1,014 research outputs found

    Multi-tenant Pub/Sub processing for real-time data streams

    Get PDF
    Devices and sensors generate streams of data across a diversity of locations and protocols. That data usually reaches a central platform that is used to store and process the streams. Processing can be done in real time, with transformations and enrichment happening on-the-fly, but it can also happen after data is stored and organized in repositories. In the former case, stream processing technologies are required to operate on the data; in the latter batch analytics and queries are of common use. This paper introduces a runtime to dynamically construct data stream processing topologies based on user-supplied code. These dynamic topologies are built on-the-fly using a data subscription model defined by the applications that consume data. Each user-defined processing unit is called a Service Object. Every Service Object consumes input data streams and may produce output streams that others can consume. The subscription-based programing model enables multiple users to deploy their own data-processing services. The runtime does the dynamic forwarding of data and execution of Service Objects from different users. Data streams can originate in real-world devices or they can be the outputs of Service Objects. The runtime leverages Apache STORM for parallel data processing, that combined with dynamic user-code injection provides multi-tenant stream processing topologies. In this work we describe the runtime, its features and implementation details, as well as we include a performance evaluation of some of its core components.This work is partially supported by the European Research Council (ERC) un- der the EU Horizon 2020 programme (GA 639595), the Spanish Ministry of Economy, Industry and Competitivity (TIN2015-65316-P) and the Generalitat de Catalunya (2014-SGR-1051).Peer ReviewedPostprint (author's final draft

    Benchmarking Distributed Stream Data Processing Systems

    Full text link
    The need for scalable and efficient stream analysis has led to the development of many open-source streaming data processing systems (SDPSs) with highly diverging capabilities and performance characteristics. While first initiatives try to compare the systems for simple workloads, there is a clear gap of detailed analyses of the systems' performance characteristics. In this paper, we propose a framework for benchmarking distributed stream processing engines. We use our suite to evaluate the performance of three widely used SDPSs in detail, namely Apache Storm, Apache Spark, and Apache Flink. Our evaluation focuses in particular on measuring the throughput and latency of windowed operations, which are the basic type of operations in stream analytics. For this benchmark, we design workloads based on real-life, industrial use-cases inspired by the online gaming industry. The contribution of our work is threefold. First, we give a definition of latency and throughput for stateful operators. Second, we carefully separate the system under test and driver, in order to correctly represent the open world model of typical stream processing deployments and can, therefore, measure system performance under realistic conditions. Third, we build the first benchmarking framework to define and test the sustainable performance of streaming systems. Our detailed evaluation highlights the individual characteristics and use-cases of each system.Comment: Published at ICDE 201
    • 

    corecore