83,238 research outputs found
Distributed and adaptive location identification system for mobile devices
Indoor location identification and navigation need to be as simple, seamless,
and ubiquitous as its outdoor GPS-based counterpart is. It would be of great
convenience to the mobile user to be able to continue navigating seamlessly as
he or she moves from a GPS-clear outdoor environment into an indoor environment
or a GPS-obstructed outdoor environment such as a tunnel or forest. Existing
infrastructure-based indoor localization systems lack such capability, on top
of potentially facing several critical technical challenges such as increased
cost of installation, centralization, lack of reliability, poor localization
accuracy, poor adaptation to the dynamics of the surrounding environment,
latency, system-level and computational complexities, repetitive
labor-intensive parameter tuning, and user privacy. To this end, this paper
presents a novel mechanism with the potential to overcome most (if not all) of
the abovementioned challenges. The proposed mechanism is simple, distributed,
adaptive, collaborative, and cost-effective. Based on the proposed algorithm, a
mobile blind device can potentially utilize, as GPS-like reference nodes,
either in-range location-aware compatible mobile devices or preinstalled
low-cost infrastructure-less location-aware beacon nodes. The proposed approach
is model-based and calibration-free that uses the received signal strength to
periodically and collaboratively measure and update the radio frequency
characteristics of the operating environment to estimate the distances to the
reference nodes. Trilateration is then used by the blind device to identify its
own location, similar to that used in the GPS-based system. Simulation and
empirical testing ascertained that the proposed approach can potentially be the
core of future indoor and GPS-obstructed environments
Design and realization of precise indoor localization mechanism for Wi-Fi devices
Despite the abundant literature in the field, there is still the need to find a time-efficient, highly accurate, easy to deploy and robust localization algorithm for real use. The algorithm only involves minimal human intervention. We propose an enhanced Received Signal Strength Indicator (RSSI) based positioning algorithm for Wi-Fi capable devices, called the Dynamic Weighted Evolution for Location Tracking (DWELT). Due to the multiple phenomena affecting the propagation of radio signals, RSSI measurements show fluctuations that hinder the utilization of straightforward positioning mechanisms from widely known propagation loss models. Instead, DWELT uses data processing of raw RSSI values and applies a weighted posterior-probabilistic evolution for quick convergence of localization and tracking. In this paper, we present the first implementation of DWELT, intended for 1D location (applicable to tunnels or corridors), and the first step towards a more generic implementation. Simulations and experiments show an accuracy of 1m in more than 81% of the cases, and less than 2m in the 95%.Peer ReviewedPostprint (published version
WPU-Net: Boundary Learning by Using Weighted Propagation in Convolution Network
Deep learning has driven a great progress in natural and biological image
processing. However, in material science and engineering, there are often some
flaws and indistinctions in material microscopic images induced from complex
sample preparation, even due to the material itself, hindering the detection of
target objects. In this work, we propose WPU-net that redesigns the
architecture and weighted loss of U-Net, which forces the network to integrate
information from adjacent slices and pays more attention to the topology in
boundary detection task. Then, the WPU-net is applied into a typical material
example, i.e., the grain boundary detection of polycrystalline material.
Experiments demonstrate that the proposed method achieves promising performance
and outperforms state-of-the-art methods. Besides, we propose a new method for
object tracking between adjacent slices, which can effectively reconstruct 3D
structure of the whole material. Finally, we present a material microscopic
image dataset with the goal of advancing the state-of-the-art in image
processing for material science.Comment: technical repor
Computational intelligence approaches to robotics, automation, and control [Volume guest editors]
No abstract available
Semi-Supervised Sound Source Localization Based on Manifold Regularization
Conventional speaker localization algorithms, based merely on the received
microphone signals, are often sensitive to adverse conditions, such as: high
reverberation or low signal to noise ratio (SNR). In some scenarios, e.g. in
meeting rooms or cars, it can be assumed that the source position is confined
to a predefined area, and the acoustic parameters of the environment are
approximately fixed. Such scenarios give rise to the assumption that the
acoustic samples from the region of interest have a distinct geometrical
structure. In this paper, we show that the high dimensional acoustic samples
indeed lie on a low dimensional manifold and can be embedded into a low
dimensional space. Motivated by this result, we propose a semi-supervised
source localization algorithm which recovers the inverse mapping between the
acoustic samples and their corresponding locations. The idea is to use an
optimization framework based on manifold regularization, that involves
smoothness constraints of possible solutions with respect to the manifold. The
proposed algorithm, termed Manifold Regularization for Localization (MRL), is
implemented in an adaptive manner. The initialization is conducted with only
few labelled samples attached with their respective source locations, and then
the system is gradually adapted as new unlabelled samples (with unknown source
locations) are received. Experimental results show superior localization
performance when compared with a recently presented algorithm based on a
manifold learning approach and with the generalized cross-correlation (GCC)
algorithm as a baseline
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