21,227 research outputs found

    Progressive damage assessment and network recovery after massive failures

    Get PDF
    After a massive scale failure, the assessment of damages to communication networks requires local interventions and remote monitoring. While previous works on network recovery require complete knowledge of damage extent, we address the problem of damage assessment and critical service restoration in a joint manner. We propose a polynomial algorithm called Centrality based Damage Assessment and Recovery (CeDAR) which performs a joint activity of failure monitoring and restoration of network components. CeDAR works under limited availability of recovery resources and optimizes service recovery over time. We modified two existing approaches to the problem of network recovery to make them also able to exploit incremental knowledge of the failure extent. Through simulations we show that CeDAR outperforms the previous approaches in terms of recovery resource utilization and accumulative flow over time of the critical service

    Minimum-cost multicast over coded packet networks

    Get PDF
    We consider the problem of establishing minimum-cost multicast connections over coded packet networks, i.e., packet networks where the contents of outgoing packets are arbitrary, causal functions of the contents of received packets. We consider both wireline and wireless packet networks as well as both static multicast (where membership of the multicast group remains constant for the duration of the connection) and dynamic multicast (where membership of the multicast group changes in time, with nodes joining and leaving the group). For static multicast, we reduce the problem to a polynomial-time solvable optimization problem, and we present decentralized algorithms for solving it. These algorithms, when coupled with existing decentralized schemes for constructing network codes, yield a fully decentralized approach for achieving minimum-cost multicast. By contrast, establishing minimum-cost static multicast connections over routed packet networks is a very difficult problem even using centralized computation, except in the special cases of unicast and broadcast connections. For dynamic multicast, we reduce the problem to a dynamic programming problem and apply the theory of dynamic programming to suggest how it may be solved

    Random Neural Networks and Optimisation

    Get PDF
    In this thesis we introduce new models and learning algorithms for the Random Neural Network (RNN), and we develop RNN-based and other approaches for the solution of emergency management optimisation problems. With respect to RNN developments, two novel supervised learning algorithms are proposed. The first, is a gradient descent algorithm for an RNN extension model that we have introduced, the RNN with synchronised interactions (RNNSI), which was inspired from the synchronised firing activity observed in brain neural circuits. The second algorithm is based on modelling the signal-flow equations in RNN as a nonnegative least squares (NNLS) problem. NNLS is solved using a limited-memory quasi-Newton algorithm specifically designed for the RNN case. Regarding the investigation of emergency management optimisation problems, we examine combinatorial assignment problems that require fast, distributed and close to optimal solution, under information uncertainty. We consider three different problems with the above characteristics associated with the assignment of emergency units to incidents with injured civilians (AEUI), the assignment of assets to tasks under execution uncertainty (ATAU), and the deployment of a robotic network to establish communication with trapped civilians (DRNCTC). AEUI is solved by training an RNN tool with instances of the optimisation problem and then using the trained RNN for decision making; training is achieved using the developed learning algorithms. For the solution of ATAU problem, we introduce two different approaches. The first is based on mapping parameters of the optimisation problem to RNN parameters, and the second on solving a sequence of minimum cost flow problems on appropriately constructed networks with estimated arc costs. For the exact solution of DRNCTC problem, we develop a mixed-integer linear programming formulation, which is based on network flows. Finally, we design and implement distributed heuristic algorithms for the deployment of robots when the civilian locations are known or uncertain

    Metamodelling of multivariable engine models for real-time flight simulation.

    Get PDF
    Sophisticated real-time distributed flight simulation environments may be constructed from a wide range of modelling and simulation tools. In this way accuracy, detail and model flexibility may be incorporated into the simulator. Distributed components may be constructed by a wide range of methods, from high level environments such as Matlab, through coded environments such as C or Fortran to hardware-in-the- loop. In this paper the Response Surface Methodology is combined with a hyper-heuristic (evolutionary algorithm) and applied to the representation of computationally intensive non-linear multivariable engine modelling. The paper investigates the potential for metamodelling (models of models) dynamic models which were previously too slow to be included in multi-component, high resolution real-time simulation environments. A multi-dimensional gas turbine model with five primary control inputs, six environmental inputs and eleven outputs is considered. An investigation has been conducted to ascertain to what extent these systems can be approximated by response surfaces with experiments which have been designed by hyper-heuristics as a first step towards automatic modelling methodology

    Smoothed Analysis of the Minimum-Mean Cycle Canceling Algorithm and the Network Simplex Algorithm

    Get PDF
    The minimum-cost flow (MCF) problem is a fundamental optimization problem with many applications and seems to be well understood. Over the last half century many algorithms have been developed to solve the MCF problem and these algorithms have varying worst-case bounds on their running time. However, these worst-case bounds are not always a good indication of the algorithms' performance in practice. The Network Simplex (NS) algorithm needs an exponential number of iterations for some instances, but it is considered the best algorithm in practice and performs best in experimental studies. On the other hand, the Minimum-Mean Cycle Canceling (MMCC) algorithm is strongly polynomial, but performs badly in experimental studies. To explain these differences in performance in practice we apply the framework of smoothed analysis. We show an upper bound of O(mn2log(n)log(ϕ))O(mn^2\log(n)\log(\phi)) for the number of iterations of the MMCC algorithm. Here nn is the number of nodes, mm is the number of edges, and ϕ\phi is a parameter limiting the degree to which the edge costs are perturbed. We also show a lower bound of Ω(mlog(ϕ))\Omega(m\log(\phi)) for the number of iterations of the MMCC algorithm, which can be strengthened to Ω(mn)\Omega(mn) when ϕ=Θ(n2)\phi=\Theta(n^2). For the number of iterations of the NS algorithm we show a smoothed lower bound of Ω(mmin{n,ϕ}ϕ)\Omega(m \cdot \min \{ n, \phi \} \cdot \phi).Comment: Extended abstract to appear in the proceedings of COCOON 201

    A note on hierarchical hubbing for a generalization of the VPN problem

    Full text link
    Robust network design refers to a class of optimization problems that occur when designing networks to efficiently handle variable demands. The notion of "hierarchical hubbing" was introduced (in the narrow context of a specific robust network design question), by Olver and Shepherd [2010]. Hierarchical hubbing allows for routings with a multiplicity of "hubs" which are connected to the terminals and to each other in a treelike fashion. Recently, Fr\'echette et al. [2013] explored this notion much more generally, focusing on its applicability to an extension of the well-studied hose model that allows for upper bounds on individual point-to-point demands. In this paper, we consider hierarchical hubbing in the context of a previously studied (and extremely natural) generalization of the hose model, and prove that the optimal hierarchical hubbing solution can be found efficiently. This result is relevant to a recently proposed generalization of the "VPN Conjecture".Comment: 14 pages, 1 figur
    corecore