859 research outputs found
Valuation Compressions in VCG-Based Combinatorial Auctions
The focus of classic mechanism design has been on truthful direct-revelation
mechanisms. In the context of combinatorial auctions the truthful
direct-revelation mechanism that maximizes social welfare is the VCG mechanism.
For many valuation spaces computing the allocation and payments of the VCG
mechanism, however, is a computationally hard problem. We thus study the
performance of the VCG mechanism when bidders are forced to choose bids from a
subspace of the valuation space for which the VCG outcome can be computed
efficiently. We prove improved upper bounds on the welfare loss for
restrictions to additive bids and upper and lower bounds for restrictions to
non-additive bids. These bounds show that the welfare loss increases in
expressiveness. All our bounds apply to equilibrium concepts that can be
computed in polynomial time as well as to learning outcomes
Cost Sharing over Combinatorial Domains: Complement-Free Cost Functions and Beyond
We study mechanism design for combinatorial cost sharing models. Imagine that multiple items or services are available to be shared among a set of interested agents. The outcome of a mechanism in this setting consists of an assignment, determining for each item the set of players who are granted service, together with respective payments. Although there are several works studying specialized versions of such problems, there has been almost no progress for general combinatorial cost sharing domains until recently [S. Dobzinski and S. Ovadia, 2017]. Still, many questions about the interplay between strategyproofness, cost recovery and economic efficiency remain unanswered.
The main goal of our work is to further understand this interplay in terms of budget balance and social cost approximation. Towards this, we provide a refinement of cross-monotonicity (which we term trace-monotonicity) that is applicable to iterative mechanisms. The trace here refers to the order in which players become finalized. On top of this, we also provide two parameterizations (complementary to a certain extent) of cost functions which capture the behavior of their average cost-shares. Based on our trace-monotonicity property, we design a scheme of ascending cost sharing mechanisms which is applicable to the combinatorial cost sharing setting with symmetric submodular valuations. Using our first cost function parameterization, we identify conditions under which our mechanism is weakly group-strategyproof, O(1)-budget-balanced and O(H_n)-approximate with respect to the social cost. Further, we show that our mechanism is budget-balanced and H_n-approximate if both the valuations and the cost functions are symmetric submodular; given existing impossibility results, this is best possible. Finally, we consider general valuation functions and exploit our second parameterization to derive a more fine-grained analysis of the Sequential Mechanism introduced by Moulin. This mechanism is budget balanced by construction, but in general only guarantees a poor social cost approximation of n. We identify conditions under which the mechanism achieves improved social cost approximation guarantees. In particular, we derive improved mechanisms for fundamental cost sharing problems, including Vertex Cover and Set Cover
Submodular Welfare Maximization
An overview of different variants of the submodular welfare maximization
problem in combinatorial auctions. In particular, I studied the existing
algorithmic and game theoretic results for submodular welfare maximization
problem and its applications in other areas such as social networks
Composable and Efficient Mechanisms
We initiate the study of efficient mechanism design with guaranteed good
properties even when players participate in multiple different mechanisms
simultaneously or sequentially. We define the class of smooth mechanisms,
related to smooth games defined by Roughgarden, that can be thought of as
mechanisms that generate approximately market clearing prices. We show that
smooth mechanisms result in high quality outcome in equilibrium both in the
full information setting and in the Bayesian setting with uncertainty about
participants, as well as in learning outcomes. Our main result is to show that
such mechanisms compose well: smoothness locally at each mechanism implies
efficiency globally.
For mechanisms where good performance requires that bidders do not bid above
their value, we identify the notion of a weakly smooth mechanism. Weakly smooth
mechanisms, such as the Vickrey auction, are approximately efficient under the
no-overbidding assumption. Similar to smooth mechanisms, weakly smooth
mechanisms behave well in composition, and have high quality outcome in
equilibrium (assuming no overbidding) both in the full information setting and
in the Bayesian setting, as well as in learning outcomes.
