212 research outputs found

    Analysis of runtime re-configuration systems

    Full text link
    In recent years Programmable Logic Devices (PLD) and in particular Field Programmable Gate Arrays (FPGAs) have seen a tremendous increase in sales and applications in the area of embedded systems. The main advantage of FPGAs is the flexibility that they offer a designer in reconfiguring the hardware. The flexibility achieved through re-configuration of FPGAs usually incurs an overhead of extra execution time, data memory and also power dissipation; FPGAs provide an ideal template for run-time reconfigurable (RTR) designs. Only recently have RTR enabling design tools that bypass the traditional synthesis and bitstream generation process for FPGAs become available, JBits is one of them. With run-time reconfiguration of FPGAs, we can perform partial reconfiguration, which allows reconfiguration of a part of an FPGA while the other part is executing some functional computation. The partial reconfiguration of a function can be performed earlier than the time when the function is really needed. Such configuration pre-fetch can hide the reconfiguration overhead more effectively; This thesis will implement a reconfigurable system and study the effect of runtime reconfiguration using VERILOG and a new Java based tool JBITS. This work will provide pointers to high level synthesis tools targeting runtime re-configuration

    A Universal Parallel Two-Pass MDL Context Tree Compression Algorithm

    Full text link
    Computing problems that handle large amounts of data necessitate the use of lossless data compression for efficient storage and transmission. We present a novel lossless universal data compression algorithm that uses parallel computational units to increase the throughput. The length-NN input sequence is partitioned into BB blocks. Processing each block independently of the other blocks can accelerate the computation by a factor of BB, but degrades the compression quality. Instead, our approach is to first estimate the minimum description length (MDL) context tree source underlying the entire input, and then encode each of the BB blocks in parallel based on the MDL source. With this two-pass approach, the compression loss incurred by using more parallel units is insignificant. Our algorithm is work-efficient, i.e., its computational complexity is O(N/B)O(N/B). Its redundancy is approximately Blog(N/B)B\log(N/B) bits above Rissanen's lower bound on universal compression performance, with respect to any context tree source whose maximal depth is at most log(N/B)\log(N/B). We improve the compression by using different quantizers for states of the context tree based on the number of symbols corresponding to those states. Numerical results from a prototype implementation suggest that our algorithm offers a better trade-off between compression and throughput than competing universal data compression algorithms.Comment: Accepted to Journal of Selected Topics in Signal Processing special issue on Signal Processing for Big Data (expected publication date June 2015). 10 pages double column, 6 figures, and 2 tables. arXiv admin note: substantial text overlap with arXiv:1405.6322. Version: Mar 2015: Corrected a typ

    Multiprocessor DSP Implementation of the JPEG 2000 Codec

    Get PDF
    The transition to JPEG2000 from other image formats such as standard JPEG offers im proved compression and image quality, yet has not been widely adopted in practice. This is mainly due to the complexity of the JPEG2000 algorithm. Standard JPEG uses the Discrete Cosine Transform (DCT) and Huffmann encoding to achieve its compression, whereas JPEG2000 uses the wavelet transform and arithmetic encoding. Due to the wide acceptance of JPEG, there are processors such as Equator Technology\u27s BSP-15 digital signal processor (DSP) that have been designed with features specifically for JPEG appli cations. For some of the current digital printing applications where JPEG is used, images must be encoded and decoded at rates exceeding 100 pages per minute. A multiprocessor environment consisting of Equator Technology\u27s BSP-15 processors may offer acceptable performance for the JPEG2000 codec. The aim of this work is to design a JPEG2000 codec for the BSP-15 processor and to determine if this processor is capable of delivering the performance required by high end digital printers. The features of the BSP-15 that are well suited for the JPEG2000 algorithm will be discussed, as well as future improvements that could be incorporated into the architecture. By analyzing the advantages and disadvantages of this processor, the next generation of processors may be able to offer features that will allow it to excel in JPEG2000 processing. A multiprocessor DSP implementation of the JPEG2000 codec is the main result of this work. The resulting codec is able to provide more than double the processing throughput of existing JPEG2000 software

    A digital signature and watermarking based authentication system for JPEG2000 images

    Get PDF
    In this thesis, digital signature based authentication system was introduced, which is able to protect JPEG2000 images in different flavors, including fragile authentication and semi-fragile authentication. The fragile authentication is to protect the image at code-stream level, and the semi-fragile is to protect the image at the content level. The semi-fragile can be further classified into lossy and lossless authentication. With lossless authentication, the original image can be recovered after verification. The lossless authentication and the new image compression standard, JPEG2000 is mainly discussed in this thesis

