31 research outputs found

    Cross-layer signalling and middleware: a survey for inelastic soft real-time applications in MANETs

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    This paper provides a review of the different cross-layer design and protocol tuning approaches that may be used to meet a growing need to support inelastic soft real-time streams in MANETs. These streams are characterised by critical timing and throughput requirements and low packet loss tolerance levels. Many cross-layer approaches exist either for provision of QoS to soft real-time streams in static wireless networks or to improve the performance of real and non-real-time transmissions in MANETs. The common ground and lessons learned from these approaches, with a view to the potential provision of much needed support to real-time applications in MANETs, is therefore discussed

    A cross-layer middleware architecture for time and safety critical applications in MANETs

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    Mobile Ad hoc Networks (MANETs) can be deployed instantaneously and adaptively, making them highly suitable to military, medical and disaster-response scenarios. Using real-time applications for provision of instantaneous and dependable communications, media streaming, and device control in these scenarios is a growing research field. Realising timing requirements in packet delivery is essential to safety-critical real-time applications that are both delay- and loss-sensitive. Safety of these applications is compromised by packet loss, both on the network and by the applications themselves that will drop packets exceeding delay bounds. However, the provision of this required Quality of Service (QoS) must overcome issues relating to the lack of reliable existing infrastructure, conservation of safety-certified functionality. It must also overcome issues relating to the layer-2 dynamics with causal factors including hidden transmitters and fading channels. This thesis proposes that bounded maximum delay and safety-critical application support can be achieved by using cross-layer middleware. Such an approach benefits from the use of established protocols without requiring modifications to safety-certified ones. This research proposes ROAM: a novel, adaptive and scalable cross-layer Real-time Optimising Ad hoc Middleware framework for the provision and maintenance of performance guarantees in self-configuring MANETs. The ROAM framework is designed to be scalable to new optimisers and MANET protocols and requires no modifications of protocol functionality. Four original contributions are proposed: (1) ROAM, a middleware entity abstracts information from the protocol stack using application programming interfaces (APIs) and that implements optimisers to monitor and autonomously tune conditions at protocol layers in response to dynamic network conditions. The cross-layer approach is MANET protocol generic, using minimal imposition on the protocol stack, without protocol modification requirements. (2) A horizontal handoff optimiser that responds to time-varying link quality to ensure optimal and most robust channel usage. (3) A distributed contention reduction optimiser that reduces channel contention and related delay, in response to detection of the presence of a hidden transmitter. (4) A feasibility evaluation of the ROAM architecture to bound maximum delay and jitter in a comprehensive range of ns2-MIRACLE simulation scenarios that demonstrate independence from the key causes of network dynamics: application setting and MANET configuration; including mobility or topology. Experimental results show that ROAM can constrain end-to-end delay, jitter and packet loss, to support real-time applications with critical timing requirements

    Applications of Repeated Games in Wireless Networks: A Survey

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    A repeated game is an effective tool to model interactions and conflicts for players aiming to achieve their objectives in a long-term basis. Contrary to static noncooperative games that model an interaction among players in only one period, in repeated games, interactions of players repeat for multiple periods; and thus the players become aware of other players' past behaviors and their future benefits, and will adapt their behavior accordingly. In wireless networks, conflicts among wireless nodes can lead to selfish behaviors, resulting in poor network performances and detrimental individual payoffs. In this paper, we survey the applications of repeated games in different wireless networks. The main goal is to demonstrate the use of repeated games to encourage wireless nodes to cooperate, thereby improving network performances and avoiding network disruption due to selfish behaviors. Furthermore, various problems in wireless networks and variations of repeated game models together with the corresponding solutions are discussed in this survey. Finally, we outline some open issues and future research directions.Comment: 32 pages, 15 figures, 5 tables, 168 reference