In most of the paper we assume participants have quasi-linear valuations. We
also extend some of our results to settings where participants have budget
constraints
On Budget-Feasible Mechanism Design for Symmetric Submodular Objectives
We study a class of procurement auctions with a budget constraint, where an
auctioneer is interested in buying resources or services from a set of agents.
Ideally, the auctioneer would like to select a subset of the resources so as to
maximize his valuation function, without exceeding a given budget. As the
resources are owned by strategic agents however, our overall goal is to design
mechanisms that are truthful, budget-feasible, and obtain a good approximation
to the optimal value. Budget-feasibility creates additional challenges, making
several approaches inapplicable in this setting. Previous results on
budget-feasible mechanisms have considered mostly monotone valuation functions.
In this work, we mainly focus on symmetric submodular valuations, a prominent
class of non-monotone submodular functions that includes cut functions. We
begin first with a purely algorithmic result, obtaining a
-approximation for maximizing symmetric submodular functions
under a budget constraint. We view this as a standalone result of independent
interest, as it is the best known factor achieved by a deterministic algorithm.
We then proceed to propose truthful, budget feasible mechanisms (both
deterministic and randomized), paying particular attention on the Budgeted Max
Cut problem. Our results significantly improve the known approximation ratios
for these objectives, while establishing polynomial running time for cases
where only exponential mechanisms were known. At the heart of our approach lies
an appropriate combination of local search algorithms with results for monotone
submodular valuations, applied to the derived local optima.Comment: A conference version appears in WINE 201
Industrial Symbiotic Relations as Cooperative Games
In this paper, we introduce a game-theoretical formulation for a specific
form of collaborative industrial relations called "Industrial Symbiotic
Relation (ISR) games" and provide a formal framework to model, verify, and
support collaboration decisions in this new class of two-person operational
games. ISR games are formalized as cooperative cost-allocation games with the
aim to allocate the total ISR-related operational cost to involved industrial
firms in a fair and stable manner by taking into account their contribution to
the total traditional ISR-related cost. We tailor two types of allocation
mechanisms using which firms can implement cost allocations that result in a
collaboration that satisfies the fairness and stability properties. Moreover,
while industries receive a particular ISR proposal, our introduced methodology
is applicable as a managerial decision support to systematically verify the
quality of the ISR in question. This is achievable by analyzing if the
implemented allocation mechanism is a stable/fair allocation.Comment: Presented at the 7th International Conference on Industrial
Engineering and Systems Management (IESM-2017), October 11--13, 2017,
Saarbr\"ucken, German
Welfare and Revenue Guarantees for Competitive Bundling Equilibrium
We study equilibria of markets with heterogeneous indivisible goods and
consumers with combinatorial preferences. It is well known that a
competitive equilibrium is not guaranteed to exist when valuations are not
gross substitutes. Given the widespread use of bundling in real-life markets,
we study its role as a stabilizing and coordinating device by considering the
notion of \emph{competitive bundling equilibrium}: a competitive equilibrium
over the market induced by partitioning the goods for sale into fixed bundles.
Compared to other equilibrium concepts involving bundles, this notion has the
advantage of simulatneous succinctness ( prices) and market clearance.
Our first set of results concern welfare guarantees. We show that in markets
where consumers care only about the number of goods they receive (known as
multi-unit or homogeneous markets), even in the presence of complementarities,
there always exists a competitive bundling equilibrium that guarantees a
logarithmic fraction of the optimal welfare, and this guarantee is tight. We
also establish non-trivial welfare guarantees for general markets, two-consumer
markets, and markets where the consumer valuations are additive up to a fixed
budget (budget-additive).
Our second set of results concern revenue guarantees. Motivated by the fact
that the revenue extracted in a standard competitive equilibrium may be zero
(even with simple unit-demand consumers), we show that for natural subclasses
of gross substitutes valuations, there always exists a competitive bundling
equilibrium that extracts a logarithmic fraction of the optimal welfare, and
this guarantee is tight. The notion of competitive bundling equilibrium can
thus be useful even in markets which possess a standard competitive
equilibrium
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