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    Analysis of RGB-D camera technologies for supporting different facial usage scenarios

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    AbstractRecently a wide variety of applications has been developed integrating 3D functionalities. Advantages given by the possibility of relying on depth information allows the developers to design new algorithms and to improve the existing ones. In particular, for what concerns face morphology, 3D has led to the possibility to obtain face depth maps highly close to reality and consequently an improvement of the starting point for further analysis such as Face Detection, Face Authentication, Face Identification and Face Expression Recognition. The development of the aforementioned applications would have been impossible without the progress of sensor technologies for obtaining 3D information. Several solutions have been adopted over time. In this paper, emphasis is put on passive stereoscopy, structured light, time-of-flight (ToF) and active stereoscopy, namely the most used technologies for the cameras design and fulfilment according to the literature. The aim of this article is to investigate facial applications and to examine 3D camera technologies to suggest some guidelines for addressing the correct choice of a 3D sensor according to the application that has to be developed
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