    Quality of service and security in future mobile technologies

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    Future networks will comprise a wide variety of wireless networks. Users will expect to be always connected from any location, and, as users move, connections will be switched to available networks using vertical handover techniques. The current approach of the operators is a centralized network, and the mobility management is done at the infrastructure level. The decentralized mobility management is another approach developed in many researches, however, not widely deployed. We are interested in this type of decentralized mobility management, especially in a highly dynamic environment when the network topology changes frequently. We choose a particular case study, Vehicular Ad-hoc Networks (VANETs), which are a new emerging network technology derived from ad-hoc networks and are an example of future networks. In the field of Intelligent Transportation Systems (ITS), communications without a wire between vehicles (V2V) appear as an accident prevention solution offering a wider vision than conventional sensors. By linking vehicles to telecommunications network (V2I), new perspectives are offered both passengers and driver with conventional communication applications such as access Internet, e-learning, games or chat. This means that future mobile networks like VANETs will have to integrate communications, mobility, Quality of Service (QoS) and security. We mainly interested in three issues: mobility, QoS and security. These three issues are intrinsic to vehicles on motorway networks. We need to simultaneously manage QoS and security while taking into account users mobility. In this thesis, we propose to contribute on how to improve security without degrading the quality of service QoS in a highly mobile environment as VANETs networks. To answer this research question, we use simulations and experiments. Simulation using Network Simulator 2 (NS2) will be used to show that security schemes have significant impacts on the throughput QoS, and our proposed schemes can substantially improve the effective secure throughput with cooperative communications

    Intelligent multimedia flow transmission through heterogeneous networks using cognitive software defined networks

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    [ES] La presente tesis aborda el problema del encaminamiento en las redes definidas por software (SDN). Específicamente, aborda el problema del diseño de un protocolo de encaminamiento basado en inteligencia artificial (AI) para garantizar la calidad de servicio (QoS) en transmisiones multimedia. En la primera parte del trabajo, el concepto de SDN es introducido. Su arquitectura, protocolos y ventajas son comentados. A continuación, el estado del arte es presentado, donde diversos trabajos acerca de QoS, encaminamiento, SDN y AI son detallados. En el siguiente capítulo, el controlador SDN, el cual juega un papel central en la arquitectura propuesta, es presentado. Se detalla el diseño del controlador y se compara su rendimiento con otro controlador comúnmente utilizado. Más tarde, se describe las propuestas de encaminamiento. Primero, se aborda la modificación de un protocolo de encaminamiento tradicional. Esta modificación tiene como objetivo adaptar el protocolo de encaminamiento tradicional a las redes SDN, centrado en las transmisiones multimedia. A continuación, la propuesta final es descrita. Sus mensajes, arquitectura y algoritmos son mostrados. Referente a la AI, el capítulo 5 detalla el módulo de la arquitectura que la implementa, junto con los métodos inteligentes usados en la propuesta de encaminamiento. Además, el algoritmo inteligente de decisión de rutas es descrito y la propuesta es comparada con el protocolo de encaminamiento tradicional y con su adaptación a las redes SDN, mostrando un incremento de la calidad final de la transmisión. Finalmente, se muestra y se describe algunas aplicaciones basadas en la propuesta. Las aplicaciones son presentadas para demostrar que la solución presentada en la tesis está diseñada para trabajar en redes heterogéneas.[CA] La present tesi tracta el problema de l'encaminament en les xarxes definides per programari (SDN). Específicament, tracta el problema del disseny d'un protocol d'encaminament basat en intel·ligència artificial (AI) per a garantir la qualitat de servici (QoS) en les transmissions multimèdia. En la primera part del treball, s'introdueix les xarxes SDN. Es comenten la seva arquitectura, els protocols i els avantatges. A continuació, l'estat de l'art és presentat, on es detellen els diversos treballs al voltant de QoS, encaminament, SDN i AI. Al següent capítol, el controlador SDN, el qual juga un paper central a l'arquitectura proposta, és presentat. Es detalla el disseny del controlador i es compara el seu rendiment amb altre controlador utilitzat comunament. Més endavant, es descriuen les propostes d'encaminament. Primer, s'aborda la modificació d'un protocol d'encaminament tradicional. Aquesta modificació té com a objectiu adaptar el protocol d'encaminament tradicional a les xarxes SDN, centrat a les transmissions multimèdia. A continuació, la proposta final és descrita. Els seus missatges, arquitectura i algoritmes són mostrats. Pel que fa a l'AI, el capítol 5 detalla el mòdul de l'arquitectura que la implementa, junt amb els mètodes intel·ligents usats en la proposta d'encaminament. A més a més, l'algoritme intel·ligent de decisió de rutes és descrit i la proposta és comparada amb el protocol d'encaminament tradicional i amb la seva adaptació a les xarxes SDN, mostrant un increment de la qualitat final de la transmissió. Finalment, es mostra i es descriuen algunes aplicacions basades en la proposta. Les aplicacions són presentades per a demostrar que la solució presentada en la tesi és dissenyada per a treballar en xarxes heterogènies.[EN] This thesis addresses the problem of routing in Software Defined Networks (SDN). Specifically, the problem of designing a routing protocol based on Artificial Intelligence (AI) for ensuring Quality of Service (QoS) in multimedia transmissions. In the first part of the work, SDN is introduced. Its architecture, protocols and advantages are discussed. Then, the state of the art is presented, where several works regarding QoS, routing, SDN and AI are detailed. In the next chapter, the SDN controller, which plays the central role in the proposed architecture, is presented. The design of the controller is detailed and its performance compared to another common controller. Later, the routing proposals are described. First, a modification of a traditional routing protocol is discussed. This modification intends to adapt a traditional routing protocol to SDN, focused on multimedia transmissions. Then, the final proposal is described. Its messages, architecture and algorithms are depicted. As regards AI, chapter 5 details the module of the architecture that implements it, along with all the intelligent methods used in the routing proposal. Furthermore, the intelligent route decision algorithm is described and the final proposal is compared to the traditional routing protocol and its adaptation to SDN, showing an increment of the end quality of the transmission. Finally, some applications based on the routing proposal are described. The applications are presented to demonstrate that the proposed solution can work with heterogeneous networks.Rego Máñez, A. (2020). Intelligent multimedia flow transmission through heterogeneous networks using cognitive software defined networks [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/160483TESI

