowledge Modelling Approach
In computer science, different types of reusable components for building software applications were proposed as a direct consequence of the emergence of new software programming paradigms. The success of these components for building applications depends on factors such as the flexibility in their combination or the facility for their selection in centralised or distributed environments such as internet. In this article, we propose a general type of reusable component, called primitive of representation, inspired by a knowledge-based approach that can promote reusability. The proposal can be understood as a generalisation of existing partial solutions that is applicable to both software and knowledge engineering for the development of hybrid applications that integrate conventional and knowledge based techniques. The article presents the structure and use of the component and describes our recent experience in the development of real-world applications based on this approach
Curriculum Guidelines for Undergraduate Programs in Data Science
The Park City Math Institute (PCMI) 2016 Summer Undergraduate Faculty Program
met for the purpose of composing guidelines for undergraduate programs in Data
Science. The group consisted of 25 undergraduate faculty from a variety of
institutions in the U.S., primarily from the disciplines of mathematics,
statistics and computer science. These guidelines are meant to provide some
structure for institutions planning for or revising a major in Data Science
A principled approach to the implementation of argumentation models
Argumentation theory combines philosophical concepts and computational models to deliver a practical approach to reasoning that handles uncertain information and possibly conflicting viewpoints. This paper focuses on the structured approach to argumentation that incorporates domain specific knowledge and argumentation schemes. There is a lack of implementations and implementation methods for most structured models. This paper shows how taking a principled approach, using the programming language Haskell, helps addressing this problem. We construct a framework for developing structured argumentation models and translations between models (given intertranslatability of models). We furthermore provide a methodology to quickly test and formally prove desirable properties of such implementations using a theorem prover. We demonstrate our approach on the Carneades argumentation model and Dung's abstract argumentation frameworks, implementing both the models and a translation from Carneades into AFs. We then provide implementations of correspondence properties and an initial formalisation of Dung's AFs into a theorem prover. The final result is a verified pipeline from the structured model Carneades into existing efficient SAT-based implementations of Dung's AFs
Modularizing and Specifying Protocols among Threads
We identify three problems with current techniques for implementing protocols
among threads, which complicate and impair the scalability of multicore
software development: implementing synchronization, implementing coordination,
and modularizing protocols. To mend these deficiencies, we argue for the use of
domain-specific languages (DSL) based on existing models of concurrency. To
demonstrate the feasibility of this proposal, we explain how to use the model
of concurrency Reo as a high-level protocol DSL, which offers appropriate
abstractions and a natural separation of protocols and computations. We
describe a Reo-to-Java compiler and illustrate its use through examples.Comment: In Proceedings PLACES 2012, arXiv:1302.579
Formal Verification of Security Protocol Implementations: A Survey
Automated formal verification of security protocols has been mostly focused on analyzing high-level abstract models which, however, are significantly different from real protocol implementations written in programming languages. Recently, some researchers have started investigating techniques that bring automated formal proofs closer to real implementations. This paper surveys these attempts, focusing on approaches that target the application code that implements protocol logic, rather than the libraries that implement cryptography. According to these approaches, libraries are assumed to correctly implement some models. The aim is to derive formal proofs that, under this assumption, give assurance about the application code that implements the protocol logic. The two main approaches of model extraction and code generation are presented, along with the main techniques adopted for each approac
PyCUDA and PyOpenCL: A Scripting-Based Approach to GPU Run-Time Code Generation
High-performance computing has recently seen a surge of interest in
heterogeneous systems, with an emphasis on modern Graphics Processing Units
(GPUs). These devices offer tremendous potential for performance and efficiency
in important large-scale applications of computational science. However,
exploiting this potential can be challenging, as one must adapt to the
specialized and rapidly evolving computing environment currently exhibited by
GPUs. One way of addressing this challenge is to embrace better techniques and
develop tools tailored to their needs. This article presents one simple
technique, GPU run-time code generation (RTCG), along with PyCUDA and PyOpenCL,
two open-source toolkits that support this technique.
In introducing PyCUDA and PyOpenCL, this article proposes the combination of
a dynamic, high-level scripting language with the massive performance of a GPU
as a compelling two-tiered computing platform, potentially offering significant
performance and productivity advantages over conventional single-tier, static
systems. The concept of RTCG is simple and easily implemented using existing,
robust infrastructure. Nonetheless it is powerful enough to support (and
encourage) the creation of custom application-specific tools by its users. The
premise of the paper is illustrated by a wide range of examples where the
technique has been applied with considerable success.Comment: Submitted to Parallel Computing, Elsevie
Automating embedded analysis capabilities and managing software complexity in multiphysics simulation part I: template-based generic programming
An approach for incorporating embedded simulation and analysis capabilities
in complex simulation codes through template-based generic programming is
presented. This approach relies on templating and operator overloading within
the C++ language to transform a given calculation into one that can compute a
variety of additional quantities that are necessary for many state-of-the-art
simulation and analysis algorithms. An approach for incorporating these ideas
into complex simulation codes through general graph-based assembly is also
presented. These ideas have been implemented within a set of packages in the
Trilinos framework and are demonstrated on a simple problem from chemical
engineering
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