12,623 research outputs found
Quadratic Projection Based Feature Extraction with Its Application to Biometric Recognition
This paper presents a novel quadratic projection based feature extraction
framework, where a set of quadratic matrices is learned to distinguish each
class from all other classes. We formulate quadratic matrix learning (QML) as a
standard semidefinite programming (SDP) problem. However, the con- ventional
interior-point SDP solvers do not scale well to the problem of QML for
high-dimensional data. To solve the scalability of QML, we develop an efficient
algorithm, termed DualQML, based on the Lagrange duality theory, to extract
nonlinear features. To evaluate the feasibility and effectiveness of the
proposed framework, we conduct extensive experiments on biometric recognition.
Experimental results on three representative biometric recogni- tion tasks,
including face, palmprint, and ear recognition, demonstrate the superiority of
the DualQML-based feature extraction algorithm compared to the current
state-of-the-art algorithm
The ear as a biometric
It is more than 10 years since the first tentative experiments in ear biometrics were conducted and it has now reached the āadolescenceā of its development towards a mature biometric. Here we present a timely retrospective of the ensuing research since those early days. Whilst its detailed structure may not be as complex as the iris, we show that the ear has unique security advantages over other biometrics. It is most unusual, even unique, in that it supports not only visual and forensic recognition, but also acoustic recognition at the same time. This, together with its deep three-dimensional structure and its robust resistance to change with age will make it very difficult to counterfeit thus ensuring that the ear will occupy a special place in situations requiring a high degree of protection
A Survey on Ear Biometrics
Recognizing people by their ear has recently received significant attention in the literature. Several reasons account for this trend: first, ear recognition does not suffer from some problems associated with other non contact biometrics, such as face recognition; second, it is the most promising candidate for combination with the face in the context of multi-pose face recognition; and third, the ear can be used for human recognition in surveillance videos where the face may be occluded completely or in part. Further, the ear appears to degrade little with age. Even though, current ear detection and recognition systems have reached a certain level of maturity, their success is limited to controlled indoor conditions. In addition to variation in illumination, other open research problems include hair occlusion; earprint forensics; ear symmetry; ear classification; and ear individuality. This paper provides a detailed survey of research conducted in ear detection and recognition. It provides an up-to-date review of the existing literature revealing the current state-of-art for not only those who are working in this area but also for those who might exploit this new approach. Furthermore, it offers insights into some unsolved ear recognition problems as well as ear databases available for researchers
Patch-based Progressive 3D Point Set Upsampling
We present a detail-driven deep neural network for point set upsampling. A
high-resolution point set is essential for point-based rendering and surface
reconstruction. Inspired by the recent success of neural image super-resolution
techniques, we progressively train a cascade of patch-based upsampling networks
on different levels of detail end-to-end. We propose a series of architectural
design contributions that lead to a substantial performance boost. The effect
of each technical contribution is demonstrated in an ablation study.
Qualitative and quantitative experiments show that our method significantly
outperforms the state-of-the-art learning-based and optimazation-based
approaches, both in terms of handling low-resolution inputs and revealing
high-fidelity details.Comment: accepted to cvpr2019, code available at https://github.com/yifita/P3
Deep-LK for Efficient Adaptive Object Tracking
In this paper we present a new approach for efficient regression based object
tracking which we refer to as Deep- LK. Our approach is closely related to the
Generic Object Tracking Using Regression Networks (GOTURN) framework of Held et
al. We make the following contributions. First, we demonstrate that there is a
theoretical relationship between siamese regression networks like GOTURN and
the classical Inverse-Compositional Lucas & Kanade (IC-LK) algorithm. Further,
we demonstrate that unlike GOTURN IC-LK adapts its regressor to the appearance
of the currently tracked frame. We argue that this missing property in GOTURN
can be attributed to its poor performance on unseen objects and/or viewpoints.
Second, we propose a novel framework for object tracking - which we refer to as
Deep-LK - that is inspired by the IC-LK framework. Finally, we show impressive
results demonstrating that Deep-LK substantially outperforms GOTURN.
Additionally, we demonstrate comparable tracking performance to current state
of the art deep-trackers whilst being an order of magnitude (i.e. 100 FPS)
computationally efficient
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