9,408 research outputs found

    Scheduling over Scenarios on Two Machines

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    We consider scheduling problems over scenarios where the goal is to find a single assignment of the jobs to the machines which performs well over all possible scenarios. Each scenario is a subset of jobs that must be executed in that scenario and all scenarios are given explicitly. The two objectives that we consider are minimizing the maximum makespan over all scenarios and minimizing the sum of the makespans of all scenarios. For both versions, we give several approximation algorithms and lower bounds on their approximability. With this research into optimization problems over scenarios, we have opened a new and rich field of interesting problems.Comment: To appear in COCOON 2014. The final publication is available at link.springer.co

    Malleable Scheduling Beyond Identical Machines

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    In malleable job scheduling, jobs can be executed simultaneously on multiple machines with the processing time depending on the number of allocated machines. Jobs are required to be executed non-preemptively and in unison, in the sense that they occupy, during their execution, the same time interval over all the machines of the allocated set. In this work, we study generalizations of malleable job scheduling inspired by standard scheduling on unrelated machines. Specifically, we introduce a general model of malleable job scheduling, where each machine has a (possibly different) speed for each job, and the processing time of a job j on a set of allocated machines S depends on the total speed of S for j. For machines with unrelated speeds, we show that the optimal makespan cannot be approximated within a factor less than e/(e-1), unless P = NP. On the positive side, we present polynomial-time algorithms with approximation ratios 2e/(e-1) for machines with unrelated speeds, 3 for machines with uniform speeds, and 7/3 for restricted assignments on identical machines. Our algorithms are based on deterministic LP rounding and result in sparse schedules, in the sense that each machine shares at most one job with other machines. We also prove lower bounds on the integrality gap of 1+phi for unrelated speeds (phi is the golden ratio) and 2 for uniform speeds and restricted assignments. To indicate the generality of our approach, we show that it also yields constant factor approximation algorithms (i) for minimizing the sum of weighted completion times; and (ii) a variant where we determine the effective speed of a set of allocated machines based on the L_p norm of their speeds

    Special cases of online parallel job scheduling

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    In this paper we consider the online scheduling of jobs, which require processing on a number of machines simultaneously. These jobs are presented to a decision maker one by one, where the next job becomes known as soon as the current job is scheduled. The objective is to minimize the makespan. For the problem with three machines we give a 2.8-competitive algorithm, improving upon the 3-competitive greedy algorithm. For the special case with arbitrary number of machines, where the jobs appear in non-increasing order of machine requirement, we give a 2.4815-competitive algorithm, improving the 2.75-competitive greedy algorithm

    Stochastic scheduling on unrelated machines

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    Two important characteristics encountered in many real-world scheduling problems are heterogeneous machines/processors and a certain degree of uncertainty about the actual sizes of jobs. The first characteristic entails machine dependent processing times of jobs and is captured by the classical unrelated machine scheduling model.The second characteristic is adequately addressed by stochastic processing times of jobs as they are studied in classical stochastic scheduling models. While there is an extensive but separate literature for the two scheduling models, we study for the first time a combined model that takes both characteristics into account simultaneously. Here, the processing time of job jj on machine ii is governed by random variable PijP_{ij}, and its actual realization becomes known only upon job completion. With wjw_j being the given weight of job jj, we study the classical objective to minimize the expected total weighted completion time E[∑jwjCj]E[\sum_j w_jC_j], where CjC_j is the completion time of job jj. By means of a novel time-indexed linear programming relaxation, we compute in polynomial time a scheduling policy with performance guarantee (3+Δ)/2+ϵ(3+\Delta)/2+\epsilon. Here, ϵ>0\epsilon>0 is arbitrarily small, and Δ\Delta is an upper bound on the squared coefficient of variation of the processing times. We show that the dependence of the performance guarantee on Δ\Delta is tight, as we obtain a Δ/2\Delta/2 lower bound for the type of policies that we use. When jobs also have individual release dates rijr_{ij}, our bound is (2+Δ)+ϵ(2+\Delta)+\epsilon. Via Δ=0\Delta=0, currently best known bounds for deterministic scheduling are contained as a special case

    The Influence of Multi-agent Cooperation on the Efficiency of Taxi Dispatching

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    The paper deals with the problem of the optimal collaboration scheme in taxi dispatching between customers, taxi drivers and the dispatcher. The authors propose three strategies that differ by the amount of information exchanged between agents and the intensity of cooperation between taxi drivers and the dispatcher. The strategies are evaluated by means of a microscopic multi-agent transport simulator (MATSim) coupled with a dynamic vehicle routing optimizer (DVRP Optimizer), which allows to realistically simulate dynamic taxi services as one of several different transport means, all embedded into a realistic environment. The evaluation is carried out on a scenario of the Polish city of Mielec. The results obtained prove that the cooperation between the dispatcher and taxi drivers is of the utmost importance, while the customer–dispatcher communication may be reduced to minimum and compensated by the use of more sophisticated dispatching strategies, thereby not affecting the quality of service

    Resource provisioning in Science Clouds: Requirements and challenges

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    Cloud computing has permeated into the information technology industry in the last few years, and it is emerging nowadays in scientific environments. Science user communities are demanding a broad range of computing power to satisfy the needs of high-performance applications, such as local clusters, high-performance computing systems, and computing grids. Different workloads are needed from different computational models, and the cloud is already considered as a promising paradigm. The scheduling and allocation of resources is always a challenging matter in any form of computation and clouds are not an exception. Science applications have unique features that differentiate their workloads, hence, their requirements have to be taken into consideration to be fulfilled when building a Science Cloud. This paper will discuss what are the main scheduling and resource allocation challenges for any Infrastructure as a Service provider supporting scientific applications
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