11,055 research outputs found
Using segmented objects in ostensive video shot retrieval
This paper presents a system for video shot retrieval in which shots are retrieved based on matching video objects using a combination of colour, shape and texture. Rather than matching on individual objects, our system supports sets of query objects which in total reflect the user’s object-based information need. Our work also adapts to a shifting user information need by initiating the partitioning of a user’s search into two or more distinct search threads, which can be followed by the user in sequence. This is an automatic process which maps neatly to the ostensive model for information retrieval in that it allows a user to place a virtual checkpoint on their search, explore one thread or aspect of their information need and then return to that checkpoint to then explore an alternative thread. Our system is fully functional and operational and in this paper we illustrate several design decisions we have made in building it
Methods of Hierarchical Clustering
We survey agglomerative hierarchical clustering algorithms and discuss
efficient implementations that are available in R and other software
environments. We look at hierarchical self-organizing maps, and mixture models.
We review grid-based clustering, focusing on hierarchical density-based
approaches. Finally we describe a recently developed very efficient (linear
time) hierarchical clustering algorithm, which can also be viewed as a
hierarchical grid-based algorithm.Comment: 21 pages, 2 figures, 1 table, 69 reference
A Review of Audio Features and Statistical Models Exploited for Voice Pattern Design
Audio fingerprinting, also named as audio hashing, has been well-known as a
powerful technique to perform audio identification and synchronization. It
basically involves two major steps: fingerprint (voice pattern) design and
matching search. While the first step concerns the derivation of a robust and
compact audio signature, the second step usually requires knowledge about
database and quick-search algorithms. Though this technique offers a wide range
of real-world applications, to the best of the authors' knowledge, a
comprehensive survey of existing algorithms appeared more than eight years ago.
Thus, in this paper, we present a more up-to-date review and, for emphasizing
on the audio signal processing aspect, we focus our state-of-the-art survey on
the fingerprint design step for which various audio features and their
tractable statistical models are discussed.Comment: http://www.iaria.org/conferences2015/PATTERNS15.html ; Seventh
International Conferences on Pervasive Patterns and Applications (PATTERNS
2015), Mar 2015, Nice, Franc
Measuring concept similarities in multimedia ontologies: analysis and evaluations
The recent development of large-scale multimedia concept ontologies has provided a new momentum for research in the semantic analysis of multimedia repositories. Different methods for generic concept detection have been extensively studied, but the question of how to exploit the structure of a multimedia ontology and existing inter-concept relations has not received similar attention. In this paper, we present a clustering-based method for modeling semantic concepts on low-level feature spaces and study the evaluation of the quality of such models with entropy-based methods. We cover a variety of methods for assessing the similarity of different concepts in a multimedia ontology. We study three ontologies and apply the proposed techniques in experiments involving the visual and semantic similarities, manual annotation of video, and concept detection. The results show that modeling inter-concept relations can provide a promising resource for many different application areas in semantic multimedia processing
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