    3D Medical Image Lossless Compressor Using Deep Learning Approaches

    Get PDF
    The ever-increasing importance of accelerated information processing, communica-tion, and storing are major requirements within the big-data era revolution. With the extensive rise in data availability, handy information acquisition, and growing data rate, a critical challenge emerges in efficient handling. Even with advanced technical hardware developments and multiple Graphics Processing Units (GPUs) availability, this demand is still highly promoted to utilise these technologies effectively. Health-care systems are one of the domains yielding explosive data growth. Especially when considering their modern scanners abilities, which annually produce higher-resolution and more densely sampled medical images, with increasing requirements for massive storage capacity. The bottleneck in data transmission and storage would essentially be handled with an effective compression method. Since medical information is critical and imposes an influential role in diagnosis accuracy, it is strongly encouraged to guarantee exact reconstruction with no loss in quality, which is the main objective of any lossless compression algorithm. Given the revolutionary impact of Deep Learning (DL) methods in solving many tasks while achieving the state of the art results, includ-ing data compression, this opens tremendous opportunities for contributions. While considerable efforts have been made to address lossy performance using learning-based approaches, less attention was paid to address lossless compression. This PhD thesis investigates and proposes novel learning-based approaches for compressing 3D medical images losslessly.Firstly, we formulate the lossless compression task as a supervised sequential prediction problem, whereby a model learns a projection function to predict a target voxel given sequence of samples from its spatially surrounding voxels. Using such 3D local sampling information efficiently exploits spatial similarities and redundancies in a volumetric medical context by utilising such a prediction paradigm. The proposed NN-based data predictor is trained to minimise the differences with the original data values while the residual errors are encoded using arithmetic coding to allow lossless reconstruction.Following this, we explore the effectiveness of Recurrent Neural Networks (RNNs) as a 3D predictor for learning the mapping function from the spatial medical domain (16 bit-depths). We analyse Long Short-Term Memory (LSTM) models’ generalisabil-ity and robustness in capturing the 3D spatial dependencies of a voxel’s neighbourhood while utilising samples taken from various scanning settings. We evaluate our proposed MedZip models in compressing unseen Computerized Tomography (CT) and Magnetic Resonance Imaging (MRI) modalities losslessly, compared to other state-of-the-art lossless compression standards.This work investigates input configurations and sampling schemes for a many-to-one sequence prediction model, specifically for compressing 3D medical images (16 bit-depths) losslessly. The main objective is to determine the optimal practice for enabling the proposed LSTM model to achieve a high compression ratio and fast encoding-decoding performance. A solution for a non-deterministic environments problem was also proposed, allowing models to run in parallel form without much compression performance drop. Compared to well-known lossless codecs, experimental evaluations were carried out on datasets acquired by different hospitals, representing different body segments, and have distinct scanning modalities (i.e. CT and MRI).To conclude, we present a novel data-driven sampling scheme utilising weighted gradient scores for training LSTM prediction-based models. The objective is to determine whether some training samples are significantly more informative than others, specifically in medical domains where samples are available on a scale of billions. The effectiveness of models trained on the presented importance sampling scheme was evaluated compared to alternative strategies such as uniform, Gaussian, and sliced-based sampling

    Algorithms for compression of high dynamic range images and video

    Get PDF
    The recent advances in sensor and display technologies have brought upon the High Dynamic Range (HDR) imaging capability. The modern multiple exposure HDR sensors can achieve the dynamic range of 100-120 dB and LED and OLED display devices have contrast ratios of 10^5:1 to 10^6:1. Despite the above advances in technology the image/video compression algorithms and associated hardware are yet based on Standard Dynamic Range (SDR) technology, i.e. they operate within an effective dynamic range of up to 70 dB for 8 bit gamma corrected images. Further the existing infrastructure for content distribution is also designed for SDR, which creates interoperability problems with true HDR capture and display equipment. The current solutions for the above problem include tone mapping the HDR content to fit SDR. However this approach leads to image quality associated problems, when strong dynamic range compression is applied. Even though some HDR-only solutions have been proposed in literature, they are not interoperable with current SDR infrastructure and are thus typically used in closed systems. Given the above observations a research gap was identified in the need for efficient algorithms for the compression of still images and video, which are capable of storing full dynamic range and colour gamut of HDR images and at the same time backward compatible with existing SDR infrastructure. To improve the usability of SDR content it is vital that any such algorithms should accommodate different tone mapping operators, including those that are spatially non-uniform. In the course of the research presented in this thesis a novel two layer CODEC architecture is introduced for both HDR image and video coding. Further a universal and computationally efficient approximation of the tone mapping operator is developed and presented. It is shown that the use of perceptually uniform colourspaces for internal representation of pixel data enables improved compression efficiency of the algorithms. Further proposed novel approaches to the compression of metadata for the tone mapping operator is shown to improve compression performance for low bitrate video content. Multiple compression algorithms are designed, implemented and compared and quality-complexity trade-offs are identified. Finally practical aspects of implementing the developed algorithms are explored by automating the design space exploration flow and integrating the high level systems design framework with domain specific tools for synthesis and simulation of multiprocessor systems. The directions for further work are also presented
    corecore