    Improving Vehicular ad hoc Network Protocols to Support Safety Applications in Realistic Scenarios

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    La convergencia de las telecomunicaciones, la informática, la tecnología inalámbrica y los sistemas de transporte, va a facilitar que nuestras carreteras y autopistas nos sirvan tanto como plataforma de transporte, como de comunicaciones. Estos cambios van a revolucionar completamente cómo y cuándo vamos a acceder a determinados servicios, comunicarnos, viajar, entretenernos, y navegar, en un futuro muy cercano. Las redes vehiculares ad hoc (vehicular ad hoc networks VANETs) son redes de comunicación inalámbricas que no requieren de ningún tipo de infraestructura, y que permiten la comunicación y conducción cooperativa entre los vehículos en la carretera. Los vehículos actúan como nodos de comunicación y transmisores, formando redes dinámicas junto a otros vehículos cercanos en entornos urbanos y autopistas. Las características especiales de las redes vehiculares favorecen el desarrollo de servicios y aplicaciones atractivas y desafiantes. En esta tesis nos centramos en las aplicaciones relacionadas con la seguridad. Específicamente, desarrollamos y evaluamos un novedoso protocol que mejora la seguridad en las carreteras. Nuestra propuesta combina el uso de información de la localización de los vehículos y las características del mapa del escenario, para mejorar la diseminación de los mensajes de alerta. En las aplicaciones de seguridad para redes vehiculares, nuestra propuesta permite reducir el problema de las tormentas de difusión, mientras que se mantiene una alta efectividad en la diseminación de los mensajes hacia los vehículos cercanos. Debido a que desplegar y evaluar redes VANET supone un gran coste y una tarea dura, la metodología basada en la simulación se muestra como una metodología alternativa a la implementación real. A diferencia de otros trabajos previos, con el fin de evaluar nuestra propuesta en un entorno realista, en nuestras simulaciones tenemos muy en cuenta tanto la movilidad de los vehículos, como la transmisión de radio en entornos urbanos, especialmente cuando los edificios interfieren en la propagación de la señal de radio. Con este propósito, desarrollamos herramientas para la simulación de VANETs más precisas y realistas, mejorando tanto la modelización de la propagación de radio, como la movilidad de los vehículos, obteniendo una solución que permite integrar mapas reales en el entorno de simulación. Finalmente, evaluamos las prestaciones de nuestro protocolo propuesto haciendo uso de nuestra plataforma de simulación mejorada, evidenciando la importancia del uso de un entorno de simulación adecuado para conseguir resultados más realistas y poder obtener conclusiones más significativas.Martínez Domínguez, FJ. (2010). Improving Vehicular ad hoc Network Protocols to Support Safety Applications in Realistic Scenarios [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/9195Palanci
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